Nov 18, 2016, 2:33 AM

@ThatGuyThere

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@Arkandel said in Social Conflict via Stats:

For starters I completely differentiate between social supernatural powers and what we're discussing here generally. Before we can have something like Majesty bypass conflict through stats we need to first design how that conflict normally goes.

In other words Majesty jumps ahead from Step #1 straight to Step #6, but we first need to know what each of those steps is normally and how it's crossed.

For another I disagree with @Groth in the way that I hate character control being taken from me; I mean I do, in the same way that I'd be mildly irritated by someone beating up my character if I had a different story/idea of his story progress, but that's fine - it comes with playing with other people. The unpredictability isn't a drawback as long as it's treated correctly by all participants starting with me; if my immediate mindset initially isn't that I just lost something then it's all good.

No, what I mind is if scenes can't flow properly because we keep having to interrupt their momentum to do dice stuff, chat OOC to debate mechanics and call staff in when we don't know/can't agree how something works. That shit kills my interest in a scene. A social system needs to be very, very fast-paced.

For example:

My character, Joe, is trying to fast-talk @Ganymede's Jane into letting him get through to the private back room.

I pose the social attempt, then do "+social/fasttalk Jane".

Ganymede sees the attempt ("Joe is trying to fasttalk you. Type '+social/defend Joe' followed by a modifier from -5 to +5. 0 is the default if you don't assign one").

Since Joe did something mildly clever by bringing up Jane's combat prowess as a backhanded compliment ("come on, if I misbehave you can kick my ass easily, we both know that") the attempt is given a defensive -2 modifier making it easier to succeed.

Ganymede runs "+social/defend Joe -2", sees the result (but I don't, I don't know the outcome) then poses accordingly.

The roleplay continues. There's near zero delay.

I am completely fine with this system.

Bolded and italicized relevant comment. Apologies to the tag for you Ark, just didn't want to get called on 'editing'.