@Auspice I'm team Cersei. Well, team Lena.
Whats interesting about this thread, is that some of the same people who promote themselves as being sensitive to people's triggers regarding other players roleplaying disabilities are immediately assuming anti-disability bias on a request for "no more people apping in with the amputee flaw". I didn't see anyone ask if these two worldly approaches intersected, but then again if someone asked me if I was OOCly an amputee to justify RP or a staff decision regarding amputees, I'd tell them to mind their own business(if I felt like giving the polite version of telling them to pound sand).
ETA: (What I mean is, perhaps someone on staff is sensitive to this and it bothers them. In that case, who wins? Potentially triggered person who doesn't want amputation role played or player who wants to role play an amputee? Who has the right of way? Interesting rhetorical headspace, here.)
I think it was pretty straightforward. No one said that PCs couldn't end up amputees through role play, nor was it said that there was a bias against a particular disability. A trend was spotted regarding cgen of amputees, and staff/story direction didn't want to overload the story with too many characters with the same shtick.
There's an old writer's trick to use a different letter for each character name. GRRM didn't do this, but you may see a lot of stories where the first letter of a character's name isn't used twice. I think it's smart that this game isn't QUADRUPLING down on a sudden influx of apps involving amputees.
Then again, for all any of you know, these amputee characters may not be written by some player that's struggling with their amputation in RL and just wants to play a character they identify with. These characters could be played by straight-up German amputation/prosthetic porn fetishists.
So, I wouldn't use Gray Harbor Mush as ground zero for assuming some grand scale disability bias that will potentially turn into banning asians and gays. That's just...egregious.