The 100: The Mush
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It's great to say 'this should be changed because people are quitting' but what about the people that are there that like it the way that it currently is? Considering the game has a small but healthy playerbase and mostly folks can find RP, I don't know that the game should be changed to cater to people who aren't playing there, won't play there, have said that they won't come back, etc. I'm a new player to the game and certainly no 'staff buddy', but I haven't had any trouble. The level of antagonism feels just right to me both in a general thematic sense, and when considering that the PCs are a bunch of messed up teenagers. Stuff happens, people cooperate, people argue, and then more stuff happens and they all cooperate again. There's a lot of snark and posturing, but that's so so so appropriate. So maybe there ought to be a little consideration for those of us that do enjoy what the game is providing us with, rather than demanding changes without any intention of coming anywhere near. Just because somebody else thinks something is a problem it doesn't actually mean that it is a problem.
As far as the plot shit all focusing around Grey or whoever the fuck else, I'm not seeing it. I have seen plot stuff centering on other people. At what point does the 'centering around Grey' shit stop? How many plots have to be around other people? Does he have to stop playing entirely for folks to be happy? Like, what?
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@Sunny Hence why I'm saying that maybe it should simply be relabeled as a more sandbox game than one open to everyone, since its clearly not meant for everyone.
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@Miss-Demeanor How does it having a playstyle that you personally do not like make it less of a game that other people can play on and participate in?
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Wait, omg Something on the Internet that not everyone likes?
Quick, call Fox News.
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@Sunny Uhhhhhhhh, because its NOT just me personally? Have you... been paying any attention at all or do you just pop up now and then to troll the thread for giggles?
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@Miss-Demeanor Okay, and so I go back to, what about the people playing it who do enjoy it?
Why does having a playstyle that you (and a few others, because the BS 'oh somebody said something to me but I refuse to name names but it's a LOT OF PEOPLE GUYS is bullshit) don't like make it a sandbox?
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Just throwing my definition out there...
I interpret a "sandbox" game as something more akin to the video game definition, where a familiar setting is provided, but story is primarily up to the players to generate. Staff is there to approve characters, keep the game running from a code perspective, and generally provide structure without giving much in the ways of plot.
Sandbox games are usually wide, but shallow in terms of what story is provided by staff, giving players a lot more free reign to create their own RP.
EDIT: Not saying my definition is right, but I have very little experience with sandboxing, only having dipped my toe into the concept recently on a different game. I have almost entirely operated on what is defined as "open games."
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@Miss-Demeanor said in The 100: The Mush:
Uhhhhhhhh, because its NOT just me personally? Have you... been paying any attention at all or do you just pop up now and then to troll the thread for giggles?
I've been paying attention.
Just because staff have a vision that they want to adhere to doesn't mean the game is a sandbox.
Just because staff does not execute that vision well doesn't mean the game is a sandbox.
Just because staff seems to favor the more active and vocal players doesn't mean the game is a sandbox.
What makes a game a sandbox is where the game appeals and pleases only the staff and the players that they favor. This does not seem to be the case. Your impressions, measured against the experiences of others, leads to an inconclusive impression.
My personal tastes don't give me license to declare a place a sandbox.
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@GirlCalledBlu said in The 100: The Mush:
Just throwing my definition out there...
I interpret a "sandbox" game as something more akin to the video game definition, where a familiar setting is provided, but story is primarily up to the players to generate. Staff is there to approve characters, keep the game running from a code perspective, and generally provide structure without giving much in the ways of plot.
Sandbox games are usually wide, but shallow in terms of what story is provided by staff, giving players a lot more free reign to create their own RP.
EDIT: Not saying my definition is right, but I have very little experience with sandboxing, only having dipped my toe into the concept recently on a different game. I have almost entirely operated on what is defined as "open games."
Sandbox in the context being used is more like 'my backyard sandbox' where it's focused on staff and a small group of friends doing their thing.
Edit: Also. Just because people share personal tastes doesn't make something less a matter of personal taste. I do not like eating fish. Other people do not like eating fish. That does not actually mean that fish are bad to eat, nor that people who enjoy eating fish are bad, even though there are certainly people who express loudly and regularly that anything that they don't like is clearly bad.
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Does scallops count as fish?
Because I really like scallops. -
I like to troll threads for giggles personally. However:
If people don't like the game they'll leave. Good for them
If people do like the game, they'll play. Good for them
You have stated your opinion. If Staff chooses to look at it and change what they do based on it, Good for them.
Others have stated counter opinions. If Staff chooses to look at those and keep doing what they're doing, Good for them.
You continually repeating yourself because you feel like people not changing to fit what you want is Good for Nobody.
So with this simple approach, we can see you're Good for Nobody.
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@Monogram said in The 100: The Mush:
Does scallops count as fish?
Because I really like scallops.They do not count, no. They don't taste like GROSS.
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@Sunny said in The 100: The Mush:
They do not count, no. They don't taste like GROSS.
Try seared ahi tuna.
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@Ganymede said in The 100: The Mush:
@Sunny said in The 100: The Mush:
They do not count, no. They don't taste like GROSS.
Try seared ahi tuna.
'Seared' might redeem it. Usually seared (meat) is always way way way better than not seared (meat).
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@GirlCalledBlu I love sushi. Don't ask me why that makes it different from fish, but it does. Sushi is exempt from fish tasting like ass.
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Probably has to do with how fresh the fish is, in Sushi (yes, I know most of it is frozen, but I think the freshness has something to do with HOW the fish was frozen.)
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@Taika This is very true. I have had gloriously fresh sushi and it was amaze-balls. Like, I can't even describe it. But I have also had not fresh sushi and it was just balls.
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@Monogram Raw fan here too. I don't really like cooked fish at all, but I love sushi of all stripes as well as raw oysters (I hate the cooked ones) I do like cooked shrimp and scallops (mostly because of pleasant childhood memories of going down to the dock in St Pete and getting some right off the boats coming in. Probably don't want to think about what they were ingesting from the bay in the 70s/80s though.
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Okay, I take it back. Sushi is gross and you're all horrible people for liking it.
(Not really, I actually like sushi, for the reasons @Taika mentioned, but I couldn't resist saying it)