Fear and Loathing
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@Carex said in Fear and Loathing:
No, I'm saying it's a system which needs constant monitoring and is likely just to break down over time. It is inefficient, overly complicated and a waste of staff resources.
So, you are saying that you don't like playing in a fully-constructed, operational, thematic-to-a-T Vampire sphere.
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I haven't played on the game, but the Guest Star system doesn't sound like a terrible idea to me. There seems to be enough checks on the ways it could be abused, that it probably isn't going to be as long as those checks are enforced.
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@Botulism said in Fear and Loathing:
Geist is awesome, but incredibly overwpowered on a multi-sphere game, so we aren't taking it. Sorry.
I know this is old, but just have to point out that you call Geist overpowered but you have Immortals, which if you allow Purified, Purified are Geistx10 in power level.
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@magee101 We'll have to agree to disagree.
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@Botulism said in Fear and Loathing:
@magee101 We'll have to agree to disagree.
I suppose we can but only if you decide to ignore that Purified have control over BOTH ghosts and spirits (Geist just deal with ghosts, and can only affect spirits if they physically manifest, or the Sin-Eater reverse possesses, and even then 99 percent of their powers don't work on them).
Geist (in the rulebook) have five lives, maximum. Purified can technically never die EVER, if they're smart enough. If they're really really really dumb, they can still die like eight or nine times in a row before they actually 'cease to exist'.
Sin-Eaters are still human, still require food/water/shelter though to a lesser degree than normal mortals. Purified do not require anything. EDIT: Okay they require Essence, yes I failed at this part of the argument but point in case is, SE=semi-mortal Purified=Spirit creature that isn't human anymore, just has a human shell)
I am sure there is more, those are just the most immediate that come to mind in where Purified are much more powerful than the Sin-Eaters.
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@magee101 That's not power, in my opinion. Are they hard to kill? Sure. Near impossible, even. Call me when a Purified gets 20+ dice to drop a house on someone with Industrial Marionette, crushing them to death instantly. SEs get so many extra dice and rote rolls it's insane.
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Also pretty sure it's not possible to just, say, bind a SE into a random item and turn them into a fetish.
Entirely possible with a purified. They might not be dead, but being bound into, say, the rectal thermometer at the Central Park Zoo for all eternity by a pissed-off mage is probably not the happiest of fates.
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@surreality As much as you come in and stick up for us, you should play.
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@Botulism I would really like to, honestly, in part 'cause one of the folks who shifted over to staff there (I think?) was super cool to me and a friend on FC, and I always found him to be pretty awesome. (Was quick to handle stuff, super open to ideas, always eager to run stuff for people, etc. Five stars, much awesome.)
If I was playing at all, I genuinely would. Y'all have my two favorite spheres (CB and Immortal), and that's a huge draw, too.
I'm just in 'tinker in the corner' mode lately; my heart to play is kinda gone. It isn't a reflection on any of the games out there or anything like that. There's good stuff to be had, absolutely, I'm just not in the right headspace (or heartspace) to jump in and join, and I do still very much appreciate the invitation.
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@surreality I can understand. You're always welcome to just hang out, too.
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@surreality We should be around for a while, so just boop us if you do get the RP bug again.
And I think that staffer did indeed move, the description sounds just like him. :3
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@magee101 It's less about indestructibility and more about the sheer gross firepower Geist brings. I like Geist but they make multi-sphere plots hard to balance for other spheres because of the power creep Geist brings to the game.
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@surreality said in Fear and Loathing:
Also pretty sure it's not possible to just, say, bind a SE into a random item and turn them into a fetish.
Entirely possible with a purified. They might not be dead, but being bound into, say, the rectal thermometer at the Central Park Zoo for all eternity by a pissed-off mage is probably not the happiest of fates.
No but you can rip their Geist out (thematically anyways, not all MU* allow it), which can have all sorts of side effects, the least of which is instant death
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@Paris said in Fear and Loathing:
@magee101 It's less about indestructibility and more about the sheer gross firepower Geist brings. I like Geist but they make multi-sphere plots hard to balance for other spheres because of the power creep Geist brings to the game.
Mmm, I can see that. Geist can get a lot of dice this is true, and a lot of mitigation, but I still think Purified is the 'stronger' of the two because of the SE mortality thing. Pretty easy to reel in a Geist's power. Just houserule the maximum amount of possible bonus dice you can accumuluate. (Speaking of, the highest bonus I ever got was +40 dice >.>)
EDIT: The only rote rolls I know of are for social/mental skills, I do not believe there are any combat oriented ones. It also does take a lot of XP for Sin-Eaters to get to these sorts of power levels, around 500-600xp
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I would definitely lean to purified not quite matching up with Sin Eaters in power levels. If you focus much at all as an SE you can be obscenely good at what you do right off the bat. Hell you don't even need to focus that much to make minor broken thing. For example you can leave c-gen with 5 armor right of the bat without really trying. (Grave Dirt key, shroud 2 stamina 3. I did it my accident making my first SE.) If go with shroud 3 and stamina 5 both easily hit in c-gen you have 8 dice of armor on activation. In GMC rules that makes you pretty much unkillable at least without the use of heavy weapons since GMC armor takes away levels of damage after the roll not dice before it.
Also the ways that Purified are powerful for the most part require a storyteller, I love working with spirits in all forms of WoD but they require storyteller or staff to have controlling them have much world impact. -
@ThatGuyThere said in Fear and Loathing:
I would definitely lean to purified not quite matching up with Sin Eaters in power levels. If you focus much at all as an SE you can be obscenely good at what you do right off the bat. Hell you don't even need to focus that much to make minor broken thing. For example you can leave c-gen with 5 armor right of the bat without really trying. (Grave Dirt key, shroud 2 stamina 3. I did it my accident making my first SE.) If go with shroud 3 and stamina 5 both easily hit in c-gen you have 8 dice of armor on activation. In GMC rules that makes you pretty much unkillable at least without the use of heavy weapons since GMC armor takes away levels of damage after the roll not dice before it.
Also the ways that Purified are powerful for the most part require a storyteller, I love working with spirits in all forms of WoD but they require storyteller or staff to have controlling them have much world impact.You musta been playing with 1.0. 1.1 limits a lot of those things and helps scale down SE. As for example the Shroud, you only gain armor=Shroud rating. IE in your example, you would have 3 armor not 8
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@magee101 In any case, now you know why we decided to disallow Geist despite personally liking the splat.
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@Paris Either a game will support every possible sphere which has drawbacks of its own or it will run into people who really dig whatever splat wasn't included for whatever reason.
You can't please everyone, so you might as well run the best game you can with the choices you made.
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@magee101 said in Fear and Loathing:
You musta been playing with 1.0. 1.1 limits a lot of those things and helps scale down SE. As for example the Shroud, you only gain armor=Shroud rating. IE in your example, you would have 3 armor not 8
With Shorud 2 opened with the grave dirt key you add your stamina to shroud to get the armor rating.
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@ThatGuyThere
Aha, I only ever used Grave Dirt Caul, shoulda looked at it's Shroud thanks for the heads up.