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    Posts made by Corruption

    • A General Apology from the Guy Who Was Ashur

      Okay. I'm not actually sure how long this is going to get. I suppose it depends on what I think of to say. I was Ashur on TR for quite a while. This was not my first staffing position, nor was it my first Headstaff-type bit. Since issuing apologies for questionable behavior seems to be the thing to do, here's mine.

      I am a friend of Troy's, and this has remained true even after I quit my staffbit and characters on TR. I quit because I was so apocalyptically burned out that I was barely able to RP, and because I wanted to avoid Spider, and because I'd completely lost faith in TR as anyplace I wanted to be. But the reason I ended up as Ashur in the first place was that Troy asked for my help, and I could see she was distressed and at her wits end. So I saddled up, with some reservations, and set about seeing if I could help.

      I did a LOT of +complaints. Now, a lot of them were poo-flinging, the online equivalent of "DADDY THE BAD MANS HURT MY FEELS!" I got used to asking if people had tried communication, I got used to saying that we couldn't police Feels, and I got used to reading pages of the most vile logs imaginable because it was 'evidence'.

      I am a human being. I am flesh and blood. I have definite weak points, which I would not deny whatsoever. From the 'inside' - the ones I know about for sure:

      • I want people to be happy. One of the things that motivates me to work harder to try harder, is a strong desire that people be happy and have fun. At the same time, I am completely aware that there is no way to please everyone. Even knowing that, unless I police myself hard, I still try.
      • I absolutely hate having to say unkind things to others. This one's down to upbringing, where "If you don't have anything nice to say..." was oft-heard.
      • I try to 'solve' issues. If I am presented with a problem, I will try to find a solution until I fall over.
      • I have an 'overload' breaking point. It is fairly high, but once it trips off I switch to Final Solution mode. It isn't anything like being angry - I am a very Zen, calm person even in the most awful situations, its more like something in my head realizes that there's no more progress to be made and I need to decide, act and move on.

      These things are why I no longer staff, anywhere. When I am staffing actively I can barely RP, because getting that job done is more important then recreational efforts.

      General apology: If I hurt, offended, annoyed or perturbed you during my tenure as Ashur I apologize. I am mot a nasty person, I am not malice-filled and just looking for people to screw over, but I fail pretty hard at getting everything correct. I can only acknowledge that my actions were incorrect and try to learn from it and move on.

      Now. @Sunny in particular: I erred grievously against you. I apologize for revealing to Spider that you were the source of the (Most recent, there were many) +complaint against her. The only way I can explain my actions (Not justify, Explain.) - She pulled the Victim tag and the Unjust Persecution tag and dance me around like a puppet, and I unwittingly let her do it. This is my fault. I knew what was in all those +complaints, and I knew her reputation, and I absolutely failed to be cautious enough.

      It was painful. I valued your friendship tremendously, and I'd greatly enjoyed playing with you, and the rift thsi created between us was a pretty harsh punishment for me (I am pretty gregarious. I missed you.)

      I -should- have Sitebanned Spider. Its easy to see that now, and easy to say "Yeah, that would have worked out better for a lot of people." Hindsight is always 20/20.

      That's all I have to say, really.

      Ken

      posted in Mildly Constructive
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    • RE: RL things I love

      @Coin Derp DERP Derp I think I need coffeeeeee! OTOH, soon as this work is done? 4 hour hot bath!!!!!!!!!!!!!!!!!

      posted in Tastes Less Game'y
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    • RE: Pugmire?

      The posters kind of won me over. More info here:

      http://theonyxpath.com/category/worlds/pugmire/

      posted in Mildly Constructive
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    • Pugmire?

      Okay, when I first heard of this, I snorted to myself and dismissed it as ridiculous. However, as someone who did play Bunnies & Burrows once, I waited a while and gave it another look. And it looks promising / possibly fun.

      If anyone builds a MUSH for this, I'm in.

      posted in Mildly Constructive
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    • RE: Outline of a possible MUSH

      @Bobotron said:

      Define 'sheet flexibility?' Are you expecting outside of say, powers to have lots of different attributes/skills that different character types are going to have?

      Because building sheets would be based off of the code being used for the dice roller, and whatever storage method. If everyone has the same attrs and skills like NWoD and GMC, the other parts (just grabbing power attributes) should be cake.

      We'd need the obvious (Attributes, Derived attributes, list of possible Races for selection) but what skills are going to be used depend greatly on the setting choices. I would not all be adverse to having code that lets you insert what skills are available on the +sheet - you entering it into a database of skills manually? If Savage Worlds is the chosen system merits and flaws get replaced by Edges and Hindrances.

      I know if we need code added I'm going to have to write decent specs...am I doing ok so far?

      posted in Mildly Constructive
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    • RE: Outline of a possible MUSH

      OK: here's where I am:

      Deciding on System: Options

      Nwod GMC, excised from its setting material completely and re-purposed. Advantaged - A lot of people know this system, including me. Code abounds for this system, thanks to the efforts of the modern coders conspiracy. Cons: The need for +sheet flexibility could be a problem - I'm not a coder myself so I'm just guessing on what the snags would be.

      Savage Worlds - Pros: This system is super-flexible. It looks awesome. It puts a lot of weight on character and storytelling over book-keeping. Cons: A limited number of people know this system, it would have to be taught to the masses. No codebase. Although it may well be possible to use the Universal Game System By Gizmo. (Hi, Gizmo!) - I may need a custom di4e roller coded to handle d4. d6. d8 d10 d12 d20. Anyone up to writing that?

      GURPS - Pros - I know this system so well that I could manage it in my sleep. It is quite flexible. Cons - It takes a but of teaching to catch on. Absolutely NO code-base. Not sure if I'd need to get permission from Steve Jackson Games to carry on.

      The step after determining system will be to find people interested in the listed possible races, and get them together online. This will probably be easy enough.

      Location for the game: An imaginary city in Canada. Builder's acquired.

      This will be a slow project, as all the racial information needs to be hashed out. but hey. a work in progress is better then nothing!

      posted in Mildly Constructive
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    • RE: RL things I love

      My friends. My church family. All the feels, man, all the feels. I'm so damn lucky to know these people, and I know it.

      posted in Tastes Less Game'y
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    • RE: RL Anger

      If the technology were there to let people exist as a brain in a jar fed by nutrient fluid and connected to the internet existed, I would not be the only one to do it, but I'd be first in line.

      I'd probably go into cybersecurity, too. Can I get into your stuff? If I can, it isn't secure.

      posted in Tastes Less Game'y
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    • RE: RL Anger

      No lie, I am teetering on the brink of poverty. One medical disaster, one serious accident, one thing going completely wrong with the house, or ever a huge set of vet bills for a cat emergency, and I'd be pretty much done.

      We're $300.00 over the poverty line. If we did not make that extra $300 we'd be getting Food Stamps and Medicaid and cash assistance. If I voluntarily divorced my spouse, I could get help and benefits especially for my health issues. What the fuck kind of country introduces choices like that to the equation? I actually had a social worker tell me, with regard to health care, that if I was just sensible about this divorce thing it would all be OK. Yeeeeeah, I've been married for 36 years. I'll just toss my partner aside.

      My ACA-Backed health plan costs me $165 a month. That's after the government supplement is applied. Because I could not afford a better plan, the deductible is 5K and it barely pays for anything. But hell, I'm insured! (Yay?)

      I need a new computer. Really. My current one is 7 years old and I'm carefully nursing it along. I'm running Vista. I'll likely have to save as carefully as I can to manage this. Unless I just start a GoFundMe and beg helplessly, hoping to raise the money.

      Go USA.

      posted in Tastes Less Game'y
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    • RE: Outline of a possible MUSH

      Too, too tempted to do this just so there's an alternative to NWOD. I have an Exalted idea as well, set in the West. but again - code. And I'd need to wait for Exalted 3 to come out.

      The homebrew's been in my head for years. It's pretty fleshed out. If I can get code, I'll likely put a Wizard on each racial subtype and a Wizard on Build...

      posted in Mildly Constructive
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    • RE: Outline of a possible MUSH

      @Bobotron - I'm really unsure on system. Assuming we tear out all the setting crap: I know NWOD, Exalted, GURPS - best. I've struggled with FATE but I seem unable to grasp it. I'd run with GURPS but that would be a crawl through hell to get coded, as no one ever has. And I can't code at all, which is a annoying handicap to opening any MUSH.

      Any suggestions?

      posted in Mildly Constructive
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    • RE: Safe Haven Harbor is seeking a few good players!

      @Ganymede said:

      The difference in my mind between Fallcoast and Safe Haven is that Safe Haven is filled with dinosaurs. They still strike me as sandbox games that I'd rather not be involved with.

      That's your right, absolutely. Bear in mind: I'm not a staffer. Anywhere, thankfully. I was just asked to toss up and ad to offer people a place to play Mage, Changeling and werewolf. Which I did.

      It does require that potential players like a style where Events are set up and most RP is actually scheduled. There's no random bar rp.

      This suits me, as I have a lot of RL going on.

      I was serious about missing @Sunny tho. I always liked her, was even in her big TR playgroup while I was playing Reynard. So I'm sad she doesn't come pester Marcus or something. Her choice though.

      Number of people I am 100% certain cannot access SHH: 4. That's it. Pretty much anyone else can get there and give it a go.

      posted in Adver-tis-ments
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    • RE: RL Anger

      Things that completely piss me off: Random fatigue. Just out of the blue "No, go get sleep." that prevents me from effectively getting stuff done and makes things I normally enjoy difficult and a chore. 😛

      posted in Tastes Less Game'y
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    • Outline of a possible MUSH

      This is an idea I came up with January 2006. The usual things happened that prevented it from actually getting built and opened: Primarily lack of Coder.

      MUSH outline (Just mulling it over here; this is a framework)

      System: To Be Determined

      Theme: Homebrew, conflict-driven, Good vs Evil as a thematic point. PCs vs alien evil will be a thread through the theme.

      The whole thing is Conflict-driven, external and internal. Humankind vs itself as humans try to cope with the strange things like shifters, vampires, mages / Conflict between the Highly Territorial vampires, conflicts over territory for the shifters / Humans and their allies vs the Outsiders, who surely haven't given up on their plans to get in

      History – (Future-earth) (More needs written) In the year 2012 the Outsiders attacked the Earth dimension. Think Lovecraftian Critters, trying to break through. They failed but -barely- so...all the 'legendary and supernatural' creatures were forced out of hiding and into fighting to keep the world from turning into something that would have been quite uncomfortable. Humankind knows the shifters/vampires/ect are there, and have reached a kind of uneasy accommodation. There's always a danger that some jackass is going to take an Outsider bargain and try to open a rift for them to come thru.

      ‘Races’ for lack of a better term: (This is what we’ll have playable)

      Human – pure humans are the only ones who can access magic, the only ones who develop psi powers. They’re also the only species that can actually hear and be tempted by the Outsiders. (Mages, Psionics will always be human and only human.)

      Vampire - Vampires as they exist on this MUSH are not dead creatures animated by some force. They are living creatures linked with a symbiotic organism that seeks its own survival by enhancement of its host. Only pure-strain humans can become vampires; the symbiote cannot contend with the forces that make up a mage or the fluxes in form innate to a shifter. Animals can temporarily ‘host’ a symbiote but that can only endure as a short term situation; to reach full power and maximum development the organism needs to link itself to a human body and mind.

      Shifter (Species) – A number of separate bloodlines have diverged and evolved from mainline humanity, creatures different enough to be infertile with humans. Human in appearance, they still possess strong animal instincts that will cause them to react as per their animal type in stressful situations. I’m thinking wolves, jaguars, bears…what else occurs in legends? No infection by bite, this is a bloodlines thing; no one can ‘become’ a shifter.

      Shifter (Cursed or Magical) – Generally these are people who are forced into wolf form on the full moon, by a curse on their family line. Or sorcerers donning a wolfskin cape to become wolves. Unlike the subrace of shifters, there is no culture here. This group is afflicted humans and mages acting on a generally non-good impulse. (Do we want cursed wolves to have an infectious bite, with the bitten becoming weaker wolves under the control of the biter?)

      Fae – They came from ‘elsewhere’; a world parallel to ours and almost touching ours. When I think ‘fae’ I think Celtic fae; the beautiful and terrible Danoine Sidhe. They’re innately magical creatures, and innately tricksy and fickle. Anyone have any thoughts?

      Supernatural Creatures – Unicorns, Phoenixes, Dragons – Sure, I like the idea. Restricted to people who’ve already demonstrated RP ability and reasonable sanity tho.

      posted in Mildly Constructive
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    • RE: Safe Haven Harbor is seeking a few good players!

      @Faceless said:

      It began as invite only. As time and I imagine enthusiasm has gone on, they're likely in search of new/fresh blood. Sure, it feels like you're being picked as a runner-up in the dating pool only after they were shot down by the person they have the hots for, but just deal with it. Play there or don't, a simple choice.

      I'm going to go sulk in my corner since @Sunny turned me down. Friendzoned! MUSHzoned? Something!

      posted in Adver-tis-ments
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    • RE: Safe Haven Harbor is seeking a few good players!

      @silentsophia said:

      @Usekh Yeah, I didn't get an invite and someone is claiming it's not invite only. I'm confused. 😞

      Since Ruin told me to post this, we're no longer 'just' invite only. We are small.

      posted in Adver-tis-ments
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    • RE: Safe Haven Harbor is seeking a few good players!

      @Ide said:

      Am I the only one tickled by how the typo in the first line of the OP is so appropriate for our blessed genre?

      HEY! Eye kan tipe and spel reel good!

      posted in Adver-tis-ments
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    • RE: Safe Haven Harbor is seeking a few good players!

      @Royal said:

      I just want to know if cannibalism has been accepted as the only form of power stat regains. I have no concerns about my pre-emptive ban existing or not existing. I just need to know how apocalyptic it is. I need to know.

      Not quite that bad. 🙂 Check the Wiki, tho. There are maps now.

      posted in Adver-tis-ments
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    • RE: Safe Haven Harbor is seeking a few good players!

      @Tempest said:

      @Corruption said:

      Our system is NWOD GMC currently 1.0 but we will move to 2.0 when that is available (Second Edition werewolf is implemented.)

      ...what does that even mean? It's GMC in the way that The Reach was GMC, I guess?

      The system is full-stop GMC but all the splats except werewolf (which is 2.0) are still the 'old' NWOD splats, pending things coming out in 2.0, when things will be changed over.

      posted in Adver-tis-ments
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