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    2. Roz
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    • Following 7
    • Followers 14
    • Topics 15
    • Posts 2073
    • Best 1307
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    Best posts made by Roz

    • RE: The Waiting Game

      @Lithium said:

      @Sunny I think you're misconstruing what I meant, or maybe I didn't convey my point properly.

      People talk about their opinions of things all the time. If a character is trying to reach another character, and has done everything in their power to reach them, but cannot, it is not unreasonable for a person to think they are being avoided. There is nothing wrong with RP'ing that the character thinks they are being avoided, because it is just the characters opinion.

      Except the character isn't being avoided. The player is.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Real World Peeves, Disgruntlement, and Irks.

      My laptop is OUT for REPAIRS. (Swollen battery needs replacing.) I am lucky enough to have a desktop PC I can use in the meantime, but 90% of my computer usage is on my Macbook. MINOR GRUMP.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: The Waiting Game

      @Lithium I would actually say that Person A would be in the wrong to suddenly retcon a huge thing like that that would really affect the RP of not only Person B but also any other characters close to Person A's. Like, that's just a shitty thing to do, and if I were a staffer in that instance I'd say that they couldn't retcon something like that into other people's RP. (Although they could say their character was disappearing or dying now that the player has returned if they want to get rid of it.)

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Anime

      @HelloRaptor said:

      @Cobaltasaurus said:

      Can't tell if happy or complaining

      Happy. The bulk of what was removed was filler either in the form of side-arcs that were just dumb (even by DBZ standards) and stretching out a fight scene by lengthening power ups and such for days sometimes, the latter being what gave DBZ much of its reputation as trash.

      I still have a really distinct memory of watching DBZ in middle school on Toonami during Goku and Frieza's final fight when Frieza had like -- sent that ki bomb to the core of the planet or whatever. And no one else in my family watched DBZ, but my mom would sometimes be in the same room when I watched it, and even she paid enough attention to eventually be like, "Didn't they say the planet was exploding in five minutes several episodes ago?"

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Storytelling Advice

      @Misadventure said:

      There are a lot of discussions about how to be a ST, and many of them tell you to avoid the patterns that STs and players tend to fall into anyhow.

      A common example is the ST who has a single story path laid out in their mind, and keeps the players from getting off it. This is a terrible thing if your players want unpredictability, and to be able to make choices that change where the plot goes (this is called Agency).

      HOWEVER, if your players aren't proactive, if they want to have the story fed to them, or just have a chance to show off their awesome strengths and quirky weaknesses, or other interests, then this may be a good fit for them.

      This is a good point, which brings up another thought for me: sometimes players aren't particularly proactive, but sometimes players are actually lost and just don't know what to do. In which case, give them more to go on. It's awful as a player to sit there and you've read all the stuff and you just don't know what you're supposed to do next and the GM is kind of just waiting for you to figure out the magic action. Don't do that.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Good or New Movies Review

      @Arkandel said in Good or New Movies Review:

      @Roz said in Good or New Movies Review:

      Haven't seen the latest movie yet, but it's absolutely nuts that there wasn't an outline and narrative arc planned out for the trilogy as a whole.

      Like how Darth Vader's arc or even relationship to Luke (or for that matter, Luke's relationship to Leia) was meticulously planned out in the original trilogy? 🙂

      Lucas was at least a connecting thread through all three films. It wasn't like one director started the project, then another came on who, from reactions from both Johnson and Abrams, disagreed with the first film about where to go, and then the first guy returned and disagreed with the second, it seems. And I'm saying that as someone who really enjoyed both of the first movies of this trilogy. But that's still not a great method for them to build out a trilogy of films without someone steering as a sort of consistent creative voice for the story across all three films.

      (Then again, even if it were Abrams through all three, asking mysterious questions and offering no coherent answers is kind of his thing.)

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Can RP be art?

      Totally. It's collaborative writing, and writing can be art.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: The Work Thread

      lol god fml there was a checkbox to not make automatic paragraphs in the WYSIWYG editor in order to manually make alignments work

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Are MU* videogames

      @Arkandel said in Are MU* videogames:

      What's funny is he considers MUDs video games but not MUSHes.

      I can actually kind of understand that idea. MUDs have a level of automation and interacting with the environment that MUSHes don't. I might consider a MUD a video came where I wouldn't a MUSH/MUX/MOO.

      MMOS are totally video games, though, your friend is dumb. That is hardly a reason to ghost on a friend, though.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: The Work Thread

      I'm putting my money on 'we didn't think of this use case until after the website redesign was finished and didn't want to pay the developer more to futz it, so came up with a minor workaround (that is easy for a new person to miss entirely)'.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Fanbase entitlement

      @Ganymede said in Fanbase entitlement:

      @Thenomain said in Fanbase entitlement:

      Judging someone because they don't know as much as you do about it is accusing them of being Not A Fan, the same kind of malarkey we had kind of recently with Fake Gamer Girls.

      I guess so. I don't have a stamp to slam on people's head with my judgment. Are you suggesting I've no right to examine someone's level of knowledge to figure out if they are a fan or not? If so, how'm I to figure out if I should geek out with someone or simply share beers with them and talk about the Jackets?

      Have a conversation that doesn't involve a quiz? Go "Yeah Autobots! Love the G1 stuff, how about you?" Like, the idea that you can only get this information through quizzing them about a roster of characters is honestly fucking baffling me right now. It's seems like such a fundamentally skewed perspective to a very basic social tenet: Just talk to people in a friendly manner and swap interests.

      You figure out what people like by asking them. You can also "know I can talk to them about the original series" if you just ask if they're into it. Giving people quizzes is inherently judgmental; sharing what you're into and asking what the other person is into is a conversation.

      And hell, plenty of people will set you up practically begging you to quiz them by being like YEAH I LOVE TRANSFORMERS I'M THE BIGGEST FAN EVER. I get that there's a place for friendly fandom competitiveness and throwing down trivia back and forth. But using it as a measure to simply figure out if the person is into the same thing as you is just a bad idea.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: The Work Thread

      I work in marketing at a nonprofit that raises money to help people who really need it, and we go through tons of image selection processes that, in a stark sort of way, boil down to "what cute child picture will raise the most money." Which sounds pretty mercenary and exploitative, but, you know, a good cause? So I don't feel bad.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Coming Soon: Arx, After the Reckoning

      So everyone's super nice here except for this one guy Leo who's just a REAL FUCKING ASSHOLE. I don't know what crawled up his butt, JEEZ.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Real World Peeves, Disgruntlement, and Irks.

      I always thank Alexa.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Coming Soon: Arx, After the Reckoning

      Also, on the subject of how much plot there is going around: I apped in with several friends in a couple of original houses for the most part. We all got meaty metaplot secrets offered to us that gave us a distinctive place to start looking into plot things.

      We now have so many clues flying around that we literally made a private wiki to keep track of all the connecting threads.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: The Work Thread

      @Quinn My frustration actually has nothing to do with using Outlook, and everything to do with building marketing emails for Outlook. Because it renders HTML differently than everything else in the world. Just to ruin my life.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: MU Things I Love

      Clearing the air.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: The Work Thread

      Gosh, if only we could predict the timing of this newsletter that we do at the end of every month so we're not scrambling to put it together each time!

      If only.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Coming Soon: Arx, After the Reckoning

      @DeadEmpire Welcome!

      posted in Mildly Constructive
      Roz
      Roz
    • RE: The Work Thread

      That moment when you get an automated email inviting you to access a thing you need and you throw your hands up in the air because it means that a potentially-difficult colleague is not going to be difficult!

      posted in Tastes Less Game'y
      Roz
      Roz
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