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    Posts made by Bobotron

    • RE: Good TV

      @cupcake
      I've enjoyed gifted so far. I'm picking out Morlocks in the Mutant Underground's group, but I''m sure there'll be plenty of trimming of the cast to John, Clarice, the Struckers, Marcos and Lorna soon.

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
    • RE: FCs on Comic MUs

      @arkandel
      So key them as types of FC. TFMU*s did this with an E(ssential) FC, B(on-Essential) FC, and a couple of others. They also had limits on how many of each type you could have. You could old have one EFC, one NFC and one OC (and you could replace one of the others with another OC). Not that difficult to limit.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: Random links

      @tyche
      It's the native life-form of Achto, called a porg. They were based on the puffins that live all over Skellig.

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
    • RE: POLL: Super Hero MU Gut Check

      @faraday
      I will. I have the exact opposite experience from you on games where this type of thing was supported. Granted, probably an entirely different subset of players, but the concept is still there.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: Random links

      @auspice
      THAT WHINY LITTLE MANBITCH IS GOING TO KILL LEIA AUGH I JUST KNOW IT.

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
    • RE: Which canon property/setting would be good for a MU* ?

      @chet
      The Ultimate 'I Almost Got 'Im' MUSH?

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: POLL: Super Hero MU Gut Check

      @faraday

      So it's down to staff to remind people 'hey, these are things you can do if you're not a hit it; they're there!' You'll never make someone do then, but FFS, when did MU*ers get this f'ing passive?

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: Which canon property/setting would be good for a MU* ?

      @ghost
      Exactly. And a lot of times, the corporation won't out and out say 'Genocide the homesteaders' but will have implied things, or loose enough interpretations (outside of 'OH SHIT YAUTJA') that the concept of shipping them back as criminals is entirely doable.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: Which canon property/setting would be good for a MU* ?

      @ghost
      Right. And the true humanitarians don't then derail your entire game setup/premise.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: POLL: Super Hero MU Gut Check

      @sunnyj
      My desire to play Glob Herman or Ernst is at an all-time high. God damn you.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: Which canon property/setting would be good for a MU* ?

      @ghost
      You'd have to have some sort of good economic/IC benefits system, really. It's why real life PMCs are the way they are; they get paid TONS of money to do the job.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: Which canon property/setting would be good for a MU* ?

      @ghost
      Along the same line, Starship Troopers (based more on the novels and Roughnecks cartoon, which was a bit more wartime take on it) would be pretty cool.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: POLL: Super Hero MU Gut Check

      @ghost
      It takes player initiative to do this. In the old heydey of TF MU*s, a lot of coded combat scenes had non-combatants doing stuff. I played a field medic who, well, did field patch jobs and dragged morons who got KOed off the field so the Decepticons didn't kill them (not that they could, in a condeath game, but... it fit the setting). People played non-combat characters and found stuff to do for them during combat scenes and plots. It also helps if your coded systems have stuff for non-combatants to do, like buffs, healing, etc. So you get a little less 'useless' feeling out of it.

      @SunnyJ
      YOU REFERENCED JUMBO CARNATION OH MY GOD I LOVE YOU.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: POLL: Super Hero MU Gut Check

      @tempest
      Way to ascribe a lot of stuff to people. I've played and staffed back in the day on superhero MU*s with OCs that were not that at all. Now, the settings were built to allow OCs to affect things. I'm sorry the tumblrina fandom 'MY OC IS DA BESTEST' has got you so worked up on this topic.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: POLL: Super Hero MU Gut Check

      @thenomain
      This is essentially the advise that MHR core gives you (in addition to saying, the scenarios as written are meant for the heroes statted out in the books). There are tons of extra heroes, both Marvel and DC, statted out by fans on rpg.net as well.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: POLL: Super Hero MU Gut Check

      @fatefan
      I'd have to dig; I got a copy of it because I'm a system whore and I like to have interesting systems to tinker with. I don't think they ever released a point-buy chargen, though ostensibly, since it uses a version of Cortex, you could use the point buy from Cortex Classic from things like BSG and Cortex Classic Core.

      ETA: The only thing you'd have is, perhaps, a big power disparity between some characters and others. Cyclops has one power, for example. Colossus has three or four.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: RL Anger

      @arkandel
      They are probably trying not to spoil the thing, since there is a Superman toy for Justice League in his black Death of Superman comic outfit.

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
    • RE: POLL: Super Hero MU Gut Check

      Has anyone else here read Marvel Heroic from Margaret Weiss Productions? There are things you could totally mine from tat, since it uses a variant of the Cortex System.

      I printed one of the character stat sheets to a PDF, located here: https://www.dropbox.com/s/5ugmtzt9mra45ss/MHR - Cyclops.pdf?dl=0

      You could adapt something like that, since it's already using descriptive traits. It does two things, I find, really well...

      • Plot Points: These are gained from you, as a player, doing something to gimp yourself. Cyclops' example shuts down his optic blast (typically by his visor getting yanked), and he gains a PP. Or you can roll your distinctions (which are descriptives for yourself) as a d4 (this giving you less of a chance at success) for a PP. You could, theoretically, limit how many PP someone can have at a given time.

      Otherwise, the system is pretty simple: make a die pool of trait/distinction/powers/etc. and roll, and the DM has what's called the Doom Pool, which is dice representing the enemies/environment.

      Remove the 'making stuff on the fly to affect the scene' aspect of it, and you have a pretty solid way to mechanize the traits system

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: Dystopia Rising

      I hear a lot of mixed things about it. I have quite a few friends who play it. A couple of things to note from them talking:

      • Your genre'ing (that is, making your stuff LOOK post-apocalyptic) is important. Like, to the point of ostracizing if not done well enough at least in the Indiana area.
      • There was apparently a big event recently in this area where a number of things came up, rules-wise, that weren't part of their book, and players were given OOC punishments for their reactions and interactions with this.
      • A friend has sworn off of it because he got an OOC punishment for saying something IC (he insulted a character IC based on his faction).

      No idea about much more than that; I can't boffer LARP due to a physical injury, so it's not my cup of tea. I'll ask around and see what kinds of other reviews, both good and bad, I can get for you.

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
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