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    • Following 7
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    Best posts made by Roz

    • RE: TS - Danger zone

      @Arkandel said in TS - Danger zone:

      @Roz said in TS - Danger zone:

      I did staff on a game once where PC sex straight up wasn't thematic (because robots), but we knew people were gonna do it behind closed doors

      I want to ask but I'm afraid you'll tell me.

      It was Transformers. You're also welcome.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Old Republic Star Wars Game - FFG System Poll

      @Sunny said in Old Republic Star Wars Game - FFG System Poll:

      I would play literally any system if it meant I could Old Republic it up I don't even care.

      Yeah, I don't really know any of the systems. I just always want an Old Republic game.

      posted in Game Development
      Roz
      Roz
    • RE: Good TV

      @Coin said:

      I finally pinpointed what bugs me about Teen Wolf, which is a really good show, but something was really bugging me. It's that it feels, if using a MU comparison, like the things we see on-screen are just the "PRP logs", while all the other tons of roleplay going on isn't there. You see bits and pieces, but only because maybe a normal log turned into a "surprise! prp!" log in the middle. It's all-action, all-the-time, and while that should usually work, on a show with teens that has a lot of parallels to what it is to grow up, to take responsibility, i.e. coming of age, etc., it feels like it's missing something. There's no downtime.

      Man, Teen Wolf is making me a little wistful this season. I didn't even love Derek, but I'm kind of sad he's not around, especially because we now have several new pretty white boys who kind of just look the same. (I guess only two. But still.) I definitely miss Peter, because Peter's fucking great and I wish he was around being sarcastic 24:7. I get that they probably want to just move on from certain characters, and how many seasons can they have Peter trying to take over and kill everyone, but, like I said -- wistful about moving on from a number of the original cast.

      Re: Lucifer, you can't even make me watch that because that comic series is amazing and that show is 100% unrelated to the series. I wish they'd just not even pretended to have optioned the material.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: The ethics of IC romance, TS, etc

      @Arkandel said in The ethics of IC romance, TS, etc:

      @Pandora said in The ethics of IC romance, TS, etc:

      Much like the actors in a television series are not given advance warning of their characters being betrayed or killed, in order to keep their portrayals authentic, I believe that there is a watering-down of authenticity when secrets are discovered OOC rather than IC.

      I'll need to disagree with that specific part. Actors are professionals being paid to do a job and thus there's less need to consider their feelings. Communication with fellow players who're there to be entertained is a different matter.

      I'm not saying there should be a warning given, mind you. Just that the comparison here isn't sound.

      Yeah, actors actually regularly talk about being given advance notice of their characters being killed off. And it's considered a bit rude/thoughtless for them to end up blindsided, like, learning about their character's death on the day of the first table read.

      It's a bad comparison overall, because even if actors don't learn about something until the first table read, that's still -- before they're shooting the scene on the day. Good acting isn't based on the actors themselves being surprised by the script. And generally the instances you hear actors comment about not getting any advanced warning are ones for TV shows that have built into their brand that the most important part is SECRECY and SURPRISE, and that's about reducing the risk of leaks. Not for some sort of authenticity in portrayal. The authenticity comes from acting skill.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Avatar / Korra game considerations

      @Ominous What?

      posted in Game Development
      Roz
      Roz
    • RE: Dragon Age: Inquisition

      @Thenomain said:

      The logging stands and stone quarries (stone something, at any rate) are used to improve Skyhold

      "Improve" Skyhold. I was super disappointed that improving Skyhold didn't do anything beyond cosmetic changes. 😕

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: The ethics of IC romance, TS, etc

      @Arkandel said in The ethics of IC romance, TS, etc:

      So let's talk romance/TS involving canonical characters. Are there boundaries involved and, if so, what are they? To get us started:

      • Is it okay to create couples out of characters who are canonically with other people? Can (adult) Peter Parker date Captain Marvel?

      Yes. And people who complain about this clearly haven't read many comics. Everyone has dated everyone.

      • Is it okay to change sexual orientations in any way?

      Yes, IMO, as long as you're respecting the core of the character. The fact of the matter is that people not exploring other sides of their sexuality until later in life is a hugely common aspect of real life in the society we live in, and I don't consider it counter-canon if someone says, "I want to explore the potential of this PC to maybe also be attracted to people of the same gender." It can get a bit finicky if you go from one end of the spectrum to the other, although, really, the comics have done this, too. (I'm one of the people who thought it made more sense for Bobby Drake to discover his bisexuality rather than homosexuality, although it's also true that sometimes people do have big realizations that cast their past relationship difficulties into a very different light. This idea isn't actually unrealistic.)

      However, I think if you take one of the few canonically queer characters and alter that, it's different. Don't do that. If you make Northstar straight you're a jerk.

      • After any of this happens and a character changes hands is it okay to revert them to the defaults in the same game?

      I like to favor continuity wherever possible, but sometimes fresh starts can be necessitated.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Avatar / Korra game considerations

      @Coin said in Avatar / Korra game considerations:

      @Roz said in Avatar / Korra game considerations:

      I have a half-baked idea but it involves -- if there's gonna be sheets, and stats for bending expertise, it would also be cool if people could spend XP on the other bending styles (other than their own) as an indicator of how well they've studied those styles to counter. (I thought of this after being reminded of a scene early in S1 on TLA where Aang is chatting with the Fire Nation guards while captured and is all "Huh you guys have probably never fought an Air Bender, huh." A big part of Aang's effectiveness in the series ended up just being that people had totally lost the experience of studying the styles of air bending.)

      My custom-baked Avatar system has as its core Attributes the four elements + Spirit, and each one governs something different (Fire is Power; Water is Change; Earth is Temperance; Air is Freedom ...) and when you bend you roll the appropriate Attribute, but having the others is part of everyone; everyone has a little bit of each element; Benders just channel their main one into their Bending Art. What you're suggesting would be represented by having better levels of the others to better understanding the theory behind other Bending techniques.

      Mm, I guess. My line of thinking would be more about the skill end of things. Like if you have the elements as attributes, I feel like you'd want to also have skills to represent developing the actual techniques. Like how Katara had plenty of waterbending potential from the start of the show (attribute, in your example), but she had to learn how to use it (skill, in mine). What I'm talking about would specifically be about learning technique.

      posted in Game Development
      Roz
      Roz
    • RE: RL Anger

      A large part of my department's job is making updates to our business website. It's a performing arts venue with upwards of 16 shows a week, different artists every night, etc., so we have a lot of updates. A few weeks ago, we suddenly started having issues where we would suddenly be unable to access the website via our work server. It's been intermittent, so we'll usually get a couple hours a day where it's up and we can make updates, only for it to go down again out of nowhere. It's literally the most maddening thing, so that every time it goes up, it's like a race to get up all the updates we need to do. We have a department laptop, so sometimes if things are urgent someone literally has to take it downstairs to a wifi network that's unconnected to our work server just to make updates. Our IT guy has tried multiple solutions and has finally accepted that he has to start talking to outside vendors because he has no idea why the fuck it's happening. I AM GOING TO SCREAM.

      EDIT: Of course, the fact that we're also still on an Exchange 2003 server that doesn't even talk to new computers with maybe a hundred or so megabytes of email server space so that all of my filed email is inaccessible on any computer other than my work computer also makes me want to scream.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: How to Approach (nor not) a Suspected Creep

      @Sunny
      how dare you speak to me

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Web portals and scenes and grids oh my!

      Considering the thread is ostensibly about thoughts about web portals as related to how something would be developed for Evennia, maybe we could take more specific Ares development thoughts to a different thread or the Ares forum?

      posted in Game Development
      Roz
      Roz
    • RE: Dead Celebrities 2019

      Rene Auberjonois 😞 😞 😞

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: New +txt/+email/etc code for TinyMUX

      @skew TOP.

      posted in MU Code
      Roz
      Roz
    • RE: Help me! ANSI coloring program?

      You could get a Mac and use Atlantis, which has it built in. That's probably not helpful.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Real World Peeves, Disgruntlement, and Irks.

      I made a butterscotch cream pie for Thanksgiving and it was fucking delicious.

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: New +txt/+email/etc code for TinyMUX

      @coin said in New +txt/+email/etc code for TinyMUX:

      BOTTOM.

      I don't actually care which but bottom makes more sense to me because the screen scrolls with down automatically.

      Hm, this is actually a good point. I think I was instinctively thinking from a web perspective where you hit the info at the top first. But on a MU*, bottom might make more sense.

      posted in MU Code
      Roz
      Roz
    • RE: Model Policies?

      @L-B-Heuschkel People are talking about it specifically as a room, not conflating it with having public channels. More conversation on it, including what an OOC room might offer that channels don't and vice versa, is over here.

      posted in Mildly Constructive
      Roz
      Roz
    • RE: Good or New Movies Review

      @Auspice said in Good or New Movies Review:

      I remember a time when everyone who was into musical theater at all loved Memories because it's such a damn fine song.

      Okay I just gotta be that person because I've now seen this numerous times in the past couple days but it's just "Memory"

      posted in Tastes Less Game'y
      Roz
      Roz
    • RE: Evennia 0.8 released

      Whoa, lookit that webclient!

      posted in MU Code
      Roz
      Roz
    • RE: MU Things I Love

      oh my god i literally didn't get the baby name reference until now

      posted in Mildly Constructive
      Roz
      Roz
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