@Miss-Demeanor said in The 100: The Mush:
@Seraphim73 Perception may well be the biggest problem that happened on The 100. Because while you're saying that yes this happened but you fixed it... you're neglecting to mention that it happened for months and only got fixed after people had left the game and this thread had started getting snippy about how you two were handling the game. ... By the time it got to the Grounders being open for play, I already had a foot out the door because of unresolved worries and concerns that you and @GirlCalledBlu claimed to be 'watching'
Actually, the last log on the Wiki from your character (assuming I have the right character, if not, I apologize) was IC Day 5. So, 10 RL days. The Grounders were introduced 2 RL weeks into the game (1 IC week). Grounder PCs beyond the first two were on-grid and RPing by IC Day 11 (22 RL days into the game). Just to be clear on the timeline here. And here we come into the perception issue, because we were watching many of the "problem players," and we talked to some of them who we thought were doing things the worst. We may not have come down on them as hard as you would have liked, or, given how things ended up, as openly as we perhaps should have. But your perception that we were doing nothing is not consistent with what we were doing.
There are, however, things that we have learned from this experience. We do not plan to Headstaff on other public games. We've discovered that it's not our cup of tea, and we that have some issues as Headstaff (especially as sole Headstaff, as has been mentioned by you and others here, and we admitted previously was not a good choice) that while we will certainly try to correct going forward, are even easier to simply avoid by not putting ourselves in that position again.
I think you strongly underestimate our intentions to separate player and staff roles and our (general) ability to do so. We definitely did slip up a few times, but I am a very, very strong proponent of the separation between player and staff, always tried to shift any Staff discussions to Staff bits rather than player bits, apologized whenever I answered an on-channel question from a player bit rather than Staff bit, and always tried to separate myself from my role as a player whenever considering something as a Staffer. I explicitly stated on channels and in OOC many times that Grey's words were the words of a character, not a Staffer, and in fact, he ended up being wrong more often than he was right -- by quite a bit -- because I wanted to discourage people from simply taking what he said as the Word of God (and because it can be quite amusing for your character to be wrong). And to be clear, @GirlCalledBlu mentioned sometimes failing to separate the Staffer and Player bits -- as in, talking to someone from a Player bit about Staff issues. Yes, it blurs the lines, yes it's bad, but it's an "oops, my bad" sort of bad, not a "OH GOD, THESE PEOPLE DO NOT SEE THE DIFFERENCE BETWEEN BEING A STAFFER AND BEING A PLAYER" bad.
@Auspice and @mietze - I can definitely see that perspective, and would absolutely suggest such a thing to the Headstaff of any game I beta'd or assisted with going forward.
@Auspice said in The 100: The Mush:
There's definitely something to overcome if you join a game 'late,' but if you're joining within the first couple months a game is open and there's already a massive power curve... something is wrong.
Definitely not a massive power curve. It was a few XP, I believe 2-3. In fact, we had to boost the power of the starting Delinquents after the introduction of the Grounder/Adult Arker PCs to bring the Delinquents up to the starting level of other PCs. Still, the point, as noted above, is well taken.