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    Posts made by Auspice

    • RE: What game system would you prefer for a big-tent nWoD project?

      @Ganymede said in What game system would you prefer for a big-tent nWoD project?:

      I have long-petitioned for flat XP-gain games. Dark Water was once such game. I also have played on games which have slow-advancement times. BSG:U is one such place.

      This is one of the reasons I so heavily promote FS3. It's flat gain, but it's a slow build and requires focus. You can't just max out everything and you're encouraged to specialize. There's also a cap on how much XP you can have at a given time, so people who aren't logging in, aren't engaging, might find they 'lose out' a bit.

      I did on BSU when I was in the thick of school/migraines and not logging in/RPing for a couple months. But it didn't prevent me from eventually reaching Legendary in Firearms.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What game system would you prefer for a big-tent nWoD project?

      There will always be people who pull ahead, but when they pull ahead because you provide just one or two options that are 'gated' (esp. PRP XP!)... you end up only benefiting them.

      If you provide multiple avenues to obtain XP, people might be more willing to RP and they'll also feel more empowered during those times they can spend more time RPing.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What game system would you prefer for a big-tent nWoD project?

      @Coin said in What game system would you prefer for a big-tent nWoD project?:

      It allows people who chargenned months after someone else to be able to catch up, since there isn't a limit on how much XP they can earn in any one arbitrary period of time;
      It allows people to play the way a lot of people like to (or can): in bursts (e.g. maybe I have a job, or obligations, or depression, or whatever, that means I have heavy activity for a month or two, and am very passive and inactive for a month or two; this would let me catch up when I am active without penalizing me for having a life, obligations, or whatever that keep me away from the game).

      I like this a lot. We've all been in the former (apped in later on and feel like we're constantly lagging behind) and I'm frequently the latter (be it RL or depression or...).

      When I'm involved, I'm involved. I've got plots I wanna run on NOLA, but I can't right now because of how busy RL is. And maybe that's why the refrain of 'well you have to do things to earn XP' is kind of shitty. I'm around. I'm on. I just can't really RP more than once a week right now.

      What's my incentive to pour the time an effort, when I do have it, into a game? I'd be more inclined to put it into a game that supports people regardless as opposed to one that's gonna sneer at me anytime I'm not heavily active.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What game system would you prefer for a big-tent nWoD project?

      @Derp said in What game system would you prefer for a big-tent nWoD project?:

      "You have option A, B, C."
      Your timezone doesn't work very well for C, which is unfortunate, but leaves you with A and B.
      If you don't like B, and don't wanna do B, then that's fine, but that only leaves you with option A.

      Except the point being made here is that in many cases there is only Options A and B.

      What @Coin pointed out is there needs to be more than just A and B.

      (Conditions are most often earned via plot, so while they exist as an option... they're less of an option for someone who isn't able to be in PRPs.)

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What game system would you prefer for a big-tent nWoD project?

      @Derp said in What game system would you prefer for a big-tent nWoD project?:

      @Coin said in What game system would you prefer for a big-tent nWoD project?:

      This is really the only way to do it. Games that require certain types of activity to gain XP should have a LOT of different means of getting XP (e.g. Conditions, Aspirations, PRPs, SRPs, Auto XP, Votes, Reccs, RS, etc., etc.). The more? The better. Then you set a max amount of XP you can gain per x time period and then you decide how much of that max any ONE source can net you (maybe 50%).
      So some people who really like to run huge social scenes that entertain a lot of people might get a lot of their XP from votes, while others who really like to have one-on-one scenes with heav y characterization might get a lot of reccs, while still others who like to game Conditions and Aspirations can do that, and still others who really like to be in all the PRPs and SRPs can get Xp from that, etc., etc.
      Create systems for people to get XP from a BUNCH of different ways so that they don't feel overly tethered to a single system, and then limit how much they can get from any one.

      FWIW, I don't disagree with you. My point was mainly for Livia, re: the game-ness and optimization stuff. In a game with unlimited xp, sure. They aren't fun for her and she doesn't want to do them. She doesn't have to, and in a capped system, she isn't losing out.

      In an uncapped system -- I dunno, man. You either use them or you don't? shrug But I've yet to see a game that doesn't put some kind of weekly cap on it, given how ludicrously easy it would be to become an overnight god.

      Many games right now largely offer aspirations and plots as your way to earn XP.

      That's it.

      And if you're in a timezone like @Livia, you don't really get to be in plots. Which means being left with just one single way to earn.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: Obsidian Reverie - Discussion thread

      @Raeras said in Obsidian Reverie:

      Website: www.obsidianreverie.net
      Client Connect: www.obsidianreverie.net Port: 4201

      Your website isn't working. 😞

      Is the Hunter homebrew? It doesn't have a 2e book. And I'm guessing Geist uses what's been released to Kickstarter backers?

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What game system would you prefer for a big-tent nWoD project?

      I do feel like countering people who want to earn XP/have a place in plots with 'but you can achieve stuff socially!' is... unfair.

      For one, not everyone wants to achieve social power. Yes, I claimed a Primogen spot roughly 2 weeks after joining F&L by gaining all the boons needed within roughly a 48hr timeframe. I was inspired and willing to fuck with people.

      But I don't always want to do that. Sometimes I just wanna be able to dig into the metaplot and PRPs and feel effective and for that: XP is necessary.

      They're two different approaches, two different ways of playing, and neither is wrong. But yes, one requires more XP than the other (and if we actually ever used social dice/rolls, you'd damn well want XP for social/political achievements- imagine if you had to roll persuasion or similar to win people to your side).

      If I wanna play a vampire who is more a city guardian who fights back against the threats to the kindred, that's just as valid as someone playing a vampire who flirts and bribes their way to power.
      If I wanna play a werewolf who is a master of spirits and makes fetishes, I need XP just as much as the combat monkey Rahu because STs, when I make deals with spirits, are gonna have me roll for it.

      Vampire may be the easiest (if you're leaning into the political side) to get away without XP, but dependent on player and even character: it's not the only way to play. Sometimes I wanna be political. Sometimes I just wanna be the guy with the sword and Vigor 5.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: Real World Peeves, Disgruntlement, and Irks.

      https://mashable.com/article/ok-hand-gesture-hate-symbol-anti-defamation-league-white-sumpremacy/

      'In February 2017, 4chan users started the hoax "Operation O-KKK," a call to spread the sign around the internet and claim it as a symbol of white supremacy. The anonymous 4channer who started it added a graphic demonstrating how the gesture could spell out the letters WP for "white power." The same month, Media Matters for America accused Gateway Pundit founder Jim Hoft, who made the gesture in a photograph in the White House press briefing room, of using a "hate symbol."'

      It was a 4chan troll effort. Now, white nationalists have begun to use it, but the assumption that every single person making the sign now is a white supremacist is basically just giving too much credit to what was a troll effort.

      One I witnessed that didn't take off was an attempt to make 'waving with an open hand' a racist symbol. I don't remember all the reasons they were putting together as 'evidence' but I came across the thread nonetheless.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: First Annual MSB Secret Santa

      I totally understand the financial part. I'll only be stepping in to even up numbers if need be, myself (had a bill come due this weekend I'd forgotten about >.<). ANYWAY! Last day to sign up for those that can and are interested. 🙂

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: RL things I love

      @Macha said in RL things I love:

      @Auspice I am SO jealous of that coffee table.

      It'll be wonderful to replace my shitty cheap table with this during the move.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: RL things I love

      Went to a Christmas party tonight. All gifts for the white elephant had to be handmade (hence the gloves I made).

      I think I won =O

      alt text

      This table is amazing. It got stolen a lot (I actually started the stealing to try to claim it >.>), but managed to snag it in the end. Yesssss.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Old Republic Star Wars Game - FFG System Poll

      @Roz said in Old Republic Star Wars Game - FFG System Poll:

      @Auspice said in Old Republic Star Wars Game - FFG System Poll:

      @Roz said in Old Republic Star Wars Game - FFG System Poll:

      @Sunny said in Old Republic Star Wars Game - FFG System Poll:

      I would play literally any system if it meant I could Old Republic it up I don't even care.

      Yeah, I don't really know any of the systems. I just always want an Old Republic game.

      because old republic is best republic

      It just seems really ideal for a MU* setting? Just in terms of, like -- you've got some well-defined factions and it bypasses a thing I've heard a lot with people complaining about super limited Force user slots and whatnot. It's a time when Force users are common on both sides, there's a rich dynamic, etc.

      That, too. Also means no temptation to use the 'big' FCs for plot purposes (thus creating a fishbowl effect). I just also love the setting of the Old Republic.

      posted in Game Development
      Auspice
      Auspice
    • RE: Old Republic Star Wars Game - FFG System Poll

      @Roz said in Old Republic Star Wars Game - FFG System Poll:

      @Sunny said in Old Republic Star Wars Game - FFG System Poll:

      I would play literally any system if it meant I could Old Republic it up I don't even care.

      Yeah, I don't really know any of the systems. I just always want an Old Republic game.

      because old republic is best republic

      posted in Game Development
      Auspice
      Auspice
    • RE: The Crafting Thread

      alt text

      One down, one to go. I wish I could've started this daaaaaaaaays ago but shipping issues meant I didn't have the yarn until yesterday and I need the finished product tomorrow evening.

      Trying to get at least halfway through the second glove before bed. 9 rounds to go.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Rinel said in Real World Peeves, Disgruntlement, and Irks.:

      @Auspice

      Thanks. I do appreciate it. I just, you know... wish I passed.

      I know. And I'm sorry.
      But here you do. ❤

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Should Rinel become smol birb?

      alt text

      for the crafty types.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Rinel said in Real World Peeves, Disgruntlement, and Irks.:

      Dysphoria sucks

      No matter how you may feel about your body (and I understand there are times it sucks terribly), know you are a lovely and beautiful lady who I (and many others!) appreciate having around. ❤

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: The Crafting Thread

      @SinCerely said in The Crafting Thread:

      @Kanye-Qwest

      This is all your fault.

      The golden ratio is invading my work.

      ETA I don't know why it's giving a subject warning but spirals are quite sexy. Beware.

      I find the fibonnaci sequence to be hella sexy.
      I actually like including it in my knitting when I can.

      posted in Tastes Less Game'y
      Auspice
      Auspice
    • RE: What game system would you prefer for a big-tent nWoD project?

      @Pyrephox said in What game system would you prefer for a big-tent nWoD project?:

      @Ganymede To be fair, I do understand worries about being left behind, XP-wise, because power tends to inflate quickly, which prompts plot runners to make enemies nastier and nastier, until you can, essentially, be priced out of some plots..

      This.

      Ending up in a plot and finding out you can't do anything of worth because the 'difficulty' has been scaled way too high is really unfun.

      I don't mind failing rolls.
      I do mind when I fail every single time.

      posted in Mildly Constructive
      Auspice
      Auspice
    • RE: What game system would you prefer for a big-tent nWoD project?

      @Arkandel said in What game system would you prefer for a big-tent nWoD project?:

      My point here is that there are players - many - who don't. You don't get to fix people until they fit your system, though. No amount of explaining why this would be good for them if only will do any good past a certain point.

      This.
      I really, honestly, take offense to the implication that anyone not using aspirations is just sitting OOC whining about lack of RP.

      I never have issue finding RP when I want it (I just want it to be productive) and I know others who don't favor aspirations don't either, like @Livia. The problem is: if I offer RP ('Hey who wants a bar brawl with a new person') and no one replies ... who is the issue there?

      The implication throughout this has been that it's me. Unfortunately, I encounter far more of the 'I will only RP in <X> hangout for <X> things' people than those who are up to doing new and varied things on WoD of late. Which does stymie the ability to go out and achieve aspirations on a limited schedule.

      posted in Mildly Constructive
      Auspice
      Auspice
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