I totally read the thread title as "Turn Off Girls", and I thought hey, I know how to do that!
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Best posts made by Arkandel
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RE: Turn Off Gifs?
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RE: What does advancement in a MU* mean to you?
@HelloProject said in What does advancement in a MU* mean to you?:
In an environment that has sheet based advancement, what is the most significant aspect of that advancement to you?
That it is meaningful.
For instance a game which mismanages the amount of progress you make for time unit can render progress irrelevant; if XPs fall from the skies like raindrops and everyone's special no one is. If progress is too slow and everyone wallows in the dirt then it doesn't matter. If progress is behind a wall your playstyle doesn't support (must play too many hours, run PrPs to justify expenditures, etc) then it might as well not exist. Etc.
On top of it a balanced distribution of advancement ensures you can reap the benefits of your effort - your PC has survived for six months but now that you can train others they come to you, turning your sheet into a roleplay-generating engine.
In other words a game needs carrots that get players to places they want to be.
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RE: Hog Pit as read only
@icanbeyourmuse The main upside of a place like MSB is that it's accepted all comers; it's been a neutral ground. Posters sometimes barely tolerated each other - but they did tolerate each other. Different cliques sometimes clashed but ultimately persevered.
In my opinion we should not be splintering off. If we do then it beats the point. If there are multiple places to post then there's no central hub for everyone to come 'home' to once they are done playing a specific game. If you need to be friends or be liked by whoever is in charge then there goes free speech. And the sense of history and community is based on a central identity across all games; I might play different characters on different games and be known by different names, but they go away when I stop. @arkandel on MSB is one person - one identity - with a history that goes back months or even years.
I hope y'all weather this. But if not, that'd make me sad - but it's okay, too.
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RE: How To Advertise?
@Brave-Saga-MUSH said in How To Advertise?:
I know that this location would be one place to advertise and I know sharing ads between MU*s is another one, but is there any advice anyone could give? Other locations that could be used? I would love some suggestions and I am even sure that there are probably some new folks out there that could be wondering as well.
My advice is this: Advertise when you are ready and know what you're going to offer, and when you're going to offer it, but not before.
Most projects fall apart well before they come out of the "hey, I got this idea..." stage. And we, fickle lot that we are to begin with, have seen way too many projects disappear well before fruition.
So find the people who'll help you staff it, make sure you got the technical infrastructure taken care of (i.e. you got a host, someone to code, if you got a wiki someone to set it up, etc) then when it looks like you're actually going to open in a matter of weeks tell us why we should want it to open even sooner.
But yeah, if you want to advertise this forum is as good as any. Good luck!
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RE: What Would it Take to Repair the Community?
This forum's sole purpose was to bring the community together. It was the only thing that made it different from any other number of game-specific boards, Discord servers, etc.
A lot of effort is now going instead into who is right ("we") and who is wrong ("they"). Even much of the cross-pollination aims to do just that, or searches for some sense of closure that's definitely not forthcoming.
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The Rules of Engagement
The Rules of Engagement
The Advertisements section of the forum is meant to do exactly that, bring new or upcoming games to our attention, answer basic questions and hype them up.
This is not the place to criticise or attack either those games or their runners. If there isn't already a thread in the Mildly Constrictive or Hogpit sections for them then please feel free to start one, and we will link between them for easy access (but check first!).
You may also post links to such criticisms on a game's advertisement thread, but please no more than that. Keep this section as clean as it can be.
Please feel free to flag posts which violate these rules or correct posters yourselves.
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RE: Alternative Formats to MU
@rook said in Alternative Formats to MU:
Shift every rule, check and validation into a web client, and you will have a complex web client. Why? CharGen is complex. Shift every +command into a web client, and you will get a complex web client. A window for seeing who's in the room, who's online, including filtering for "Everyone in WHO", "My friends", "Just in this Room", or "My Faction". That alone speaks to things being complex to learn, potentially lending to people missing things.
Let's take a stab at this. I'll use three separate examples.
- "Every +command turned into a web interface"
Case A: You type "+bbpost 4/Looking for TS" and then "+bb I will TS you if you let me." and then "+bbproof" followed by "+bbpost".
Case B: You use web form with a subject line, a text box and a submit/cancel button.- "Windows for seeing different kinds of information"
Case A: You type "who", "who/guild*" or "look" to see different things. The screen scrolls in each instance.
Case B: You click on a sliding panel where you can filter these things visually. Once done you hide it so it's not in the way until you need it again.- "CGen"
Case A: You type "raise/lower dexterity", "+merit Contacts=2" and then a syntax I really don't remember at the moment about setting +notes on yourself with the attributes of the merit.
Case B: You have a nWoD sheet. You click on the dots you want. For merits there's a drop-down with the available ones, and when you select "Professional Training" a second pulldown appears for you to select from.It's really not the same.
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RE: Staffing Philosophy: Action vs Procedure
Don't over-regulate. Don't try to predict and write down every conceivable douchy thing someone might do, because you'll keep running into some very inventive assholes - you can't keep up - and they'll absolutely try to use your wording against you ("well, technically I wasn't violating that rule because...").
This is a game, people go there to have fun. If someone's not behaving correctly talk to them and if they aren't correcting that behavior show them the door. And remember that ultimately it's what you do that shapes your MU*'s culture and adjusts attitudes to your liking, not what you post or put on a wiki.
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RE: Mutant Genesis (X-Men)
@collective said in Mutant Genesis (X-Men):
And if that's a given game's policy, that's their business (which is what I said to @Enoch's original policy). But if you want your game's RP to have meaning, then you can't just ignore it whenever a player feels like it.
You know what I dislike in the comics though that I'd also not like in a game? When this happens without getting addressed at all, even briefly, about very recent things.
So sure, it's fine if Spider-man dated Captain Marvel for two issues and then the writer changes so that whole thing is dropped. It's fiiine. No it's not, but I'll pretend it is since clearly I shipped them at the time.
But say something - it can be one panel of Peter thinking "shame that didn't work out but I'm a guy from Queens and she's a space cop". Done. Just don't make it vanish completely - and the same principle applies to a game if there's any kind of a retcon or reset. A quick wiki entry will suffice.
If it's an IC thing which can be addressed in RP not even that is needed. If Carol walks in a room IC and she doesn't even look at Spidey then I can go over and try to pry; no need for a notice of any sort in that case.
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RE: Downtime
While I was reading that log I kept thinking that guy was way ruder than he should be while asking for customer service.
But if he's not even a customer then all he is is an entitled douchebag.
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RE: Space Games and Travel Time? Why? Why Not?
@Ghost said in Space Games and Travel Time? Why? Why Not?:
I personally find "this sector only" to heavily hinder the space sci-fi genre. It's also very hard to justify only remaining in one sector when you're flying around in ships with hyperdrives.
It's not trivial to strike a good balance between allowing the universe as your players' playground (which is fun) and splitting up the playerbase too thin so you can't ever find RP outside of your immediate social circles since everyone else is on a different planet/solar system (which is less fun).
I agree with @Lotherio that these things need to be set up from scratch. For example just because you may go everywhere you goddamn please and have all kinds of whacky adventures there, there's a thematic reason why the actual PCs keep returning/hanging out primarily at a certain 'home' turf. But that, to emphasize the part, is not effortless and it won't happen unless it's made that way.
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RE: Stranger Than Fiction MUX
@lithium said in Stranger Than Fiction MUX:
@auspice Wouldn't there need to be some sort of posts to try and enlist all of MSB into any such plot for said plot to exist?
Anyone who's tried to get all of MSB to agree on - let alone sign up for and act upon - anything would laugh at the notion.
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RE: Hello MSBites! Grade your administrators.
@apotheosis said in Hello MSBites! Grade your administrators.:
I can't accuse you of having ignoble intent but I can tell you that you're making a mistake.
It wouldn't be the first mistake I've made, and it definitely won't be the last. But if I'm wrong I'd rather it was about not tolerating open bigotry in a medium I'm the caretaker of.
Do you really think your ban button can protect you, or for that matter, anybody else?
It doesn't have to protect anyone. I just don't have any interest in running a forum protecting hate speech.
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RE: Specific MU request
You know how if you meet a jerk in the morning you met a jerk, but if everyone you met in the morning was a jerk, you are the jerk?
There are no games without cliques, it's basic human behavior to hang out with people you know or you have something in common with, etc. Chances are significant if you're on a MU* and 'there are no cliques, phew!' all it means is that you're part of them.
I'm on Eldritch, I know folks, in fact some of them have been playing with me in one form or the other for years. Of course the game isn't cliquish - for me. For another it can be a different story.
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RE: Mutant Genesis (X-Men)
I hate this archetype. Usually it manifests when someone treats the general channel as their personal outlet for everything about their character, from the moment that PC enters CGen ("SHOULD I MAKE A GANGREL BUT I ALWAYS WANTED A MEKHET") to every detail about their background ("he was a blacksmith in Syberia, poor guy, and then when he was sixteen...") all the way to their future plans ("I'll make him get into crime, and he's gonna have a cool Rolls Royce with white leather seats he'll drive everywhere") and every other thought that goes through their head.
Ugh. We don't care, dude.
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RE: Hello MSBites! Grade your administrators.
@thatguythere said in Hello MSBites! Grade your administrators.:
But racist, sexist and other crap like that that effects games not at all should not be around. Hell even if you want to tear someone a new asshole verbally there are far better and more creative ways to do that.
In many cases what it comes down is one of two things, IMHO:
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Trolling. Just trying to get a rise out of people, and it's easier when you hit those big red buttons to see who bites. That's in fact the usual case here.
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Trying to normalize someone's preconceptions. If I'm a racist then it's more convenient to try and argue everyone who's not is a politically correct outlier since the majority are just like me, than to willingly concede the point that well, I'm a racist and there's no but involved.
Either way though the rules are the same.
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RE: DC Game Wanted
I don't care if it's an LGBTQ issue or anything else; if you play Batman, play him like he is in the comics timeline the game is using. Else play your own character.
No, I don't care if you think he should be driving a yellow Batmobile or wield a katana either.
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RE: Dreamwalk MUSH
Guys, keep in mind this is the Advertisements section of the forum. Keep this to questions about the game and please steer away from criticism - there are other sections for that sort of thing.
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RE: Hello MSBites! Grade your administrators.
Mild necromancy here.
We don't feel the current model of shoving dumpster fires into the Hog Pit is working. I know others have mentioned it before, but it's not sufficient to simply squint at threads outside of the Hog Pit until they cross the line so much they need to get moved inside of it.
What we are considering doing instead is placing a warning into the thread itself ("Please stop attacking people here") and if it's not respected then we'll start deleting offending messages. If it keeps happening, well, we'll break out the banhammer to give those posters a time out.
I really hate deleting comments as it resembles censorship but toxic posts spreading across the forum is not better.
If you have thoughts (... hah) this is a good place to put them.
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RE: Eldritch - A World of Darkness MUX
@Wizz said:
A lot of people bitch about cross-sphere always "turning into the Superfriends,"
It's basic human nature (even if the creatures involved aren't entirely human any more) to form rapport and camaraderie after facing adversity together.
So while it's not mandatory that this will happen I don't see why it's unreasonable barring external thematic reasons; if there's no competition over resources or other reasons for them to clash, it'd actually be a pretty natural result especially after months of being allied in PrPs, fighting on the same side, etc.
What I don't like - but it's a peeve more than a real complaint - is when people sit at a bar and provide exposition about spheres which sound like they're quoting the game manual. "A Sin-Eater is a hybrid between a ghost and..." At least cloud it in some mystery.
Make it sound like it's not cut and dried.