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    Best posts made by HelloRaptor

    • RE: Topics and the Groups they can belong to

      @Arkandel said:

      • Why wouldn't you count spaces?

      No idea, but when you click on the word count at the bottom of Microsoft Word it pops up a box with other stats, including 'Characters (no spaces)' and 'Characters (with spaces)', so I figured it was a thing to somebody, somewhere.

      posted in Suggestions & Questions
      HelloRaptor
      HelloRaptor
    • RE: Geist Reconstruction

      @Olsson said:

      @Derp

      It was a plot consisting of 11 scenes involving 13 seperate PC and ended with Patrick making a deal with them after a series of assaults against important officers within the Free Company, and killing the Leaders second-in-command, which forced them to abbandon all activity in North America.

      I mean I am European so my scenes aren't in the ideal time for americans, but that's bigger than most plots and I guess I'd count it as attention.

      Anyway, I am derailing at this point I guess.

      Nah, it's important to get shit like that out there. People often assume that their personal experience is indicative of the larger state of things, and it's often not the case.

      posted in Mildly Constructive
      HelloRaptor
      HelloRaptor
    • RE: RL peeves! >< @$!#

      Calling back to my last peeve, if this can even be termed a peeve: I also want to stab the people who say they'd support a government ban on the flag being used or sold, even by private entities. Just fucking kill yourselves, please. Goddamnit.

      posted in Tastes Less Game'y
      HelloRaptor
      HelloRaptor
    • RE: Muxify (MU code editor)

      I like the 'Explode' button. It makes me hesitate for the tiniest moment every time I'm just about to click, like I'm about to release some kind of doomsday curse on the world.

      Now I just need to convince some poor fool to let me tinker with their MU* again.

      posted in MU Code
      HelloRaptor
      HelloRaptor
    • RE: Rewards in WoD

      I'm starting to feel the same borderline revulsion I do whenever somebody starts babbling on about E6.

      posted in Mildly Constructive
      HelloRaptor
      HelloRaptor
    • RE: RL peeves! >< @$!#

      @Shebakoby said:

      @Rook said:

      @Shebakoby Only on income EARNED in the US. I know because I filed US taxes at $0 for 6 years when living in Canada.

      oh yeah, that's right, because Canada and US have a tax treaty. You still have to file the damn returns though, which are a pain in the butt. IMO way worse than Canadian Income tax forms.

      If you're not in a weirdly complicated tax situation, the number of ways to do basic taxes these days, especially if your income is basically $0, is high. I use TurboTax and do the taxes for 3 to 5 people, and have for like 8 years now with no problems. Unless you're itemizing a ton of shit or have a lot of extra stuff to account for, it's pretty much a breeze.

      posted in Tastes Less Game'y
      HelloRaptor
      HelloRaptor
    • RE: Shadow War - WoD Mage-Only

      @Coin said:

      @HelloRaptor said:

      We need a better acronym for Onyx Path so it doesn't read like Original Post(er). >_>

      OPP. Onyx Path Publishing.

      There's no room for relationship there's just room to hit it?

      posted in Adver-tis-ments
      HelloRaptor
      HelloRaptor
    • RE: Rewards in WoD

      @Olsson
      No. It ranks up there with the two dozen other ideas that a handful of forum posters jump on like hipsters on artisanal kale where they enthusiastically masturbate one another over what an awesome idea it is until it finally sinks in that the pool of people interested in playing that shit is essentially the people posting, plus or minus two people.

      Other examples include:

      • Games set anywhere further back than the middle ages (see: ancient Egypt, Babylon, Rome, etc).
      • Games set during any kind of mass social upheavel where it would take a strong focus (slavery, suffrage, etc)
      • Any example of "I'd like to run XYZ but using Fate instead of XYZ.", because fuck off.
      • Promethean <insert absolutely anything here>.
      • Games set anywhere that isn't predominantly US or Eurocentric. (You could maybe get away with Russia, as long as you accept that it'll be the more European sort regardless of whether you're setting it in the west or not, and that absolutely everything will be filtered through youtube videos of Russians engaging in completely insane shit all the time, sprinkled with a lot of 'In Soviet Russia...' stereotypes.)

      There's more, but if you've been around a while you've probably seen them crop up. It's nice to have dreams, I guess, but the reality is that none of this shit is going to actually draw enough people to be even remotely self-sufficient or worth the time and effort it'd take to put it together.

      posted in Mildly Constructive
      HelloRaptor
      HelloRaptor
    • RE: RL peeves! >< @$!#

      @ThatOneDude said:

      Is the symbol thing a joke? Cause you know that version is the buddist one right?

      It's Jainist, not Buddhist. Different branch of the same tree, though.

      And it wasn't really a joke, no. There has been internet outrage over swastika appearing on pretty much anything, sometimes because it's an easy symbol to rage against, sometimes because OMG TRIGGERS, and those expressing such outrage rarely seem aware that what they're getting angry at is pretty much the polar opposite of anything to do with the Nazis.

      posted in Tastes Less Game'y
      HelloRaptor
      HelloRaptor
    • RE: Eldritch - A World of Darkness MUX

      Everything else is secondary. What 2.0 does more is a better job of providing ways in which the minor templates can participate (such as by making them more competent) in major template stories.

      But a mortal is still going to, by and large, generate far less work for staff than a Proximus or Wolfblooded or Ghoul or whatever, who in turn will tend to generate far less work for staff than a Mage, or Werewolf, or Vampire.

      posted in Adver-tis-ments
      HelloRaptor
      HelloRaptor
    • RE: Rewards in WoD

      @Coin

      As a staffer, I don't necessarily look for "shooting yourself in the foot". But I do look for, for example, Attribute+Skill combinations that seem hinky and that, when I look at the person's sheet, are the two stats they have at 5, whereas more logical/easily explained combinations would net them a significantly smaller benefit.

      This might be more palatable to folks if white wolf/onyx path didn't so frequently abandon anything resembling logic when it came to coming up with many of the dice pools they do.

      posted in Mildly Constructive
      HelloRaptor
      HelloRaptor
    • RE: RL Anger

      @Luna said:

      And it largely depends on where the CEOs money comes from. A pay cut for the McDonalds CEO for example won't help a single fry cook. Those are not his employees. It's a lot more nuanced than most people want it to be.

      That too.

      posted in Tastes Less Game'y
      HelloRaptor
      HelloRaptor
    • RE: Eldritch - A World of Darkness MUX

      @Thenomain said:

      @HelloRaptor doesn't want a scrawny billygoat like @Coin. His brother is much bigger and tastier.

      I'm biding my time for @Eerie, grill's already fired up.

      posted in Adver-tis-ments
      HelloRaptor
      HelloRaptor
    • RE: Rewards in WoD

      @Misadventure said:

      PCs are always special, I thought?

      Like most rules of thumb, that doesn't need to get applied completely without any sense of restraint. As I said:

      I wouldn't flat out say no, mind, but I'd probably ask that they change some shit up rather than just duplicating an IC Legacy (especially one they had no real insight into IC) word for word because they OOCly saw something they liked.

      posted in Mildly Constructive
      HelloRaptor
      HelloRaptor
    • RE: RL Anger

      @Glitch
      Ooookay? I didn't suggest any correlation between CEO pay and company performance, only that the influence that CEO has on company performance is significantly greater than that of any single worker or group of workers of the size discussed in most layoff situations, primarily because the scope of action and influence had by either is on a completely different scale. That's not really the same thing at all.

      posted in Tastes Less Game'y
      HelloRaptor
      HelloRaptor
    • RE: Kushiel's Debut

      @Sunny

      up there on a level with @EmmahSue in terms of ethics and brains and stuff.

      She's a monster, don't let her fool you! 😞

      posted in Adver-tis-ments
      HelloRaptor
      HelloRaptor
    • RE: Rewards in WoD

      @Derp
      Does it actually explicitly call out being able to exactly copy another Legacy, one you can't get inducted into, as a thing? Or are you just extrapolating from the rules on creating your own Legacy technically allowing you to?

      I acknowledged that the latter was true, but I don't recall seeing the former. It's been a long time since I looked at it. And like I said, I wouldn't say no to getting something very much like it, but I'd feel a direct copy on an OOC level would just be a type of cheese I'd find unpalatable.

      I do get where you're coming from, though. I feel much the same way about people coming up with 'secret' spells that they then want to pitch fits about other people 'coming up with' via creative thaumaturgy. I can see not wanting them to be able to buy a rote you came up with if they don't have the means of making that rote themselves, but spellcasting is basically just clever ideas, and you don't have a patent on clever ideas.

      posted in Mildly Constructive
      HelloRaptor
      HelloRaptor
    • RE: The Black Watchmen

      @Insomnia

      But still because it should not be said often enough: Don't pay $40 for an early access game on Steam. In fact, don't buy games early access on Steam Especial Steam Greenlight, unless you don't like money.

      So much this. While there are occasional exceptions (sometimes Early Access games go on ridiculous sale, so yeah I'll pay $10 for a game I'll probably like instead of $40+ when it comes out), the rest is you basically paying to beta test games that may never see the light of day.

      I admit that part of my distaste for this is not actually the beta test part. I've participated in beta testing programs for scores of games. Sometimes as part of a pre-order, so I suppose I also paid for it, but I also understood what beta test meant, something that soooo many people who buy in to Early Access games do not. They think they paid their money already so they should be getting a fully playable game experience, and get very upset when they don't, or when features change out from under them thus disrupting their gameplay. You know, like has happened in every beta ever. Even worse for games in alpha. >_<

      posted in Tastes Less Game'y
      HelloRaptor
      HelloRaptor
    • RE: Masquerade (oWoD)--yes, we are still open

      @Fortune

      Don't know about botches specifically, but the dice code has not been touched much, so I think botches are still done the old way.

      Easy enough to test. Roll like 10 dice at difficulty 10, see if any rolls that include 10s but also have more 1s than 10s, list as a botch. If 1 1 1 2 2 2 3 3 3 10 is a botch, the game is doing it wrong. >_<

      posted in Adver-tis-ments
      HelloRaptor
      HelloRaptor
    • RE: Rewards in WoD

      @Tempest

      For how often mage players bring up "disbelief", it never seemed to be much of a thing in actual play

      That has more to do with the nature of a MU* setting than anything else. The majority of PCs tend to be supernaturals or folks who won't provoke Disbelief to begin with, so the people you're interacting with in day to day roleplay aren't a problem. The NPCs around you should be, but the majority of folks who acknowledge that are by definition not doing things to provoke disbelief, so you're not going to notice them. A mage who can pump all his stats to 8 but isn't walking around like that all the time is, by definition, not bothered by disbelief.

      It's the handful of assholes who do it and pretend like nobody would ever notice you've got Dex 10, Str 10 who make it seem like the rest of us are just ignoring it. The worstmy own mage did was Stamina 8, and even that was only occasionally.

      Managing disbelief for mages is a lot like managing the masquerade for vampires: If you're being careful, it's probably not going to come up unless a Storyteller decides to make a point of it. Disbelief is just kind of more nebulous in that the line of where it'll be provoked isn't always agreed upon, and the natural inclination of people to err on the side of being dicks doesn't help.

      and people love to brag about "omg I can do XYZ without causing disbelief", in a fashion that seems to imply they know they're being asshats and effectively breaking the system.

      I'm not sure what you mean here. If somebody's saying they can walk around with Str 10 without causing Disbelief then yeah, they're being an asshat and effectively breaking the system. If they're talking about Legacy attainments, then it's effectively breaking the system in a way the system intends it to be broken.

      Here's to hoping the new book makes them less ridiculous and gives some actual downsides to being a mage.

      I dunno, nVampire didn't make sunlight any more of an actual downside to being a vampire in practical terms. When all your scenes take place at night and everybody handwaves how much shit is absolutely not open or active at 4 in the morning you might as well be daywalking.

      There's not really a way to make them 'less ridiculous' in a way that's meaningful to anybody who already doesn't like Mage. There's a lot of tweaks to the basic system, though. Fast casting is supposedly much more difficult (default of everything is ritual cast and you need extra effort or power to drop shit on the fly) but the things people whined about the most were generally not the on-the-fly shit to begin with, so while that will count as a pretty substantial downgrade in power to people who actually play Mage, it's probably meaningless to people who just complain about it.

      What game is this that allowed custom legacies? The Reach? I don't understand how a multi-sphere game can allow custom shit in one splat, and not others. Another mark against the asinine idea that is "sphere staff", imo.

      TR allowed custom Legacies, yeah, but you're absolutely right about the first part. It should have been allowed across all spheres. I don't see it as having much to do with sphere staff, though, especially given the amount of rotation that took place in most spheres on TR.

      posted in Mildly Constructive
      HelloRaptor
      HelloRaptor
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