@faraday said in Make it fun for Me!:
good sportsmanship
This.
All of this.
More of this.
I don't care what the goal of your game is, without a sense of respect between players, players and staff, and staff and staff, it's going to be toxic.
I press this as a respect for the game, because that's a shared goal that gets outside the equally toxic idea about who is responsible for fun, like "fun" is this thing that we can define.
We cannot universally define fun. Trying is implausible. It's a fool's errand. We might as well define world peace.
We can, however, define each game. Most of this work is done by staff. What you get to decide, really the only thing you get to decide, is how you're going to interact with that game, if at all.
This is not a small task. Deciding how to treat others is a massive responsibility, and you will be judged by it. "Good Sportsmanship" is pretty damn close to a catch-all as I think we're going to see and I think includes and goes further than our favorite "Don't Be a Dick", so is more useful.
Or in summary: A+ Faraday. Would Quote Again.