@HelloProject said:
@Thenomain said:
All the time people complain that there is not enough ice cream that's not been done before, and you take them to a place that does burnt sugar and salted caramel and gelato made with real lilac, and they order vanilla.
Repeating an old idea does not mean it's not still very good. WoD By Night remains popular because of its popularity, as well as people's laziness. I don't think this is the hobby to count laziness as a cardinal sin, but we can still accept it for what it is.
But discouraging new ideas by saying "The old ways work just fine" is pretty much just encouraging stagnation rather than growth.
I don't know what games you've been on, but I've never heard stagnation being encouraged by saying "the old ways work just fine"**. I think that the Cult of the New is almost as dangerous as the Cult of the Old. The stereotypical young person sees the stereotypical old person as unwilling to change because new things are scary. The stereotypical old person sees the stereotypical young person as ignorant and with no regard to things that are that way for a reason.
They're both right.
Keeping things the way they are is correct because we understand how it works.
Ignoring the way things are is correct because it's the only way to understand how new things work.
I think anyone who clings to either one of these ideas is misguided, because we need both order and chaos, tradition and innovation. Whether or not people realize it, tradition is the foundation from which innovation grows.
So yeah, make all the WoD By Night games as you want. Innovation will happen regardless. And if this doesn't convince you, I have an ever-growing Github of Mux softcode to show you.
** Major Edit: Yes, I can think of new ideas being blocked under the banner "we don't need change", but I concede this kind of thought with the caveat that pushing change for the sake of change is dangerous to something that works, just like sticking doggedly with something that works is dangerous to the same working systems.
Or in other words, yes I agree that "no you can't this because we've never ever done that before!" is stupid, but it's just as stupid as "wheels are dated; fuck wheels!"
Acceptable is, "No you can't do this because it goes against the kind of game we're running right now." Acceptable is, "You know, the wheel sucks in this environment; have you ever thought about treads? Oo, let's do some stuff with legs!"
(I love that robot dog thing. Creepy as hell.)
Change to meet a demand, to solve a problem, or to play and discover new things. Don't just change; innovate.