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    D
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    Posts made by Darren

    • RE: Getting Young Blood Into MU*'ing

      @Ghost said in Getting Young Blood Into MU*'ing:

      When I first got into the hobby, I would browse games on Mudconnector. As a new player I didn't give a shit if a game was a MUCK, MUD, MUSH, MOO, etc. I was purely in "I don't care what the nerds call their site. I want to play an RPG.*" mode.

      And, honestly, after spending more years in the hobby than I care to count, I still really don't care about the difference between a MOO and a MUCK. I'm willing to bet, though, that the negative social BS on any Mx game similar.

      ^^ this.

      I never let the type of server dictate whether I would play a game. If it sounded fun, I would give it a shot. Neither have I ever noticed any meaningful difference between a RP heavy MOO, MUCK, ColdMUD or whatever and a PennMUSH/MUX. Culturally they are so similar that the differences just didn't matter. Things don't really start to get different until you get into genuine MUDs, where game-play revolves around gearing up, gaining levels, questing, etc instead of RP.

      posted in Mildly Constructive
      D
      Darren
    • RE: Getting Young Blood Into MU*'ing

      @Ghost
      SHAKA WHEN THE WALLS FELL

      OMG did you really make a Darmok reference? Two demerits!

      posted in Mildly Constructive
      D
      Darren
    • RE: What do you call fizzy, non-alcoholic drinks?

      @Auspice said in What do you call fizzy, non-alcoholic drinks?:

      since I moved away before that fad. 😄

      You are a very wise woman. Or incredibly lucky. Or both.

      posted in Tastes Less Game'y
      D
      Darren
    • RE: Getting Young Blood Into MU*'ing

      @Griatch said in Getting Young Blood Into MU*'ing:

      It spawned (and keep spawning) games that all feel the same. People patch DIKU with layer upon layer of hackish C code in order to make their games stand out from the baseline DIKU. It doesn't change the fact that the out-of-the-box nature of DIKU has made it a very, very successful engine.
      Griatch

      It also resulted in an endless wave of stock MUDs that people have been griping about for as long as I have been playing.

      posted in Mildly Constructive
      D
      Darren
    • RE: Getting Young Blood Into MU*'ing

      IMO the real problem is that MUs have become such a niche thing that they are, for all intents and purposes, invisible to everyone that doesn't already know about them. Solve that problem and I think there will be plenty of room in the hobby for Ares' "MUSH-in-a-box" approach, Evennia's "some assembly required" approach, and even traditional MUs.

      posted in Mildly Constructive
      D
      Darren
    • RE: What do you call fizzy, non-alcoholic drinks?

      LeCroix no es bueno.

      I much prefer Walmart's brand of artificially sweetened sparkling water (Clear American) as there's actually some flavor in there. It's cheaper, too. Also it comes in resealable bottles as opposed to cans which is great for keeping the fizzy in.

      posted in Tastes Less Game'y
      D
      Darren
    • RE: What do you call fizzy, non-alcoholic drinks?

      Here in MD we call Pepsi, Coke and similar things "soda". LeCroix, Jarritos Mineragua and similar things, we just call "water".

      posted in Tastes Less Game'y
      D
      Darren
    • RE: MSB Peeves

      @Ghost You don't even need to live near the border to get it. I live near Washington DC and can get Mexican Coke at pretty much every place that sells soda.

      Alas I lack the necessary descriptive powers to relate just how much better it is than the American-made stuff.

      posted in Suggestions & Questions
      D
      Darren
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