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    Posts made by Bobotron

    • RE: Reactions to 08192015 Update

      @WTFE
      link text

      The circled thing. There's three vertical dots. That's your edit stuff.

      ETA: What browser are you using?

      posted in Suggestions & Questions
      Bobotron
      Bobotron
    • RE: Reactions to 08192015 Update

      Edit is in the three dots on the right next to the up/downvote.

      You'll need to clear cache; mine was doing what yours is doing, and it required the cache clear.

      posted in Suggestions & Questions
      Bobotron
      Bobotron
    • RE: Reactions to 08192015 Update

      @Roz
      Funny, that's the article I was JUST looking at. 😄

      posted in Suggestions & Questions
      Bobotron
      Bobotron
    • RE: Reactions to 08192015 Update

      @Glitch
      I cheated. I ended up CTRL+SHIFT+I and then hold down the reload button; you get an option for 'empty cache and hard refresh'. Which worked.

      Also, slate is nice.

      posted in Suggestions & Questions
      Bobotron
      Bobotron
    • RE: Reactions to 08192015 Update

      Somehow everyones avatars are gigantic now.

      ETA: I hard refreshed and it fixed it for one page. Every time I go to a new page, they're huge ginormo and they're ginormo in the dropdown for alerts.

      posted in Suggestions & Questions
      Bobotron
      Bobotron
    • RE: Reactions to 08192015 Update

      I miss the 'here's all the threads that have updates' thing in the top corner; doesn't seem to be on this version of the forum.

      posted in Suggestions & Questions
      Bobotron
      Bobotron
    • RE: RL Anger

      @Ganymede
      That's fine. This is more 'she's bitching about fairweather friends, but things like that go both ways, plus you work two jobs and don't tell other people when YOU are available, and it's OUR fault?'

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
    • RE: RL Anger

      People who are bitchy about 'fairweather friends' and 'not responding to requests to hang out' when YOU DON'T FOLLOW UP ON IT AT ALL. And when you see some people tagged on FB that are going to do something that was mentioned to you elsewise, and we were planning to invite you but NOT AT MIDNIGHT because YOU WORK AT 6am, and then you post something at 7am about it before we can get in touch with you.

      ARGH.

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
    • RE: The State of the Chronicles of Darkness

      @Arkandel
      WHY YOU CURSE ME?! AAAAAAAH!

      In all seriousness, thanks. It's been something I've been considering, and when your plot writing for LARP orgs gets props from players who are also developers and writers, it is something of a confidence booster.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: The State of the Chronicles of Darkness

      @Coin
      Submitting in hopes to do so, I should have totally been more clear.
      And thank you very much. I'm hopeful on it; my friend who writes for them seemed to think that doing the setting-based fluff would go over well, as he hears from people that a lot of things like bloodline writeups and such come in for the fluff sections.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: The State of the Chronicles of Darkness

      Hopefully related to the future of this topic.

      Wish me luck guys. I'm sending in my freelancer stuff submission packet for review this week to OPP, after my friend who writes for them does a first read for me. I'm sending in some 'after the Withering' post-Gehenna setting information for my fluff section, and a combo Discipline for the crunch stuff that I need.

      posted in Mildly Constructive
      Bobotron
      Bobotron
    • RE: Seeking Women for Multi-Game Harem

      @The-Tree-of-Woe
      link text

      posted in Adver-tis-ments
      Bobotron
      Bobotron
    • RE: +repose

      @Thenomain
      I think you're also missing the fact that most of the time, we're not logging the whole game. We're keeping the last <X> poses, with some arbitrary default and/or maximum, on. It'll eventually cycle out and close itself up. We're not keeping forty days worth of logs on an object.

      I agree with the thought about @hooks; I use one for my custom look commands so that people can look at Virtual Characters for NPCs and such, but overall I find hook to be easier to break stuff with if you're not careful.

      posted in MU Code
      Bobotron
      Bobotron
    • RE: Magic: the Gathering

      @Arkandel
      Cockatrice, that's the one I was groping around for the name of. I have had that recommended to me on other gaming forums, and it seems to be the equivalent to YGOPro or DevPro, which are the same thing but for YGO (with the added benefit of YGOpro actually handling your mechanics for you).

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
    • RE: Seeking Women for Multi-Game Harem

      @Glitch
      I haven't laughed so hard all day. Thank you @Glitch

      posted in Adver-tis-ments
      Bobotron
      Bobotron
    • RE: Good TV

      @Olsson
      Ratings plus Fox fuckery of moving it mid-stream without announcement.

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
    • RE: +repose

      @Thenomain
      And what if you're a coder that hates or is not familiar enough with SQL to not break stuff? Therein lies my problem (which is why I'm writing my own variant of the @hook'ed one for TheatreMUSH anyway).

      posted in MU Code
      Bobotron
      Bobotron
    • RE: Good TV

      @SG
      I dunno, we did it with human PCs on Megaman and Megaman X MUSHes. 😄

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
    • RE: +repose

      @Sponge
      @hook isn't super hard to utilize. But the concept of an object that does it (which stores on the object, which recycles itself when dismissed/after a period of time) works. Heck, you could even timer it so that when the last person leaves the room (via @listen or periodic lvplayers() search on the room), that's summoned to the room and is clearly marked eitheri n the room desc or there in the contents, would work too. Most POTs I've seen hold the last say 10 poses, so I'd say that's a good default.

      posted in MU Code
      Bobotron
      Bobotron
    • RE: Magic: the Gathering

      Same. There's a client I use to play Yugioh called YGOPro, which just has ever card ever released coded into it, and you can just make decks and play at random.

      I have looked but never found anything similar to that for MtG though, which would be my ideal; this 'rack up wins to get points to buy packs to MAYBE get cards you want' is kinda meh.

      posted in Tastes Less Game'y
      Bobotron
      Bobotron
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