@tragedyjones said in Sin City Chronicles:
Brief update:
I wanted to share how we are designing each of our spheres at the moment. For each gameline, we are working to answer the following questions:
Faction representing them on the Vegas Compact - Their setting-level social group
Primary Theme - What we want that gameline to express and experience
Primary Antagonist - The major antagonistic group for that game.
Secondary Antagonist - A less prevalent but still present and long term antagonist
Local Twist - How that game works slightly different in the Mojave
Gameline Aspiration - A general "Goal" for that game to work towards
Game Over - A situation that, if it results, will render that gameline having a Very Bad Time
Proposed Population Limit - How many PCs will be allowed
Proposed House Rules - Possible Rules issues to be addressed
Unique XP - What sort of game-specific XP will they use
Unique Aspiration - What sort of game-specific aspiration will be available?
To my knowledge, the only one of these completed is Promethean, because I just finished it. I can share if anyone wants, aside from some things which are to be REDACTED.
As someone really amped to play Promethean there, I am curious as to the local players and flavors.