@Roz said in Diversity Representation in MU*ing:
@Tinuviel I think you're conflating a few things. One, having a fantasy setting decide to basically forego racism as part of the theme doesn't mean that all the players and the OOC experience will suddenly be free of bias, because OOCly we're all still brought up in this system.
Second, I think you're conflating "this experience was valuable for my personal learning and I think others could find it valuable, too" with "all games must provide this specific experience in the same way."
No, actually. Not even remotely, on either of these points.
I am speaking, specifically, about the idea that was raised that playing a POC character to tell and experience stories from the viewpoint of a POC, specifically to try to understand their point of view in reality.
@Sparks said in Diversity Representation in MU*ing:
Granted, that pressure is more common in anything set in the modern-day world, as opposed to fantasy worlds, but I'd argue that the modern-day world is where being willing to expand your viewpoint is actually potentially important to things outside of pretendy fun-times internet story games. Since we aren't experiencing widespread and systemic real-world racial oppression of elves, or werewolves, or Togruta, or anything else mythical or purely fictional.