@Arkandel said in General Video Game Thread:
@Thenomain A review I read mentioned its single-player campaign is too short. Do you think that's the case?
Still working through it, but it depends if we're considering it an RPG or an...Action-Adventure? What kind of game is The Outer Worlds?
I'm now putting it solidly in the Bioshock/Borderlands camp with stronger RPG elements. I am enjoying all of the world-building and the conversations and even the RPG system is pretty nice (though I accidentally agreed to a concussion; this will be interesting), but at its core it's a Dungeon Crawler. (Not quite a Looter-Shooter.)
My euphoria from the first scenario has worn off as the game is trying to be more generic, and I can see how there isn't as much depth as there is from a typical Fallout, though I will contend it's still much deeper than Fallout 4 (but not as deep as Far Harbor).
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I started paying more attention to the messages Outer Worlds is trying to pass on and I think the tone just doesn't quite nail it. The ambient music is much more Mass Effect moody than Borderlands quirky. The world-building is neither as dark nor as satirical as it could have been. There isn't enough Fallout for me in Outer Worlds.
A lot of reactions I've been reading seem based on the marketing which always has me waffling because people need to stop being so trusting of marketing. I've brought that up in this thread already, and will continue to warn people: Marketing is there to make a product desirable, hopefully though honest means but this is a video game. Even big companies like Blizzard can't manage to get marketing right.
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I'm enjoying it for $1. If I had $60 to drop on a video game sight unseen then I wouldn't be complaining because I'd be rolling 'round in the dolla dolla bills y'all.
I guess my message is: Be better consumers.
Also: Don't know if it's worth $60 yet. Will review more when I get there and when I better know what $60 means nowadays.