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    2. Thenomain
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    Posts made by Thenomain

    • RE: General Video Game Thread

      @ganymede said in General Video Game Thread:

      @thenomain said in General Video Game Thread:

      I called Andromeda playable, yeah, it just wasn’t very good storytelling. I even enjoyed playing it when the head of the space station looked like a two dollar whore, before the patches, and I still think the story was better than FO4 or Skyrim.

      Okay, I'll bite.

      Why wasn't it "very good storytelling"? What QUALIFIES as "very good storytelling"? What are you comparing it to?

      As a boilerplate, I am notoriously easy to disappoint, whether I read too much into things or just have high standards.

      What I want from a story is something done well. Take Star Wars, the original. It was little more but the standard Hero’s Journey, but it was done with passion and consistency and brought a sense of epicness to the table.

      With video games I look for what the game seems to be promising and I judge whether or not it delivers. In the case of ME:A, it promised the exploration of something completely new in a vast and, at first, lonely place.

      What we got was none of that. The stakes were taken from “fight to establish a foothold” down to “never mind, you’re just talking to people and solving their problems again”.

      I was excited to find my character nearly falling to their death. I was even willing to ignore the magic and waving at ancient technology and glowing data streams, an effect that I believe was used exactly once more in the entire game even in the exact same situation, like the cutscene people and the game design people were rushed and didn’t have time to be consistent or tie the pieces together or something.

      I was excited to find a Nexus barely functioning, but then it turns into a standard hub. Unlike ME1 and 2 and certainly 3, there was no sense that my character was involved in making things better. I felt like the car mechanic who brought a spare battery.

      Ryder was more involved than Hawke, but like DA2 it was more smaller stories with only some impact, almost no stakes.

      As an introduction to the world it was fine, but as a prequel, not as a stand alone story.

      We all know why this happened, it was just bland, it was fine, it was okay. It was not tight. It was not impactful. And it was not consistent.

      posted in Other Games
      Thenomain
      Thenomain
    • RE: Extra Life 2018

      @insomnia

      Do you get to give David Cage swirlies in the boy’s locker room? Because I would watch that.

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: RL Anger

      @darinelle said in RL Anger:

      GODDAMN MOTHERFUCKING CLIFFHANGERS I CAN'T EVEN RIGHT NOW I HATE THEM SO MUCH STAHP.

      WE WILL KNOW THIS TUESDAY! (Vote.)

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: When Staff No Longer Cares

      @morewinepls

      1. Keep playing. If the game can be played, play it.
      2. Ask to take over the game. If people are willing to take it over, and the staff is willing to let it go, do that.
      3. GOMO it. That’s “Game Of My Own”. If you can find people who are willing to create and code a splinter game, do that. Open the game as soon as you have enough framework to let people. DO NOT BE A DICK ABOUT IT.
      4. Let go, move on, find somewhere else. From the post I’m guessing this is the least desirable, but it should always be kept as an option. This is a hobby, you do it for fun. If you can’t have fun, accept that not playing is something that’s okay to do.

      I hope that helps.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: General Video Game Thread

      @derp

      I called Andromeda playable, yeah, it just wasn’t very good storytelling. I even enjoyed playing it when the head of the space station looked like a two dollar whore, before the patches, and I still think the story was better than FO4 or Skyrim.

      —

      @admiral said in General Video Game Thread:

      @thenomain Nope. I claimed an area from a group that was nearby and they didn't come destroy me. But if you do claim a contested area others can take it from you if you don't stop them.

      Can the game be solo’d?

      Let me rephrase: Is the game enjoyable solo’d?

      posted in Other Games
      Thenomain
      Thenomain
    • RE: General Video Game Thread

      @admiral

      Must you engage in pvp to gain contested areas?

      posted in Other Games
      Thenomain
      Thenomain
    • RE: Open Legend RPG

      The endless exploding dice of different numbers and sizes seems odd. Any thoughts on it?

      posted in Other Games
      Thenomain
      Thenomain
    • RE: Random links

      @surreality said in Random links:

      @arkandel It's interesting, to be sure. I suspect it could indeed be helpful for some. I'm not sure the worst offenders are going to think it applies to them -- but let's face it, they never think any given thing applies to them anyway.

      Straight men understand consent when they go to a gay bar.

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: General Video Game Thread

      @tiredewok

      The only thing better than ME2 is ME3’s Citadel DLC, which you must play through ME3 to appreciate, so ME2 still wins for consistency,

      ME:A is playable, but it suffers the rushed production cycle. And it suffers a lot of SSDG (same stuff, different galaxy). The implementation is still better than FO4, but even at their worst I think BioWare tells better stories than Bethesda.

      (Note: The end of ME3 did not change my opinion that the Mass Effect trilogy was the best series of computer games ever made.)

      posted in Other Games
      Thenomain
      Thenomain
    • RE: RL things I love

      Any time that a scripted game in Table Top Simulator can make @EmmahSue say "that's hot" is a good day.

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: General Video Game Thread

      Dragon's Dogma (Dark Arisen) has ended up being the game I wish Skyrim was.

      It could use more punch in the characterization, but I'm having a hell of a fun time tripping over little secrets and distracting myself from the main plot because, oh, what's this cave for? And: Oh shit I didn't realize that there was one of those there shit shit shit run run run!

      posted in Other Games
      Thenomain
      Thenomain
    • RE: General Video Game Thread

      @admiral said in General Video Game Thread:

      Fallout 76 is worth buying. That is all. Carry on.

      Fallout 4 was barely worth buying. What about 76 puts it above its older clone?

      posted in Other Games
      Thenomain
      Thenomain
    • RE: How old are MU* players?

      @ganymede

      That depends on what the definition of “is”...is.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: How old are MU* players?

      @coin said in How old are MU* players?:

      I hit 35 because I turn 35 in a month. -_-

      SO.

      OLD.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Make Evennia 'more accessible' - ideas?

      @griatch said in Make Evennia 'more accessible' - ideas?:

      @sparks said in Make Evennia 'more accessible' - ideas?:

      @griatch said in Make Evennia 'more accessible' - ideas?:

      @Sparks
      As said, I'm not the target audience, but it's a good start I think. Maybe you should (already in your README since that is the front-page of github), add links to the places in your code where people can find the concepts (finger, notifications etc) so they can quickly dive into the bits they are interested in.

      That's an excellent idea. I've tried to clean it up a bit and add some hints on where to look.

      Github even allows you to make clickable links to individual source files or lines of source files, so the opportunities to direct people into the code are many.
      .
      Griatch

      You can also add comments per line, can’t you? It would be a good way to load up the commentary without adding it to the inline comments.

      posted in Game Development
      Thenomain
      Thenomain
    • RE: Good TV

      @jaded

      That makes more sense than anything else floated so far.

      --

      @ganymede said in Good TV:

      It looked so horrible in the trailer(s).

      Raven was smiling.

      grumpy cat

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: Social Stats in the World of Darkness

      Play to find out what happens.

      If people were more willing to fail,
      and if people were more willing to let others fail interestingly,
      this would be a much easier discussion.

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Dead Celebrities 2018

      Dorcas Reilly.

      posted in Tastes Less Game'y
      Thenomain
      Thenomain
    • RE: Social Stats in the World of Darkness

      @faraday said in Social Stats in the World of Darkness:

      Even Hank Aaron struck out sometimes

      @thenomain said in Social Stats in the World of Darkness:

      Just because someone is narrowly better doesn't mean they'll succeed, and most everyone offered failures at such narrow a success.

      --

      @faraday said in Social Stats in the World of Darkness:

      Others prefer more concrete answers like “Faraday takes a moderate wound to her right arm.”

      As someone I know regularly says, "No system is going to make everyone happy."

      posted in Mildly Constructive
      Thenomain
      Thenomain
    • RE: Social Stats in the World of Darkness

      @faraday said in Social Stats in the World of Darkness:

      Are you saying there were no rolls at all?

      I'm saying there were no rolls at all.

      If my Strength+Weaponry was 100,
      and your Dexterity+Dodge was 115,
      some math would be done to say how much more 115 is over 100
      (I don't know; I use computers to do math for me)
      and that's how much better you are at your thing
      than I am at my thing.

      I suppose we could add a randomness factor in there if you'd like, but the lack of a randomness factor was refreshing. Just because someone is narrowly better doesn't mean they'll succeed, and most everyone offered failures at such narrow a success.

      posted in Mildly Constructive
      Thenomain
      Thenomain
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