@mietze said:
I just wonder if allowing PC "transfers" even if they are to temporary NPCs doesn't then shift the focus from the mortals to the old familiar monsters and ending their stories. Maybe that's okay? I'm neutral--but I do understand the concern.
In BITN, we don't have the old familiar monsters. We don't have vampires, per V:TR or werewolves per W:TF. We have weird creatures that avoid the light and suck blood, and strange monsters that shape shift when the moon is right. The entire idea is to have new, fresh horrors, based more off lore and legend and pop culture. So, if a storyteller (player or staff) pulls from an existing concept, they'll be pulling a personality, or speech pattern, or vague ideas. You won't be able to remake the exact same thing.
That said, as some guy mentioned, he's thinking of a Big Bad. Those are things we would want to limit. And you're absolutely right that if we run with this concept too often, it will shift the focus at best, and get entirely played out and obnoxious at worst. So, I am be fairly sure we won't see many familiar faces from alternate realities.
(Of course, all the above doesn't include characters who are re-imagining their past PCs as new PCs, that fit into BITN and the world we've created.)