@faraday I dig your positive chi approach.
Problem? Roll out the cupcakes, beer, karaoke, and fun. Everyone likes fun.
Don't move back. Move forward. Word.
@faraday I dig your positive chi approach.
Problem? Roll out the cupcakes, beer, karaoke, and fun. Everyone likes fun.
Don't move back. Move forward. Word.
@faraday said in Incentives for RP:
I must confess though that I've always found it weird that you need to incentivize RP at all. Like... RP is literally the point of the game. Why do I need a carrot on a stick to get people to tell stories, on a game that's about telling stories?
It's pretty baffling to me, honestly.
talking bird agrees
YES.
I'm with you here. If you're at the point where you have to try to incentivize people to be inclusive, there's kind of a bigger issue. This may be the wrong question/wrong approach to the issue/complaint.
Either way, the whole point of the hobby is to write and be creative. Most games barely use character sheets at all or the dice don't decide everything. MOST scenes don't involve dice at all. XP is fun and feels like progress is being made in a numbers way, but if it's all about the story and the writing, then XP matters not. The incentive is the creative headspace.
@Ganymede said in Incentives for RP:
I presume you mean voluntary positions of leadership
Oh. Absolutely.
Unless it's StalinMush(tm). Then, mandated leadership is encouraged and bannings for failure/cowardice (enforced by staff-appointed Commissar) will help keep the people strong.
I've often considered this.
What you want: Players to actually spread out role play
I think you're on to something, because I've often wondered if xp (I.e. The thing that puts one player higher than another in terms of ability/in game currency) is the right way to incentivize what you want, which is spreading out the role play. If you think about it from a certain perspective, this xp-for-HangingWithN00bs arrangement might spread out role play, but it may also be the very thing that results in Alpha roleplayers dominating the environment from the very people they're generating XP from.
One thing that I think is fair (though doesn't seem to work; I can only theorize why) is to incentivize the players who are welcoming and inclusive with leadership positions. The last thing you want is to hand a faction over to a player who only RPs with two of their friends and a close TS partner. No, you want people who are inclusive in those positions (faction heads, primogen, Lord or Lady, etc).
So it makes sense to me to say: "Hey, I know you want to be in charge ICly, but that comes at a price. You've got to show the game that you're gonna be welcoming and inclusive. The more you spread your RP around, the more you'll be incentivized with leadership. Then...you have to keep using that code that shows you're spreading your RP around to maintain it."
So, in the sense of "reward the behavior you want", this seems logical to me. You want to reward the spread of RP, and this option would reward inclusive RP with being at the forefront of the RP and further incentivize doing so.
@Auspice The whole community needs to get on the IASIP train. We'd be much more tightly knit and love each other more if we all believed in the plight of patriotic birdmen soldier pro wrestlers with drawn-on abs.
#birdsofwar #dontmesswiththeseeggsnow
@Auspice YAHAAAAAR MATEYS! HIJACK DEE THREAD!
ululation intensifies
@Auspice You'd love my boy Wonka. He's way ahead of you. Dude does a lot of Photoshop and print stuff. His protest stuff is rad.
@surreality That's amazing and I'm jealous. I have hookups in all the wrong industries.
Doctors? Lawyers? Dentists? People with luxury vacation connections? People who know Bruno Mars?
Not a god-damned one.
I need to get my family and friends together with their kids in the other room and explain to them that since they have let me down (in terms of medical, legal, ans swag benefits) that their kids will need to focus entirely on these careers.
Though if you need a VHS copy of B-horror movies like DEATH FACTORY (or the low budget horror industry itself), need a colonoscopy, Satanic Temple gear, want copy/fax/printers, low-cost physical therapy plan options, and apparently a fuckton of MAGA gear? I'm apparently your fixer. I got the hookups.
@Auspice NOBODY LOOK. NOBODY LOOK.
@Tinuviel That guy looks like a prosthetic. Like a blow up doll filled with the mind gem and sentient enough to make thoughts into mouth words.
@Aria @Tinuviel You know, all fears aside, if someone offered my SO and I whatever quadruple luxury venti frappucino suite package for free? I'd take it. Hands down.
Clearly I'm that guy that would take a free, all-expenses-paid luxury cruise and then get eaten (und diiigested) by fucked up sea tentacle monsters in the South China Sea.
Tagging @surreality because that's a Deep Rising reference. Joey for the win. #GirlFromIpanema
@egg Before I start, I think @faraday nailed it. Having said that...I will add my 2 cents.
I don't think there's a silver bullet answer to your questions, but here are a few reasons...
The OOC Factor: There are players who get itchy around players they can't validate. For good or bad reason, there are a number of players who, when confronted with a player and they don't know who they are Oocly, try to figure out who the person is. This could be because it was some guy with a Colin Farrell PB some 10 games ago pissed them off, or because they want to vet that the person isn't one of their stalkers. To put it shortly: For a number of reasons (good or bad, I will abstain), many players like to focus on players they know.
Part three on Thursday: I know a lot of players who RP these mega-long scenes. At one point when I mushed I was logging in for some 2 hours for maybe 6 total poses that accounted for 1/15th of a scene. A lot of players pair up or set time aside from some very specific RP with people that meet their #1(see above) comfort level.
Time, Effort, Focus: Again, I'll abstain from my own personal opinions, but a lot of these mushers aren't new to the hobby. Lots of old blood. Lots of old blood with old friends and private cliques who likely feel that risking 4 hours of gaming with an unknown entity could result in 4 hours of wasted time. I know a lot of players who don't usually engage in "random Senate" because they don't want to waste their time with a bad roleplayer (see next entry) or end up getting tagged as a target for some creeper (see #1).
Judgy: Take a look at the Hog Pit. People be judgy. People complaining about how people role play accents, making fun of people's descriptions, a bucket of Peeves makes for a bucket of tripwires that newer (note: there are far fewer youngblood mushes than there are oldguard) mushers will probably trip and never be informed ICly or Oocly that they've done a wrong. Not everyone is judgy, but some 10,000+ posts about peeves doesn't lie.
Having said that...
There are also a lot of good roleplayers out there who are inclusive. The key is to be friendly, collaborative, and be mindful of personal boundaries. Being a nice person and being approachable will never lead you astray. (Caveat: Don't take this advice if you're in the CIA and are infiltrating the cartel. For your health, be a bastard). There are games out there with many people that I would tag as being very friendly and interested in spreading the love, because I think they ultimately understand that with this hobby expansion needs to be a constant. If you're only RPing with the same 2 people for years, ideas get stale and rehashed. Fresh perspectives are important.
Really, what you're looking for is the right sandlot where nice kids are playing baseball and are always looking for more players. The Average Joe's gym. Not GloboGym.
So, with that imagery in mind there are a few players who have always been kind and fair to me, and most importantly I've always seen them kind and fair with others. If @faraday @Ganymede or @Pondscum recommend a place, then I'd go with their suggestion because I'm 99% sure that if you're generally a delight to be around wherever they suggest might be a good spot to try.
Oh, one more thing. Try to read logs and take interest in what other people are up to/into. A little bit of recon to choose an active faction with content you're excited to be a part of often warms groups to the new kid.
Me, while playing 7 Days to Die while approaching what seems to be a military bunker: I should probably be careful. This place probably has a minefield.
0.2 seconds later...: Boom.
@AeriaNyx I heard that every other word used on this show is c*cksucker.
They weren't lying. lol.
...with GoT done and a short wait until the Deadwood movie, I'm actually watching Deadwood for the first time starting now.
On Ssn1Ep1 right now on my TV. I don't normally go for westerns, but I like it. McShane and Olyphant are wonderful in this so far. McShane is actually so good in this it's mesmerizing.
@Auspice I have been ga ga for James McAvoy since he played Leto Atreides. I'm super happy with anything he's in.
Plus,. LMM is Lee Scorsby and I am 100% down with this.
The man is goddamn talented. He was ridiculous in Split.
Yeah, McAvoy is in my small list of male actor mancrushes that I'll watch anything they're in. (McAvoy, Timothy Olyphant, Joel Kinnaman, Ethan Hawke). Solid group of actors, there...which is a perfect segue into....
With what @Cupcake said I've thought of a caveat. I know I said I'm thoroughly against recycling, but I suppose that I meant that I'm against recycling explored characters.
If I had a fucking dime for every time I joined a mush, TT, or OTT and only got to play a character once before the game wiped, I'd be Richard Branson.
I don't see nothin wrong (with a lil' bump an griiind) with recycling a character you put hard work into only to play it for one or two sessions. Then again, I don't see that rightly as recycling, but more so as actually getting to play that character.