@Ghost said in Getting Young Blood Into MU*'ing:
When I first got into the hobby, I would browse games on Mudconnector. As a new player I didn't give a shit if a game was a MUCK, MUD, MUSH, MOO, etc. I was purely in "I don't care what the nerds call their site. I want to play an RPG.*" mode.
And, honestly, after spending more years in the hobby than I care to count, I still really don't care about the difference between a MOO and a MUCK. I'm willing to bet, though, that the negative social BS on any Mx game similar.
^^ this.
I never let the type of server dictate whether I would play a game. If it sounded fun, I would give it a shot. Neither have I ever noticed any meaningful difference between a RP heavy MOO, MUCK, ColdMUD or whatever and a PennMUSH/MUX. Culturally they are so similar that the differences just didn't matter. Things don't really start to get different until you get into genuine MUDs, where game-play revolves around gearing up, gaining levels, questing, etc instead of RP.