Ooh, that's true, about the staff xp. A beat per scene ran isn't much, or a thank you beat here and there. That way staff still gets some bone thrown their way for the work put in. I just feel a little bad about the limitations, BUT I've seen what can happen without them, too. Not an easy balance to find.
I like how Reno has a 1 month wait time to kind of make people spread out their spends.
I think rfk had a good system (has? They rebooted.)
But I think I would want to expand on it a bit so there's more variance. Across sphere it gets a little trickier to define, I think, so the value of a night's work would vary from pc to pc.
1 night's work
1 week's work
1 month's work
3 months work
6 month's work
1 year of work - this being on i don't expect to see often.
For code, I think it would be something that would list what you owe people, what people owe you, and have a trade function. So Bob can +boon/give Sally=(whatever works for the code). Or +boon/use? Might work best with a list function that alphabetizes by the name of the person attached to the boon? I don't know
I really need to learn how to code stuff. Guess I have a reason now!