World of Darkness -- Alternative Settings
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Two notes. One important, one frivolous.
First: Those are dice, not an RPG system. I can code dice, though, if that's what you want!
Second: Coin knows what swirls around in my head and he can probably recommend an RPG system that could feature Werewolf Space Marines that would pique my coder's brain.
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@thenomain Touche
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@thenomain said in World of Darkness -- Alternative Settings:
@coin said in World of Darkness -- Alternative Settings:
Also, I mean, space marine werewolves.
Give me a different RPG system than CoD and we can go to town.
Traveller.
Also BOOOOOOOOO on Genesys, BOOOOOOO on FFG Star Wars.
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@surreality said in World of Darkness -- Alternative Settings:
(I lucked into a crazy wonderful apartment complete with low rent due to a WTF history.)
Stooooooory!!!
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@derp I actually might work it into a piece of fiction I had been poking at a few months ago in a very, very roundabout way. It's actually... pretty tragic, actually.
There was an intervening tenant, so this did not happen immediately before I moved in -- but the landlord showed it to me before she moved out, and made the mistake of asking her what she was paying (which was like... HALF what anything else we looked at at the time had been) and bear in mind, this apartment, while not immense, was amazing. Most of what we'd seen had been one room studios with a hotplate and a closet you couldn't fit a single trench coat in -- and I mean that literally; most of the closets didn't have a bar across, but a bar of hooks to hang a few items. This? Was a two story apartment in a courtyard with a locked gate, which had been the former servant's quarters of the house that had been subdivided. It had real wood paneling. It had colored glass windowpanes. Did I mention it was two stories?! It had a small, but full, kitchen. It had multiple closets. It was fucking gorgeous.
So we knew there had to be a story, and there was. Apparently, before the woman before me moved in, it had been vacant for about 2 years. ?!?!?!, right? In a college town where a shitty garret with no heat was going for $800/month at the time?!
WELP. The woman before her had some mental issues for which she had to be medicated. And she started having a relationship with a local pharmacist -- who was married. She wanted him to leave his wife or call things off. He wanted to keep things precisely as they were. So... he started swapping around her prescriptions, as in, filling them with the wrong things, in a way that messed her up pretty badly (caused massive depression/dependency/etc.) and, well. She found out.
She then blew off his head with a shotgun, then sat down at the bottom of the steps and just sat there for something like three days while the cops surrounded the place, trying to get her to put down the gun and come out and so they could collect the body.
They had a hard time renting it after that.
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@jennkryst said in World of Darkness -- Alternative Settings:
@thenomain Touche
<<Ce n'est pas un jeu de rôle.>>
(Jokes for nerds, jokes for nerds!)
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@thenomain said in World of Darkness -- Alternative Settings:
@coin said in World of Darkness -- Alternative Settings:
Also, I mean, space marine werewolves.
Give me a different RPG system than CoD and we can go to town.
I've been skimming Spire and its system is pretty cool. I bet it could be adapted for something like that.
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How about Earthdawn?
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@ganymede I love Earthdawn, I do not know how you would turn it into werewolf space marines...
Maybe if you had different forms give step adjustments, and power armor providing other step adjustments...
Ok it could work.
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@lithium 3rd Circle Wolfman Space Marine?
(I love ED's dice system btw - even if it is very easily min/maxed).
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Jeez, and here I was thinking I was strange or being a derp for wanting a WoD game that /wasn't/ set in a sleepy Maine town/Castlerock/Stranger Things-esque place! Like Vegas, or heck even just New York.
What about 20th century London, go all Great Mouse Detective on shit? Or Indiana Jones-ish. Or Maybe WW1-WW2.
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@duckula said in World of Darkness -- Alternative Settings:
Or Indiana Jones-ish. Or Maybe WW1-WW2.
^ This. I don't care if it's WoD, in fact most of these things I would prefer as not WoD, but I would love to see a classic pulp adventure game like this. (No slight intended on Gany's original post/concept, just... I would really like to see this hobby get away from being so WoD-focused, since I don't think it's super ideal for M*, rather than just trying to make it do more things it may or may not be designed for, stretching things even further.)
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The problem with not WoD is then you have to either go system less or have to deal with trying to teach people a lot of whom don't want to learn a system a new system.
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@thatguythere Yeah, I realize this, but I think the idea of standardizing WoD to the hobby this way is pretty horrible. It's just not a good fit.
Learning a complex setting is no less work as it is, and unlearning all the things that require HRs and so on is actually more work than anything else. (Learning something simple and new is way easier than unlearning things you've known forever, or learning all of the endless adaptations required -- which tend to amount to more than 'a new system' in the end.)
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@surreality
I agree with everything you just said and I personally like to learn new systems, but I hear a lot of people shoehorning WoD the system into things because "it is the system people know"
I personally always prefer a system focused on what theme and tone you want rather than trying to retrofit something to be just good enough to work that that view is far from universal. -
@thatguythere The really depressing thing? Most of the people playing it still don't know it. I mean, how many times is everything slowed up because somebody has to look something up...
I think it's more a case of 'people know how to CG it (potentially with help) than 'people actually know it'.
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A lot of people know a lot of systems, the idea that WoD is the only system people know is one that is perpetuated by this board, a lot, because it is a WoD echo chamber for the most part.
You know what would work great for pulp adventure?
FS3.
Fate.
d20 Modern OGL.
Hero System (Just make chargen an automated walkthrough process where they can't try and build 'powers' using raw points, would work well, then get rid of Speed as an attribute, problem solved).
Savage Worlds.
5th edition SR (Cut out magic except for ritual or big bads, and cybernetics of course, as a system sr5 is actually pretty solid)There's also a lot of games out there that /don't/ use WoD that are doing fine, we just don't hear about them much here.
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I want a Requiem of Rome game. That's all I want.
I mean I'll probably get bored of it, since that's what I do, but I still want it. -
@surreality said in World of Darkness -- Alternative Settings:
The really depressing thing? Most of the people playing it still don't know it. I mean, how many times is everything slowed up because somebody has to look something up...
So, this is just my experience, and others may have different takes, but:
That 'tee hee learn it as I go' stuff only really flies with original systems and World of Darkness.
Themes? Sure, there is wiggle room. But basic mechanics? If someone joined a DnD game and didn't have at least a basic grasp of how it works, people would be pissed. Expert level mastery not needed, but a goodly many folks at least know the general gist, even if they have to look stuff up occasionally. That is the expectation.
In WoD games, we get a lot of excuses. "I'm busy and don't have time to read this big book so just teach me!"
No.
Sorry, but I don't think this should fly. This isn't Fate/stay night. You cannot come in wildly unprepared and just have everyone carry your ass until you suddenly become the master through sheer dumb luck. You have to work for that shit man.
This stuff doesn't fly in other systems. Why do we let it fly with this one? Even if the game has a 'know your shit' policy, it's never enforced.
That’s why we get bogged down with it, I think. We treat it like it can be learned through immersion in a day, when it just can't be. We should change that.
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@derp Tetran.