@Cobaltasaurus said in Pacing in Ares Scenes:
@Roz said in Pacing in Ares Scenes:
There's a lot of "I'd prefer" in the responses, but I don't think that's what was being asked.
The problem is that it isn't cut and dry. It depends on if the scene is specifically stated as a "slow web scene" or a "live scene".
Well, yes, but I think the question is what is the assumption if it's NOT specified. I read it as a sort of preliminary discussion about how to best frame expectations. If the opinion is really "I have zero assumptions at all," I guess that'd be fair, but I don't really believe it.
I think the conversation else-thread this spun off of was really an illustration of the difficulty in competing assumptions, and I do think it'd be great overall to have game policy and usable tools that really clearly lay out etiquette as that specific game wants it to be. Certainly it's right that the real solution is excessive clarity. As a community, we often tend to assume that others are thinking of the same unspoken rules as we are, which tends to exacerbate problems like this.