@derp said in Movie / TV / Streaming Peeves or Whatever:
Lower Decks is fantastic! Haters gonna hate.
Best Star Trek I've seen in years, along with Orville.
@derp said in Movie / TV / Streaming Peeves or Whatever:
Lower Decks is fantastic! Haters gonna hate.
Best Star Trek I've seen in years, along with Orville.
@NightAngel12 said in Roleplaying writing styles:
@Miss-Demeanor I have seen this happen many times when playing tabletop, and it isn't just dickish GM's either. A lot of storytellers tend not to take into consideration all possible avenues of exploration, so what ends up happening is that when clever players try to follow a thread... the GM panics and smacks them for not paying attention to this other thing they /have/ thought through.
Trying to preemptively think of all possible avenues a plot can take is an exercise in futility - if your players are worth a damn they'll come up with things you haven't thought of. That's basically the point of collaborative storytelling, else you might as well be writing fanfic.
Storytelling isn't something different than roleplaying... it's an extension of it. Ideally the lines between the two should be blurry. All you are really doing is extend the scope of the environment under your creative control and shaping it to tell a cohesive story. Punishment doesn't enter the conversation.
@silverfox said in Critters!:
My uncle gave me some of his cheaper lightsabers
The last time this kinda thing happened people lost their hands and families got reunited.
@Misadventure That reminds me of a Terry Pratchett quote about a neighborhood in Ankh Morpork which had such a bad reputation 'not even criminals went there'.
Why do we not all have jetpacks yet, WE WERE PROMISED JETPACKS IN THE FUTURE.
Hrm? Jetpacks already exist!
But no one promised we'd all have one. Like everything else expensive toys go to those who can afford them.
@Julia-Cornelia said in Roleplaying writing styles:
I'm gonna assume meth-fueled rants unless you indicate otherwise.
I can't stop you! But what are you referring to?
Meh. The reviews for Eternals seem pretty meh at best. And I am not excited about the latest Ghostbusters either.
Come on studios, put some cool stuff out already!
@Seraphim73 said in We Need a Game Set In the Roman Empire.:
I've actually been working on a game system for Alera on and off for a couple of years. @Avarice coded up the basic levels of dice rolling, @GirlCalledBlu built a small grid... but there never seemed to be much interest from the folks we talked to.
Generating word of mouth on a non-standard kind of MU* is really, really hard. That's why we see a dozen WoD variations before one Arx.
@derp said in Oh, Humanity:
@ganymede said in Oh, Humanity:
Because when Batman files a summary judgment motion, you listen.
Annnnnd now I wanna know why Batman needed a lawyer but I know you can't say and that's gonna torture me forever DAMN YOU GANYMEDE.
I mean Batman isn't exactly an law-abiding citizen...
@Sunny said in We Need a Game Set In the Roman Empire.:
Never even heard of the property before now, but at first glance that looks like it could be a lot of fun. You totally should do it. Totally. I think you'd find there was more interest than it sounds like you think. ^^
I remember this guy, whatever username Asklepios@HM used here, who was really into running a "World of Darkness in SPACE" thing. He went with a friend and and did it, they had space stations and ships code ready, all that stuff... then they opened a beta to find even staff for spheres and no one offered. It had to be shut down.
It's just a shitload of work, unfortunately, for something that might not pan out. I love people who take the risk, though.
@betternow said in Movie / TV / Streaming Peeves or Whatever:
I shall now go put Stanley Tucci and Dolly Parton inside bubble wrap for protection because I swear to God if they get outted as horrible people somehow, I am gonna just give up on the universe.
I draw the line at Mr. Rogers.
But I also remember an article written about Jimmy Stewart. Apparently during the height of the McCarthy era there was an FBA investigation digging into his past trying to discredit him. The worst they found was that, in his youth, Stewart dabbled in card magic tricks.
@faraday You won't get real answers from here, only an indication of existing trends.
Basically if you give the most traditional user a good, easy to use web interface with the tools and conveniences that's impossible to do on telnet then they will almost definitely switch (especially when all their friends do). But if the game itself was hard to use, especially in its early stages when the featureset isn't as complete as MUSH-code that's taken years to develop and refine, even enthusiasts would have doubts.
In other words, it depends a whole lot on the implementation.
@snackness said in Critters!:
@silverfox The crossed eyes are killing me.
I've a cross-eyed black tomcat. He's a complete idiot who, despite being gorgeous, runs and hides when anything happens. Anything.
However he doesn't classify "online meetings" as something. In real life he is a rare sight for people who don't already live in this house but online he gets in front of the webcam all the time and begs for pettings.
@faraday said in Web-based MU poll:
@Arkandel Not all of them support that sort of integration, though. And as a player, do you really want to go hopping around to all these different websites to do things for the game, or do you want it all to be in one place?
You can hack the ones you don't, or pick them for it. It's not like there's a shortage of options.
For players... it depends. For example I'd rather boards opened in a new tab anyway because it won't be messing up my scene - I can have it running and work on a ticket at the same time without one spamming the other. The reason we traditionally mix every output in one window in MU* is because we literally have no choice due to telnet's limitations.
@too-old-for-this said in Dead Celebrities 2021 Edition:
FUCK! I loved Dean Stockwell.... he was in so much of my life...
Do you think these folks know they made a difference? I don't mean the A-listers who have tangible evidence that they had an impact, a fan base, etc... but the characters actors, the key elements in somewhat niche but beloved shows - do they know their work meant something significant to others?
Having a metaplot isn't really meant to be about giving people a shot to beat it. To me it mainly means giving characters the opportunity to hook their own stories into a common central theme and a source for plot seeds. It's a framework, not a goal meant to be resolved.
I can't prove it but my cat knows somehow when I grab a compostable bag from under the sink to replace the one in the cat litter, and he races me up the stairs to get in there and pee before I do so.
@Gingerlily said in Politics etc.:
@Arkandel I follow. I can glean nothing from your particular story to use but some of my favorite experiences have also come from just having people that I gelled with to play alongside and against, without the staff having done anything to make that happen.
Perhaps this: Invest in good people and trust them to be themselves. They will solve problems for you code can't.
The way the real estate crisis is hitting different households is astounding.
We have good jobs. Even so buying a house in the GTA is a fool's errand; to even start the conversation the down-payment is hefty and the interest rates pretty absurd. Any half decent place - and my standards are not high, it just can't be a condo due to the pets situation - would go near or over seven digits. That's not doable.
So instead we rent. Renting a place used to be easy, straight-forward even; that's no longer the case. Our previous landlord sold the house to someone who planned to move in so we had no choice but to move out - in the middle of the pandemic - yet even with a liberal budget for the new lease we got into bidding wars. For a rental! This was nuts. It is just stupid.
So now that we have a place leased we are well aware of how little leverage there is. All a landlord needs is an excuse to sell; there's just so much cash being floated around, and we'd be going through the same song and dance of finding another house again.
For instance we're being very cautious with repair requests. The front door wedges into the frame since it doesn't fit quite well and creaks like the gates of hell when it's opened. The real estate agent's repairman outright told me it's because the door needs to be replaced, when one of its two locks had to be removed since it didn't align well with the frame.
But asking for expensive maintenance is tricky. They could decide it's too much and just pull the trigger on selling. So instead those creeeeaaaaks! as it turns out are totally fine.
I can't even imagine what people in actual financial dire straits need to compromise with in similar situations.
@Ganymede said in Politics etc.:
@Arkandel said in Politics etc.:
The problem is when the only tool you have is a hammer every problem looks like a nail.
The other problem is when your players lack the intelligence to look at something other than a hammer as a viable option.
True enough, but you don't get to choose your players. You do get to influence the players' culture (hopefully - there are no guarantees) through a number of ways, and one of them is through systems and mechanics offered specifically for it.
It's important to have social pressure valves for when things are getting heated between characters - or groups - so you can aim and whack a different target than the other kid's health points in retaliation for calling you names at the playground the other day.