@Ninjakitten
I also feel bad for 'wasting' scene numbers but for no real good reason. I've had decent luck with just starting open scenes and saying they exist, though, so I figure that's worth the occasional scene going unused and deleted.
Posts made by Three-Eyed Crow
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RE: If you work hard, son, maybe someday you'll RP
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RE: Incentives for RP
I think the randomscenes on Arx work pretty well for what they're intended to do. The players who abuse it (hello person who was mass-paging the entire newbie list, I still see you) need to be reported but there will always be players who abuse anything and they're the minority.
I don't think it's portable as-is to every game but it seems to generally do the thing it's designed to.
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RE: Game of Thrones
@Sparks said in Game of Thrones:
What bothers me most about that is, as I've said before, here and elsewhere, it's almost trivially easy to make that moment work if you want to. I could justify it easily by adding a little bit of dialogue in three scenes this season and the addition of one action (and a set of imagery) in a fourth scene.
There is nothing wrong with that heel turn that 10 episodes and a little more character work on relationships and motivations wouldn't have fixed for me. This is stuff the previous seasons of the show, for all their various flaws, did quite well, which is what makes this aggravating. In retrospect it's one of my smaller complaints with the season, though, because I can at least fill in the pieces in my head and see how it would've been fulfilling with pretty minimal work. There are others things that I'm just WTF and are not fixable, but so it goes.
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RE: If you work hard, son, maybe someday you'll RP
@Snackness said in If you work hard, son, maybe someday you'll RP:
I was pretty bummed to realize elsethread how many people hate scheduling. It’s an extremely rare case in which I can just do pickup rp. I don’t like it either, but it’s kind of schedule or nothing for me at this point.
I definitely find this hard to work with, though I figure if someone has this preference, it becomes on them to follow up on whatever scene they need so it actually happens. And if they don't, whelp, that's OK.
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RE: If you work hard, son, maybe someday you'll RP
@egg
I think it's like a lot of large games in that there's a lot of distractions...which sometimes makes getting the scene you want in a given time more of a challenge. Idk I feel like large games mostly have different pros and cons than small ones and it's a 'grass is always greener' situation.I don't exactly know the solution to this, beyond agreeing it's a challenge.
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RE: If you work hard, son, maybe someday you'll RP
Idk if it's even untrue on large games. I feel like I have to work pretty hard on Arx to get the kind of RP I want (random bar RP is a different matter but...do not so much always want that).
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RE: Game of Thrones
Yeah in the end I was mostly fine with it. I'd prepared myself to be viscerally angry (the last two episodes had done that) and nothing in it was all that bad. It was WEIRD in places but it was a kind of weirdness that seemed to come with scrambling to follow certain bullet points it does feel to me like they probably got from Martin, but without the connective tissue that might've made them more resonant/coherent. It makes me more interested in certain plotlines from the books than I previously was, but those books will probably never exist. So it goes. It was an often-glorious ride with a sorta-fulfilling and also sorta-strange ending that was probably inevitable given that its source material is unfinished and will likely remain so.
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RE: Recycling characters
It's not my bag. I don't think I've ever done it wholesale, though I've certainly taken similar archetypes and adapted them/reworked them. I figure it's not my business if someone wants to reuse their char on multiple games, though. There's one guy who I'm always thrilled to see turn up because his personality/name works in various genres and he clearly at least rewrites a little to fit the setting of a particular game. He's a fun player and makes it work for different stories in RP even though the base starts out pretty similar. Some characters I groan when I see them pop up multiple times but...I probably did not like the original incarnation much in those cases, so that's not an issue of recycling itself.
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RE: Game of Thrones
My own take on Benioff and Weiss at this point is they are very good adapters of existing material (which is actually pretty difficult as the many creaky book-to-movie adaptations demonstrate, I think it'sa unique skill) but kinda eh writers when they don't have a road to follow anymore. Maybe they'll do better with something that's entirely their own from the beginning (there are MANY reasons why Game of Thrones in the past couple years presented unique challenges you aren't going to run into elsewhere) but I can't say I'm terribly interested in what they do after this, unless it's maybe an adaptation of...a book that's actually finished.
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RE: Game of Thrones
@Lisse24
It was the 'character development via previously-on' that made me just facepalm.I've just resigned myself to not liking the story they're telling much at all so...all surprises in the finale are pleasant I guess.
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RE: Game of Thrones
I enjoyed it in the moment (parts of it very much in a FUCK YEAH sort of way) but it feels like anything after this is going to be an anti-climax/not the ending I personally wanted, and I'm preparing myself for disappointment way more than I was after the last couple weeks. Ah well, it's been a ride.
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RE: Game of Thrones
@Roz
A buddy of mine I used to MU with (now retired from the hobby alas) commented on Tormund after the ep and said he's 'That Guy constantly hitting +where to see when Brienne's out in public' which seemed...apt. -
RE: Saving Pages to the Database
This also doesn't feel a ton different than having mail on the webportal, which from what I've seen nobody's seemed bothered by (and its just emphasized how awk it is to work most mail systems through a standard client connection).
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RE: Saving Pages to the Database
I would LOVE this, though I think making it an option a game-runner can enable/disable as they please would also be fine. Pages/PMs feel like the one remaining thing I need to log on via my MU client to do, everything else is more or less possible through the webportal atm.
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RE: What's your nerd origin story?
@thesuntsar
Oh man Might and Magic. I used to play those with my dad all the time. I got him the collection on GoG for Christmas last year (he has still been using the old disks) and I think it converted him to downloadable games in a way Steam never did. -
RE: What's your nerd origin story?
I also feel like I was kinda raised to it. I watched Star Trek (both TOS and TNG as it aired) with my dad, and the Narnia books were the first 'real' novels I can remember reading, so I was on the road to sci-fi/fantasy fandom early. I was never really into tabletop games in high school, though I did play Magic: The Gathering (used to play a lot with my first boyfriend, our second date was to a Ren Faire, we were of a kind). I got into MUDs and then eventually MUSHes because I was blindly searching for Wheel of Time games and stumbled across the old Tales of Ta'Veren. The rest is the rest!
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RE: Bloopers
I also want more shame & context of this ultra bizarre insta-ban because whaaaaaaaat?
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RE: Picking the community's brain...
@Tinuviel said in Picking the community's brain...:
@GamerNGeek said in Picking the community's brain...:
It also doesn't help that my first and main exposure to it has been through Arx
Arx uses Evennia, not Ares.
Yeah, Ares and Evennia are totally different/done by different programmers. They seemingly share similar goals of 'a codebase that MUs only more modern' but have different approaches to it. I've played on a fair few of the Ares games and Arx and the experiences were pretty different in terms of the RP experience the games were trying to offer. I enjoyed both Arx and the Ares games, but I don't find them comparable (in large part due to the more simulationist Arx experience you describe).
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RE: Sexuality: IC and OOC
@Ganymede
Yeah, I feel like a good relationship isn't a story in and out itself but adds texture and drama to ongoing plots (because when something's important to you it amplifies how you react to outside drama) and ideally the RP within it is more interesting than the hooking up parts. The other stuff is what I'm interested in playing, at least. I try to make it clear real quick to players who only seem interested in the build-up that I'm another type of player, and so far I've been mostly lucky in my RP partners and our styles have complimented each other in terms of this.