@Misadventure said:
Authority + Resources + Responsibility = Results is a formula I was handed on what is necessary for effective leadership/ownership of a task.
Without Authority, you can't make it happen.
Without Resources, you have to means to act.
Without Responsibility, you have no accountability, and you will go off the tracks eventually, if not immediately.
This is not an absolute. There is a lot of gray area in between, both in the MU world and meatworld. There has been quite a lot of talk about noble ideals in this thread, but ultimately, they're still just ideals, and compromises have to be reached.
In my current position, I have quite a bit of autonomy, because I'm trusted to make calls, but I also know that it's someone else's vision and I'm eventually going to have to clear something with them even if just to keep them in the loop about what's going on, or be given feedback about what they would like to see. I have the authority to enact certain things, but not others, and even some things I do have the authority to act on I don't out of respect for the gamerunner. And while ideally there are infinite resources with which to work, there are certain things I would like to have that I don't have, mostly because those things represent logistic or security issues. Does it annoy me? Sure. Do I understand their position? Completely.
These things are only completely true for those at the top of the food chain. The lower down in the food chain you are, the less of these things you will have. Making it seem like that's problematic just smacks of entitlement and bullheadedness, neither of which are conducive to the health of the hobby. They are not absolutes, they are ideals. Compromises still have to be come to, just like in the real world.