Note: I never applied to what amounted to be "the complete opposite of what a character in this game is about" for Werewolf. It was a believable story to illustrate that it isn't "Changeling Players" but "Dickbag Players" who were giving Tree a hard time.
I did once write a background character for Immortal (a Purified) after merely being described what the game was about, only to find it was impossible to have that happen. I liked my background a whole lot better.
And as Tree says, yeah, in Tabletop we can throw a lot of stuff away and just say, "Sure, why not, this seems more fun." In his specific situation, I believe Autumn Nightmares covers that exact situation. I do think that only the Core Book should matter, but when there's an official splatbook about something, it's very hard to go against expectations.
Except for Fetch babies. I think everyone ignores Fetch babies. At least they should.
@Wizz, I'm not sure what you're saying here. The Core Book can matter but still be wrong about things. I've given two, maybe three examples where Changeling: The Lost contradicts itself subtly but so completely that you have to make a decision whether or not the text is correct.
In the case of all the White Wolf books, the "racial write-ups" (Seemings, in this case) have typically been about half from the view of that racial archetype. Ergo, take it with a grain of salt. It's either that or throw out the latter books entirely.
I still want the Core book to be the only one that matters, but I also want a pony and White Wolf (nee Onyx Path) to be consistent and concise the first time. Did I mention I wanted a pony?
@Thenomain said:
should really matter
Pony Emphasis mine.