@Arkandel said:
Speaking as a Storyteller, not as a player.
I always wanted PCs who are overwhelmed or afraid for their lives. IC speaking there are many brave people around, many stupid people around and many weird people around but few who actually let the plot get to them; who will take a long wide-eyed look at the insanity of a situation and allow it to make them go 'nope, nope, shit, I'm outta here' instead of ... well, instead of treating it like a TV show where it doesn't really matter what happens because everything will turn out okay in the end.
It's rare to see it as a Storyteller. I bring in NPCs the characters have every reason to fear but they don't show it. They'll give lip, stand defiant, try to negotiate... but they won't ever lose their composure, back down or be intimidated. Sometimes I'd like that as well, to see the hopelessness sink in. Everyone conquers their fears, it seems.
This reminds me of a Jedi character I played for one scene maybe? It was a Squib with an emphasis on healing/Consular, who was just being collected for becoming a padawan. The Squib are little rodent people, but I wasn't going for the cute-trope, but instead the little person in a large world trope.
Anyway, I digress.
In the scene, he came across Sith. SITH. Sith who were, unfortunately, posing cutting down innocent people in mid-air and riding them to the ground like a surfboard, mind you. It was a little...eh, but I got a lot of props for the way I roleplayed the character, because he was terrified.
Terrified as in crawling backwards on his hands to get away, scrambling to get away, and running up to that shut cage partition between businesses, grabbing it, and tugging at it hard while calling for help.