So I just want to note, for anyone who was curious about the game, or had to take a break from the game for RL and was worried they wouldn't be able to catch up with the plot line, we are now official in a "season break" for about two months. It's a really good time for new characters to come on board. There will still be events, but at a much slower pace, allowing for more time to absorb the setting and/or get reaquainted. Familiarity with the tv series "The 100" is not required, but at least watching the first few episodes is encouraged.
The first two seasons have now played out, resulting in the combined forces of the Coalition and the survivors of the Ark's Alpha Station capturing the Mountain. Cage Wallace was captured and executed by the Death of a Thousand Cuts and now Mount Weather's resources are ripe for the taking.
There are of course, still challenges. Indra kom Trikru awaits proof that the Ark is not responsible for a dropship landing wiping out an entire village of seven hundred people - and if no one is handed over for this crime, then the leadership of the Ark may have to stand for the punishment. The Commander of the Coalition, Lexa, no doubt has an agenda involving how the Ark's former inhabitants, now called Skaikru, will fit in. After the destruction of their village, the residents of Coesbur are rebuilding in a new location - directly across the lake from Camp Jaha. And the violent Ice Nation is restless again, and may yet cause more trouble for everyone.
Characters available for play:
Arkers/Skaikru - Delinquents (members of the 100) are no longer available for play, however any concept from age 18 up is feasible. Engineers, mechanics, med-techs, doctors, nurses, food techs, agro-techs, hydro-techs, recycling specialists, members of the militia and/or guard, the list of possibilities is pretty considerable. Your character would be considered as "always having been there", as often happens in tv shows when new characters are introduced.
Grounders/Trikru - Any concept from age 18 up is feasible. Warriors, makers (crafters), farmers, traders, healers, scouts, animal handlers, Seconds (apprentices) just about any kind of "natural" society position is viable. Keep in mind that most RP will settle around the village of New Coesbur, so while your character can be from any of the current in-game Grounder locations (Coesbur, Tondc, or Polis).
Mountain Men/Maunon - The civilians and any soldiers of the Mountain who surrendered during the invasion have been left alone, but are still suffering from the radiation sickness that results when they come into contact with the outside world. Capturing Grounders and Arkers to harvest their marrow is no longer an option, and many didn't feel this was an acceptable solution in the first place. Now the Ark is determined to help find a cure for these people so they can live as they should, under the sky. IMPORTANT NOTE: rp locations are limited for these characters.
While the Ice Nation/Azgeda are not available for play at this time, it is possible that they will come open in the next few months. Additionally, staff now allows two alts in each faction - one combatant, one non-combatant.
Head over and take a look. Staff and players are friendly folks who are happy to help you.