@Auspice
I remember that game! I never got around to playing it, and now I have all the regrets.
@Roz
Funny how that works out, isn't it? I had a sort of similar experience with the Xanth game that Auspice mentioned, insofar as I found the game, discovered there were more than three books, read most of the rest of the series that summer, and never got around to playing.
@Too-Old-For-This
Same.
@bear_necessities
Yeah, I'd come at the zombie survival game from the MUD side of things and had built and progged most of the stuff it would need to function on the RPI engine, but as my tastes and views on RP and coded environments evolved over time and I considered the necessity of a coder to solve some of the problems with an unwieldy engine, I eventually had to let it go. I'd worked in a lot of mechanics revolving around randomly triggered events to try and get people on different ends of the quarantined city to go out and take risks and run into each other, though. From swarms of zombies passing through to violent gangs, air drops, weather effects, military pass-throughs, etc. I think there were some serious flaws with my original conceptualization, though, and it definitely wouldn't have worked. I'm not as attached to the idea of sandboxes anymore as much as I am to games that reset frequently.