@Misadventure said in Searching for Star Wars RPI:
seems to be a repeating pattern across a few places. Staff keeping their predator friends protected and inflicting damage on players.
Yanno, I've always kind of done a sort of mental "head math" when it comes to how often games are plagued with the same inappropriate behaviors on staff, be it a power-clique, sexual harassment, or other unethical issues.
Take the number of truly active non-sexMu mushers. Ballpark? Let's say less than 100.
THEN consider how many of those are willing to take the time to be on staff (not just HEAD staff, but any form of staff)
THEN consider how many of those people are willing to take the time to create a new game, if even from a stolen/copy-pasted code base, build a wiki, write policies, figure out cute little staff naming conventions, etc. Then they actually commit to administrative/decision-making staff positions (i.e. not simply a scene-runner or creative resource, but admin-type "keep the lights running" staff who approve characters, bbposts, set policies, dispute the inevitable hesaid/shesaids).
THEN consider the truly low number of people who understand code well enough to create or modify a code base so that the game actually works (honestly I'd put this at less than 12 total and why these people don't charge money for it is beyond me).
One might say it's almost as if...the same repeat minor population of people are coding, staffing, and running games? That "Flublywub" at HorribleGameA shows up a year later as "Unicron" at HorribleGameB? It just seems highly logical to me to consider that the reason why these staff behaviors are so common is that the same refreshing pool of people actually take the time to set up free entertainment for people who dislike them, anyway?
Just a thought.