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    2. Jennkryst
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    • Following 8
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    • Posts 1196
    • Best 390
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    Best posts made by Jennkryst

    • RE: TS - Danger zone

      Posting about Bees and Sneks and like... Pentex-levels of WrongFun and Mummies and SUBMISSION TO THE HIVE and uWu romancu before the thread gets locked!

      @SinCerely said in TS - Danger zone:

      Everyone else: STILL TAKING RESUMES.

      Sample: The dwarf before you should not be naked, nor should her pubic hair be that color. But she is. And it is.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: What Types of Games Would People Like To See?

      I had a stupid idea, and have put exactly 0.0136 thoughts into it. But.

      BUT.

      Pokémon BattleTech.

      Are they Pokémon mechs? Is it Battlemechs vs giant Pokémon, Pacific Rim Style (but... you know. With proper physics)? Is it something else? I've put no effort tin beyond the initial premise.

      posted in Game Development
      Jennkryst
      Jennkryst
    • RE: Idling all day on MU*s

      I have no issue with idling. My issue is the existence of the OOC room as a hangout. Channels exist, talk there!

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: San Francisco: Paris of the West

      @darc said in San Francisco: Paris of the West:

      @jennkryst Mummy is possible at a later date with enough interest and an enthusiastic staff.

      Bloop

      ETA: SUPER enthusiastic (see... all the 1e threads where I Kermit-flail to try to get Mumny happening)

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: FFG L5R

      @greenflashlight said in FFG L5R:

      @ominous said in FFG L5R:

      @greenflashlight

      Yeah, but just because anyone can enter a talking scene scene, doesn't mean they should actually talk. If you have an audience with the Emerald Champion, you want the good with words guy to go be good with words.

      The impression I got is, it was the kind of game where your ability to roleplay the intricacies of the setting supersede your character's stats. Unless this hypothetical L&L5R game makes it a rule that you have to roll dice to be polite and personable, I don't see a way around that.

      Upvoted for brilliant plan, always roll every social scene ever. I am not joking. If you want to @emit as being super social skilled etiquette-follower... roll those dice and prove it.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Miami, Blood in the Water

      From the ground up... to add Mummy?

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: Alternative Lords & Ladies Settings

      @pyrephox said in Alternative Lords & Ladies Settings:

      SOCIAL ROLLS

      Let's GOOOOOOO!

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: NOLA: The Game That Care Forgot

      Luckily, I only participate in consensual assholery.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: FFG L5R

      All our XP calculations are wrong, we overlooked step 13. We're doomed. Doomed!

      doomed

      Emerald Empire has the Imperial Families, their schools, and then some monk orders. So that's probably a must for the game, on top of the core.

      Courts of Stone is less REQUIRED, but it gives a bunch of ideas for Winter Court (not just for socialites - we got archery tournaments, we got hunting trips, we got snowman building contests, we got romance, we got espionage, and we got rules for that one Crane Shinobi school. Yes, that one. Ninja-Crane!)

      Courts of Stone also has rules for Bonds, which are... um. Complicated, at a glance. They are your ally-type rules, but they work with both PCs and NPCs. It is tricksy because this costs XP? A social web on your +sheet or in +notes or something would be great... like Intimacies in Exalted. Some way to track ways to leverage characters?

      FLGS did not have the Lion/War book, but I'm sure there are similar rules for Bushi for their Mass-Combat stuffs.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • Feet Voting

      When an administrator of a MUSH comes on here and says 'please page me on-game with your complaints, and we can work something out', the consensus is overwhelmingly 'Work it out here, in the open where we can all see it'.

      When someone is banned from a game over complaints of staff action, we do not condone that sort of fuckery here. In fact, it is generally condemned.

      We provide logs when able, to shed light and provide transparency on what happened, so that people can judge whether they believe something is justified, or whether they think it is bullshit.

      In light of events that all fly in the face of the spirit of the Soapbox, I'm out for the foreseeable future, unless this somehow gets me banned. I tried to take care to avoid the specifically off-limit things, but who can say for sure?

      Ping me on Discord if you get something Mummy up and running, that'd be sweet.

      Until next time.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: I need a god damn Expanse MU.

      Space.

      Trucking.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
    • RE: Dune

      @reimesu The whole soundtrack is just chef kiss in a way I personally do not expect from Zimmer... that one motif is just brought up for great wake up alarm potential. About as strong a WAKE UP energy as the Lion King intro.

      ... though not without critique, which I should throw into the movie thread, I guess.

      posted in Readers
      Jennkryst
      Jennkryst
    • RE: How to Change MUing

      @Rook said in How to Change MUing:

      WoD, as an example, does not seem to lend itself to this, in fact it does the exact opposite: segregate races and characters apart in order to keep thematic secrets.

      The issue with WoD is not that it does not lend itself to narrowing of roleplay. It is the age-old issue of 'game designed for one ST put into many hands'.

      With a single ST, they can look at players and say 'this is how X works, this is how Y works, but never Z'. On a multi-sphere MU, this is possible, but everyone has to be on the same page. THE PROBLEM, then, occurs when staff just wants every game to be their own sandbox, while also working in tandem. Which is to say, they are lazy and don't want to write up any more than the bare-minimum for getting the game up and running.

      From what I've glanced over with Changeling 2e, it has solved a small part of this problem. Rather than have all the courts of 1e re-written, they just give rules for how to make your own courts. So you can custom tailor the social structure of your own game, instead of having ALL THESE BOOKS that may or may not contradict each other (not as badly as oWoD, mind you, but still contradicting).

      The fix to this is to just... literally write your own theme for how the various groups and sub-groups work together. GIVE THEM A REASON TO WORK TOGETHER. Give them history of cooperation, have specific threats that only one group can handle... You know. Active ST stuff.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: [L5R] Giri - Now Hiring

      @alzie Silly suggestion: fast forward to an alt history where the heresy worked, and everything is hunky-dory...

      ... UNTIL THE FIRE [ring clan] ATTACKS.

      posted in Adver-tis-ments
      Jennkryst
      Jennkryst
    • RE: General Video Game Thread

      I think I had more hours playing Blitzball than I did playing the rest of the game.

      posted in Other Games
      Jennkryst
      Jennkryst
    • RE: Which canon property/setting would be good for a MU* ?

      I also cannot express how much I like Eclipse Phase for their weapon system. They don't make specific gun with specific rules. they say 'This is a shotgun, which deals X. If you add Y mod, it modifies the damage thusly; or you could BUY a shotgun with Y mod already installed. End result is the exact same thing. Also, you can add Y mod to this pistol over here, or that SMG over there, and it does the same damn thing.'

      No 'one gun to rule them all' sort of bullshit you get from Shadowrun, World of Darkness, or any other game that wants to 'accurately mimick the differences between different real world gun models' like that sort of shit matters.

      Edit for more gun modz.

      posted in Mildly Constructive
      Jennkryst
      Jennkryst
    • RE: Arkandel's Playlist

      Volume of Rules is sometimes okay. Level-based never is.

      DOOOOOOOOOOOOOOM.

      posted in A Shout in the Dark
      Jennkryst
      Jennkryst
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