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    Best posts made by Coin

    • RE: Raising Baby Gamers

      @Thenomain said in Raising Baby Gamers:

      @Gingerlily said in Raising Baby Gamers:

      Looking down on parents because of the screen time they allow their kids is both racist and classist.

      This caught me off guard because I was allowed a ton of screen time as a kid, and I'm middle-class white from a nice safe neighborhood. This was back when TV Was Ruining Our Society.

      It's Calvin & Hobbes.

      Did someone look down on my mother for it? Probably. Did I hear about it? Never. I grew up in a suburban neighborhood that was under development. The worst we were worried about was getting home by dusk and getting beat up by the older kids.

      Nowadays? Even in the same area I wouldn't give my kids that freedom. My 11-year-old-nephew has a phone just for the ability to track him, and they live in a fantastic neighborhood with lots of open space. He's also white (mostly, 1/4th Korean).

      If the parents are treating this as a class issue then they're dense (edit: though I can see how class and income gives you more leeway for limiting screentime). If they're treating this as a race issue, this baffles my everloving mind. I mean, do white project-kids get less crap for screen time than black project-kids? And if so, where to I pick up my 2x4 and get in line to talk to these people that these things are not related.

      Thanks.

      Race and class are inextricably bound together. There are exceptions, and in some places, the exceptions get a lot of attention, but by and large, you can't talk about one without the other weighing in.

      For an example, in the U.S., you can be white and poor, and you can be rich and black; but you can't be poor because you're white, or rich because you're black; and you can, occasionally, be rich because you're white, and poor because you're black.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: nWoD 2.0 inter-sphere balance and mechanics

      It's also supposed to be played with Condition cards that have things written out nice and clear and that you can check easily. The fact that we choose to play these games in a medium that makes it tougher isn't really the fault of the developers. We're just stubborn.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: RL Anger

      @Cupcake said in RL Anger:

      @Arkandel said in RL Anger:

      If I waited to hang out either here or iRL only with perfect human beings I'd be one lonely son of a bitch.

      I am aware of only one perfect human being on this planet:

      alt text

      Except for that one time he went on Twitter and started fighting with his fanbase because they criticized Texas and his wife's from there so obviously he needed to go out into the world and #NotAllTexans.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Generic sci fi game.

      @Ghost said in Generic sci fi game.:

      AvP by Dark Horse was badass.

      Machiko Noguchi for the god-damned win.

      Have you read the novels? They're fucking amazing and Noguchi is the fucking BAWMB.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Good TV

      @Bobotron said in Good TV:

      @Arkandel
      I would recommend Young Justice but I'm also apparently a horrible judge of shows (see @Coin , I love you too). It's different from what you'd expect out of a Teen Titans-esque concept. I enjoyed it for what it was -- a separate, new take on the teen sidekicks of superheroes. It establishes them as their own thing, a reason for the JL to not be involved heavily, and does change some source material -- but it's good. It's worth watching to see if it clicks for you.

      @Coin
      I assume you weren't... whelmed... by Young Justice? flee!

      I said Young Justice was absolutely the shit. Young Justice is awesome.

      But then, it's Greg Weisman, who is awesome.

      On Castlevania, I agree that it feels like a big prologue... which is kinda what it is. It's adapted the first like, quarter of the Castlevania 3 video game and embellished it a lot. It's not a finished product at all. It needs a full 13 to really flow, I think. It did a good introduction and setup (and it uses Symphony of the Night as the backstory for Dracula there, which I like). Still, it was pretty good, and a second cour is already greenlit.

      Yeah. But I'm annoyed by this thing they do where they produce an unfinished first bit to test the waters and thennnnnn come around to the rest. Like, take a fucking chance on your own product. Have some damn pride.

      @Thenomain
      It got to the point pretty quickly. Humans piss of Dracula. Dracula wrecks their shit. Cue Belmont (now, once you get to Cue Belmont, things get slow...)

      Wrapping up the Castlevania stuff: it's a video game. Like, I watched it, and every five minutes or so, I would spot something that was literally just--like--if I had a joystick in my hand I'm not sure I wouldn't have started mashing buttons out of instinct. The fights are video game-y, the part where Belmont is walking around asking people about stuff is super video game-y. I mean I know it's based on video games but come on people.

      I mean, I liked it, don't get me wrong. But everyone's raving way too hard. It was good.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Transparency

      I don't know.

      On the one hand, transparency is especially useful when it comes to plotting with someone else if you're trying to create an Enemy Mine situation. e.g. ES and I are playing rival vampires and we tell each other plans and work together to make that rivalry fun and fucked up without making it dicey out of character.

      On the other hand, if ES and I don't get along out of character, transparency will likely end up in lying to keep the other person from preempting everything, etc.

      It would certainly help if at least staff or a designated storyteller knows the other people´s plans (as they would, normally, in tabletop). Either a staffer or a storyteller that both sides trust.

      (I think a large problem is people being too invested in always winning in rivalries.)

      This is, obviously, only on the "plans" level.

      I think staff should always be frank about who their PCs are.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: RL Anger

      @Thenomain said in RL Anger:

      Can I respect someone based on their actions? Why/why not?

      Can someone respect me based on my actions? Why/why not?

      @Cupcake was being silly in hyperbole. @Coin was being silly in pedanticism. (Probably. Let's just say he was not serious because it's better that way.)

      I think I can speak for all of us, however, when I say: Fuck cancer.

      I was mostly being silly, yes, but also because I find the concept of perfection to be insulting on a fundamental level.

      But yes. Fuck cancer.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Storytelling

      @Arkandel said:

      [...] but I even think the basic 1 Beat for participation should be done away with.

      Not everyone wants to go through the whole shebang of applying Conditions, etc. It's just not something that some people are interested in. Conversely, some of these people (@EmmahSue, for example), are still amazing storytellers who want to and do run scenes for people and keep games going. I think it's important to provide a baseline for people who may want to make their effort more pose-driven rather than system-driven.

      This is especially true while we are still in transition, so to speak (at least in the case of moving to Eldritch from, say, The Reach, the change is a stark contrast, and it's important to make sure that people whoa re used to one don't feel like they have an insurmountable wall of change to deal with before they can efficiently tell stories.

      I have a whole separate rant about the concept of "rollplay vs. roleplay", a phrase I find abundantly stupid, but this doesn't actually have anything to do with that.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Forum Factions

      @Meg said in Forum Factions:

      If, by the way, you would like to be added to a group, I will weigh and consider. (Also if I add you to a group and you're actually offended, please let me know. I will remove it. Not you, Roz.)

      I feel like I tell once-upon-a-time stories quite a bit. To your discretion, however.

      Also,

      +req Forum Faction=We Don't ONLY Make New Games to Troll @Tempest

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Where's your RP at?

      @Arkandel said in Where's your RP at?:

      @Warma-Sheen said in Where's your RP at?:

      Character death by bad die roll. I've never seen that happen.

      I remember on Eldritch when @Coin rolled some ridiculous amount of successes on a roll and killed a PC. She wasn't upset by it, it was just a bit impressive - a classic case of ST-dice. It doesn't always catch headlines because someone wants drama, it can be something like... you just rolled 12 successes in 9 dice, and you just want to tell people. 🙂

      It was, IIRC, two 9d10 rolls, 10 successes on the first, 6 on the second, for 16 Lethal. She had 8 Health Levels, so that rolled over to 8 Aggravated, filling all her Health Boxes in Aggro and instantly killing her.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Forum Factions

      Don't actually remember the month or anything of when I started. I also transitioned over kind of steathily. Honestly, I don't remember the year either. Decade and change ago, at least. That time in my life was very amorphous and I don't remember many details...

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Storytelling

      @TNP

      I think it's...

      1. ...a mistake to conflate "plot scene" or "prp" or "a scene someone runs and is not a party" with "combat combat combat". It's silly and inaccurate. Even if your experience says that most of them are combat, that's still just your experience; it's not an absolute. I can, and have, run plots where there was no combat, or minimal combat, or sporadic, two-turn-long combat, or the looming threat of combat without any actual blows.
      2. ... a mistake to assume that when Ark (or someone else) mentions "a pizza party", they are still talking about "a situationw geared towards allowing politicking, social advancement, and other non-combat opportunities for a character to achieve goals". In general, it means " a pizza party were everyone sits around and shoots the shit".

      While I agree that a large part of storytellers seem to think that only combat is a decent measure of challenge for PCs (something I disagree with), it's important we also note that the vast majority of people who run "party" scenes, for lack of a better term, don't have character-driven goals in mind for the antendees; it's just a venue to pose your character doing mundane things (or sometimes non-mundane, but still rote things).

      It's important for an event, be it social, combat, whatever, to have a goal: something that the PCs can itneract with beyond "the pizza's here" or "bubble party!" Not because these things aren't fun inandof themselves, but because they aren't plot. They can become plot if someone puts forth the effort, but they don't actually start that way.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: Good TV

      @Cupcake said in Good TV:

      @Coin

      Fucking finally.

      Though god help them if the writing's shit.

      Fortunately, Moffat is gone. Hopefully that means the writing will be halfway decent again.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: Where's your RP at?

      @Cupcake said in Where's your RP at?:

      While watching it the other night, it occurred to me that as a dystopian setting, Into the Badlands might be pretty perfect as a MUSH.

      It's as good a basis for a MU as any other show, really. Depending on how the second season goes, it'll become clear whether or not they're going to flesh the world out a little more. As it is it's pretty sparse, which is not a condemnation. It was only a 6 episode season. More of a miniseries, really.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: RL Anger

      ME: Have you seen my glasses?
      EX: [starts laughing histerically]
      ME: Oh, fuck you. [wipes glasses]

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: MUSH Community Revival

      I actually really like the idea. I think musoapbox could even be expanded to be this idea. I rather like the idea of a website dedicated to making sure people know about MUs, with explanations, FAQs, information repositories; formalize it a bit more than just a forum.

      It might also certainly help us come together as a community to build a solid presence on the web.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: RL Anger

      @Ganymede said in RL Anger:

      @scar said in RL Anger:

      Now, I’m just shaking thinking all about wtf is going to happen to this poor dog that didn’t ask for any of this. SJHFKJHFIDGIGFIEFUIGFEUHFH%@#5972 !! Grrr.

      Wisdom tells me you do nothing. The owner is scarred now, and has a tough choice to make. If you call the authorities on that dog, the dog may be put down and the woman may lose her kid. With no good options, the only reasonable choice seems to avoid the fuck out of the woman and her beast from now on.

      My reaction would be to explain the above to the woman and inform her that if she doesn't start socializing and walking the dog, or at least find it a good home with people who will care for it, you will call the authorities. You don't have to do it--but it might scare her straight if you threaten to.

      I mean, yeah, they might take her kid away and put the dog down, but what about the other children the dog might chew on because once again it gets loose?

      I HATE that people like this put other people and those poor dogs in this sort of situation, and I am not saying you DO anything other than maybe shake her fucking hard and threaten to. It might be enough to at least keep you, the other neighbors, and the dog, safe.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: MUSH Community Revival

      If @Glitch, @Thenomain, and @EmmahSue were the ones behind the wheel, I think we'd be stellar.

      posted in Mildly Constructive
      Coin
      Coin
    • RE: RL Anger

      @Insomnia said:

      Do you have a parent or grandparent who watches TV? Are you thinking of buying them a new TV as a gift? Will that TV have more computing power than what was used to send people to space? If you answered yes to two or more of these questions stop fucking buying smart tvs for old people!

      And if you still have to buy them a TV, leave them a manual and make sure you go through the instructions with them. Leave them notes. A TV is like a baby, you don't just drop it off and forget about it.

      People have been doing this with babies forever. Bad analogy.

      posted in Tastes Less Game'y
      Coin
      Coin
    • RE: MUSH Community Revival

      @icanbeyourmuse
      Why? The Hog Pit is the only place where people can really let loose. That's going to happen either way. The rest of the site does an admirable job separating, honestly.

      posted in Mildly Constructive
      Coin
      Coin
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