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    2. Tinuviel
    3. Posts
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    • Following 0
    • Followers 2
    • Topics 9
    • Posts 3161
    • Best 1668
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    Posts made by Tinuviel

    • RE: Real World Peeves, Disgruntlement, and Irks.

      I have been home all day. What do you mean you couldn't deliver my package as nobody was home? Ugh!

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Whatever Happened To Star Wars MU*s?

      @popes I disagree entirely. You want to play whatever you want, play a game that allows it. Or make one.

      posted in MU Questions & Requests
      Tinuviel
      Tinuviel
    • RE: Getting Young Blood Into MU*'ing

      Are we seriously debating the idea that there are assholes everywhere?

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: MU*, Youth, and LGBT+ Identity

      @Ganymede said in MU*, Youth, and LGBT+ Identity:

      So you either think of me as fat or as fashionable as a Trump.

      Not usually, just three law textbooks in a pantsuit.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: MU*, Youth, and LGBT+ Identity

      @Waller said in MU*, Youth, and LGBT+ Identity:

      law professor woman who wears men's suits 24/7.

      To be fair that's how I imagine @Ganymede. Not just any suits, but the suits of men she's beaten.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Getting Young Blood Into MU*'ing

      @mietze I'd argue it's not even an accurate representation of how we feel most of the time.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: MU*, Youth, and LGBT+ Identity

      @Ganymede said in MU*, Youth, and LGBT+ Identity:

      @Tinuviel said in MU*, Youth, and LGBT+ Identity:

      One piece of advice I've gotten regarding writing cultures or identities that I am not is: Write the characters, but not the stories. That is to say, write about a black guy, but don't write about being black.

      I know too many black people to be comfortable with omitting mention of them being black.

      That's not what I meant. Being black is a fine thing to mention. The struggles a black person faces aren't really something I can accurately write or play, given that I've never faced those issues.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: MU*, Youth, and LGBT+ Identity

      One piece of advice I've gotten regarding writing cultures or identities that I am not is: Write the characters, but not the stories. That is to say, write about a black guy, but don't write about being black.

      I feel that I could roleplay any kind of character, but I could not reasonably roleplay out a story about their identity or their race (or whatever else) as I don't have their experience.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: MU*, Youth, and LGBT+ Identity

      @TNP said in MU*, Youth, and LGBT+ Identity:

      Good-bye 300 baud!

      Hi, Australia here. When do we get that?

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: MU*, Youth, and LGBT+ Identity

      @Auspice said in MU*, Youth, and LGBT+ Identity:

      what the TS-stalkers go for.

      Often, aye. They want the "experience" of banging the PB rather than the character. Which is weird, but whatever.
      The only time I've really, really seen pushback against characters that are LGBT+ is when those characters are tropes, as @Derp mentioned. It's easy to assume, from the peanut gallery, that this pushback is because they're not het-cis, but it's usually that they're hilariously stupid concepts - the lesbian Asian teenager 'archetype' exists for a reason.

      Of course, some people are going to hate anything different, sexism and racism are still a thing as well as various types of queer-phobia disguised as seeking realism, or other such things. It's going to be something you run into if you hang around any hobby long enough. Ours makes it feel more... personal, I suppose, because identity is such a key part of our experience as RPers versus model train collecting, for instance.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Getting Young Blood Into MU*'ing

      @Ganymede I would add, too, that there are simply not enough hours in the day for some of us to invest in staffing, and/or PRP running, or whatever else. If the perks have a tangible effect on the game-world (character advancement or whatever) then I see that as a punishment for those of us that only have time to play.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Getting Young Blood Into MU*'ing

      I'd be okay for donors to get some sort of perk, like an extra alt slot or something, but absolutely nothing that actually impacts the game. Extra IC money, or gear, or skill points or w/e. And they should not get any more input on game decisions than an ordinary player. The last thing one wants is to foster the mentality of "I pay you, so do what I want."

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: RL things I love

      @Ganymede megara

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: What do you call fizzy, non-alcoholic drinks?

      @Wretched That'd be a very different version of Willkommen

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: What do you call fizzy, non-alcoholic drinks?

      @insomniac7809 said in What do you call fizzy, non-alcoholic drinks?:

      taximeter cabriolet

      Fairly sure that's a wine...

      alt text

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Getting Young Blood Into MU*'ing

      @faraday said in Getting Young Blood Into MU*'ing:

      Allowing more flexibility hurts nobody

      So long as it's only "allowing more flexibility" and not a new paradigm.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Getting Young Blood Into MU*'ing

      @Auspice Nah.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Getting Young Blood Into MU*'ing

      @Three-Eyed-Crow Aye, most of them are real-time, like "traditional" MU RP. But there's also capacity, since scenes are set places, that you can log in to the web client and pose as if you were on a forum.

      That bit kind of makes me roll my eyes.

      @faraday said in Getting Young Blood Into MU*'ing:

      Folks can side-eye it all they want, but it's not doing anything that MUSHers haven't been doing for years.

      Just because people have been doing it for a while doesn't mean it's not worthy of side-eye. I hated WoD timestops as much as anyone.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Getting Young Blood Into MU*'ing

      @silverfox said in Getting Young Blood Into MU*'ing:

      Or is that just a me problem?

      It isn't just a you problem. I give serious side-eye to it.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: What do you call fizzy, non-alcoholic drinks?

      @Auspice large knife

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
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