@zombiegenesis said in Vampire Requiem 2nd Edition Bloodlines Question:
RE: oWoD clans as bloodlines
- Those seem to be pretty popular on other games (Bruja, Toreador, Sangiovanni) so I figure why not? They're familiar and popular, sounds good to me.
They fall easily intro tropes, to the point where you don't have to think about it. That said, I know very few people who've played a 2E Toreador, or a 1E Toreador. Because Toreador suck.
That said, I thought about your game.
The last MUSH I played onset in LA was LA: A House Divided. It was pretty neat because you had factions ruling over bits and pieces of the city. And taking the name 'City of Angels', I thought I'd put a deity/religious spin on the bloodlines too, thinking that, maybe, you could tie that in somehow with how a vampire practices blood sorcery.
Like Reno, I see each of the bloodlines having a bloodline gift and boon, an extra in-clan discipline, and a series of devotions to buy or a non-clan form of blood magic instead of the gift and devotions (like the Tzimisce). For each Clan, I am coming up with three lines, each linked to a deity; those deities are from American, Old World, and Asian World traditions, and there is one for each group.
So far, I've come up with the following (patron/matron gods are next to the bloodline name):
Daeva Bloodlines
Malintzin (Tzazolteotl): Named after the mistress of Cortes, the Malintzin are preoccupied with artistic expression, licentiousness, and the proliferation and preservation of Ando-American cultures. Celerity, Dominate, Majesty, Vigor. (SoM, p. 101; VtR, p. 246.) (Kind of like Toreador, with more emphasis on using art and culture to enslave people.)
Ombosines (Set): Masters of emotional manipulation, the ever-subtle Ombosines practice a secret form of magic passed down through the millennia said to have been taught to them by the desert itself. Celerity, Majesty, Obfuscate, Vigor. (Mekhet, p. 92; V:20, p. 52.) (Will probably have some form of Setite Sorcery, like what you might find in oWoD Vampire or in the Mekhet Clanbook under the Followers of Seth.)
Shakti (Durga): Descendants of the Supreme Being, the Shakti see themselves as the pen-ultimate form of divinity on Earth, and revere the universe as a matronly source of creation, inspiration, power, and destruction. Animalism, Celerity, Majesty, Vigor. (AB, p. 43; Circle, p. 165.) (Basically, the Amara Havana, but under a different name and with a different twist.)
Gangrel Bloodlines
Bohagande (Coyote): Followers in the tradition of Coyote, the Bohagande manipulate the threads of fate for survival and personal profit. Animalism, Auspex, Protean, Resilience. (BL:Hidden, p. 38.) (Will have to alter that bloodline flaw because it blows for a MUSH.)
Taifa (Kusor): Gangrel hailing from the Iberian Peninsula claim descent from Kusor, the Carthaginian god of intellect, and are known for being genial, well-mannered, and scholarly, despite their propensity for savagery. Animalism, Majesty, Protean, Resilience. (BL: Chosen, p. 75)
Xiao Laohu (Li Shou): These Chinese Gangrel are noted for being able to blend into the cityscape like no other urban predator, but are also known for being a little lazy as a result of those abilities. Animalism, Obfuscate, Protean, Resilience. (Custom.) (Think City Gangrel Cats, but kind of lazy because cats. Also, will have blood magic akin to the Gilded Cage, but with an emphasis not just on knowledge but on concealment.)
Will continue to work in spare time.