The court of public opinion...
You mean like a trial by jury? Courts of public opinion are the cornerstone of most modern justice systems.
Also I'm only talking about punitive actions not how to run the game.
@roz said in Let's talk about TS.:
@carex Seeing that staff is willing to engage in public humiliation doesn't increase trust and investment by players. It just tells them that staff will be willing to humiliate people, including them.
And it would keep those kinds of players away from the game in the first place.
What happens when you get the players who are serious issues but are also great at ingratiating themselves and forming shields of other players?
Ok, let's pretend that somehow this creeper creates a human shield of creeper-sympathetic players who protect each other from the ban, that means a majority of your player base wants to be creeping on each other.
People who don't want that kind of creeper RP would be informed by the votes to protect the creeper as to who these trolls are and avoid the problem people while the people inside the creeper's circle of friends would get what they want and keep playing.
Even in this highly unlikely situation where an army of trolls invades your game and become a majority, everyone would be better off by being more informed as opposed to banning the creepers one at a time and letting the others troll go on unexposed.
Even in this highly improbable, worse case scenario, you are still giving the players what they want which is the single most important thing you can do for your game's longevity.
If your goal is to keep your players engaged and playing, then this is one way do it. It's more effort than dictating justice by proclamation but it engages the will of the majority.
Give your players a justice system they are part of and your game will last longer with a more loyal player base.