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    Posts made by Thenomain

    • RE: Optional Realities & Project Redshift

      @WTFE said:

      The pattern seems to be whoever last said something they didn't like is symbolic of all that is wrong with MU Soapbox.

      Well yes, that too.

      posted in Adver-tis-ments
      Thenomain
      Thenomain
    • RE: Optional Realities & Project Redshift

      I was serious about the weekly updates, but I have no problem ignoring them. The Reno crew updated weekly event updates in their thread and I don't think anyone complained about that. Maybe it was happening quietly because they are lovable scamps? Dunno.

      @Lithium, I hardly think that you are all that is wrong with Soapbox, tho I may think thou doth protest too much. It's just your week trying out the gibbet. Is the rope comfortable? Enjoying the lazy swing in the wind? Okay, move along and give someone else a turn. Next!

      posted in Adver-tis-ments
      Thenomain
      Thenomain
    • RE: Thenomain's Playlist

      Masquerade? Gil Tanamor. I'm pretty sure "Tanamor" was the login. The character was a Werewolf.

      posted in A Shout in the Dark
      Thenomain
      Thenomain
    • RE: Optional Realities & Project Redshift

      @crayon

      You know, it's frustrating when someone repeatedly doesn't understand what you're saying, even more so when you believe that you have run out of ways to say it, and the frustration becomes more and more prevalent in the speech patterns until all someone else sees is violently unhelpful behavior even if that was never your goal.

      I hope this explanation helps. Don't worry about sometimes ending up in this situation; it's how we deal with what happens next that makes us human.

      posted in Adver-tis-ments
      Thenomain
      Thenomain
    • RE: Optional Realities & Project Redshift

      @Lithium said:

      Partnership criteria is not the same thing as your charter.

      So let me double-post for this, because it's important. I think, @Jaunt, that this is where your own misunderstanding is strongest. What we've been calling your charter (sometimes against @Jeshin's objections) is that bit on the front page that explains to every viewer what Optional Realities is about.

      I have already given my input on this, and am waiting to see what happens. I've also said it was a good thing that the Partnership Criteria was spelled out and I think it's clear enough.

      But I'll agree with Lithium here: It's not clear that gaining partners /is/ your charter. If it is, it's so buried that I'd not be surprised if few people (save those interested in becoming partners) know about it.

      Incidentally, this is the thrust of @WTFE's racism analogies (I mean, besides to be offensive, but hey), and the core of my assertion that none of you three have a shared understanding of what Optional Realities is for.

      I hope you're figuring that out.


      MEANWHILE, AT THE HALL OF HEROES:

      @Lithium said in Optional Realities & Project Redshift:

      Ok you are interested, but if you were actually interested in their articles, you'd lurk on their site, and read their articles. You wouldn't need them to be linked to here, because you're already reading them there.

      See where I'm going with this?

      Nope. It saves me a trip to know that Optional Realities is having a bowling night and I can completely ignore them for another week. If I see something that interests me, I can read it. It's better than an RSS feed.

      posted in Adver-tis-ments
      Thenomain
      Thenomain
    • RE: Optional Realities & Project Redshift

      @Lithium,

      I am interested.

      I am not there because I am afraid of my nerd-rage. I don't want to subject innocent people to this. This is not something new/manipulative; I have said this to @Jeshin in the past.

      Here, any perceived harm done to the Optional Realities crew is self-inflicted and I feel a little less culpable. Home team advantage, that is. Conversation might not be what they want it to be, but it is happening.

      Part of what's triggering my desire to bang my head against the wall has been repeatedly addressed in conversation here and just needs to be addressed on the site itself. This is something you've said. This is something @Jaunt's said. This is something everyone knows. Promises are there, we just now need action.


      That said:

      @Jaunt,

      This board system kind of sucks for going back and finding things, so I'm going to let it go except to say that your list for the only things you can do are 'run, get hurt, or fight'. I don't think I need to prove to you that you chose, and are still choosing, 'fight'.

      While your advice is sound, it's selective and you could easily give it to the other folks who are acting like That Guy in this thread.

      I have, if selectively. Lith is not the first Soapbox native I told was wrong. I also am human and have similar fight-or-flight instincts (nee nerd-rage), and the time before this time where I tried reaching out to you, you swung back assuming that I was still making fun of you. A human being might sometimes feel offended by that.

      I'm not the post police, either. Just like everyone else, I have to pick my battles for the greatest impact. I can always pull a mod voice, but since conversation is happening, even if it's angry yelling about how nobody is listening to anybody else, then why need it? As someone just posting, replying to people who aren't listening because they're so busy making their own points doesn't seem like a bright idea.

      This being everyone, by the way.

      Maybe myself included.

      Carry on, everyone.

      posted in Adver-tis-ments
      Thenomain
      Thenomain
    • RE: Outside the Box MU* Design/Theory

      There are other LARP systems out there. The Cthulhu LARP rules seem popular. I've made some, myself.

      @Ide, I quasi-summon thee to opine about Larp systems for Mush?

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Optional Realities & Project Redshift
      1. Ignore them.

      There's not a lot that we're saying that isn't just blah blah blah words blah blah blah. Which words said are beating the shit out of anyone? Ephemera is what it is.

      To be honest (that is, not trolling the troll), the point I was trying to make to you with regards to @crayon was that when he said "ah, no, you're wrong right here" and nothing else, did I continue to rant? Did I spazz out again? Did I troll? No, I backed down and admitted my mistake, apologizing in the meantime. Sometimes I let my nerd rage get the better of me and I try to make this right when I recognize it.

      It honestly (c.f, above) baffles me that the two of you are offended by the non-making-fun-of-you things that we're saying. If you're not offended, then it sure reads that way to me and, looking at what others have said it's baffling them too.

      I don't have an easy solution to the feeling of being dogpiled on, except don't let it affect you. It might take a moment or three, or a week or three, to stabilize, but the idea that once you start acting like a dick means you have to keep acting like a dick, for instance, is downright ... well, you don't have to be That Guy.

      If you are, that's your choice. That's the thing about forums, everything you say is you. This is why I spend about two-thirds of my life worrying about what I say, because when my nerd-rage hits, I become That Guy.

      posted in Adver-tis-ments
      Thenomain
      Thenomain
    • RE: Outside the Box MU* Design/Theory

      @Groth said:

      One way would be to take the popular RPG and liberally rewrite all the mechanics to better work on MUSH.

      Thereby alienating everyone who knows that popular RPG.

      Mind you, this is out-of-the-box thinking, so I shouldn't naysay it out of the box.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Optional Realities & Project Redshift

      @Jaunt said:

      I could be a nice guy, I just don't want to.

      Don't you ever change. 😉

      @Groth said:

      It's very easy to avoid this thread if you don't want to be in it.

      There is an 'ignore user' plugin available, too, but I doubt we'll use it. It would be nice if a future version of NodeBB included an 'ignore' option as one of the thread watch/unwatch toggles, but we'll see.

      posted in Adver-tis-ments
      Thenomain
      Thenomain
    • RE: Outside the Box MU* Design/Theory

      @Lithium

      Absolutely.

      Except I keep hearing how many people haaaaaaaaaaaaaaate Fate Core.

      They are wrong, of course, but still.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Pirates and Swashbuckling

      @Lithium

      @Thenomain said:

      https://github.com/thenomain/7sea-mux

      Now Muxify-Ready.

      I understand not having the time to learn someone else's code to make it work, mind you. Momentum is a fickle beast.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Outside the Box MU* Design/Theory

      @Lithium

      This is the main reason, I think, that we use RPGs nowadays. We don't have as much in common with people online as we did back in the days when we all went to school together. If we set up an RPG, we instantly have something in common: Hey, I like this RPG too!

      So we default to the more popular RPGs that we like. It makes sense, and I have no easy answer for how to overcome this.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Optional Realities & Project Redshift

      @Jaunt said:

      Yes, I'm a dick.

      I think we can agree on this, yes.

      I've sort of already committed to it.

      You be you.

      posted in Adver-tis-ments
      Thenomain
      Thenomain
    • RE: Optional Realities & Project Redshift

      @Jaunt said:

      At least @thenomain finally admitted that he was wrong in regards to his statistics after a few posts.

      I would like to note that the only reason I did so was because I was shown. When @crayon simply said I was an idiot, I did not say a damn thing.

      I mean, because I honestly didn't know, but man I treated him like he was being a dick. Y'know, because he was. Then he wasn't and he was not a dick about correcting me, and I apologized for being wrong and exploding (and being a dick myself) about it.

      Something for you to think about.

      Dick.

      posted in Adver-tis-ments
      Thenomain
      Thenomain
    • RE: Influence/Reputation system?

      What @Derp said.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: What is a MUSH?

      @Apu

      Implies that XP is gratification. I can't tell you how many times I've ended up with more XP than I cared to spend and it was far out of sync with my own character progress. Most of them, for sure.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: What is a MUSH?

      Note I never asked people to give a definitive answer.

      I'm very happy with the plurality that a Mush can be only a code-base, but also that a Musher is not interested in MMO-style gaming unless that Musher is also a Firanite.

      Someone in some other thread made the very simple statement that to a Musher, role-play is the only thing. This is 100% true, even though it's very obviously not.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: What is a MUSH?

      @crayon said:

      Something being a common trend or approach in MUSHes doesn't necessarily make it definitive of the genre any more than using 'levels' would be definitive of roleplaying games.

      A level-based role-playing game says quite a lot about it, so this is a bad comparison.

      There must be something outside the code-base, else there would not be so much misunderstanding. Something cultural. Something persistent.

      I think that player-driven storytelling is something that's significantly more common in MUSHes than it is in MUDs, in no small part because of a lot of the tabletop inspiration behind a sizable percentage of the MUSHes out there

      Yeah, something like that. Maybe there's more to a code-base than simply the code.


      (cough)Muck(cough)


      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: What is a MUSH?

      This cannot possibly be considered 'out of context' when it is a straight-forward assertion concerning the development of Haven:

      @crayon said:

      [Haven's] design takes a lot of prototypically "MUSH" approaches

      What is a "prototypically Mush approach"?

      posted in Mildly Constructive
      Thenomain
      Thenomain
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