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    2. Kestrel
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    Posts made by Kestrel

    • RE: Gap between RP fantasy and RP reality

      @mietze

      Eh.

      Here's the thing though: I don't have to RP. Between the many books and TV shows everyone keeps telling me I need to read/watch, a flexible work schedule and a semi-active social life, RP for me isn't a necessity, but an option. I am an introvert, and I enjoy my own company. I like writing, and view RP as a creative outlet for that hobby, but if it's not satisfying the itch I most want to scratch I can just write on my own and I'm happy with that, or I can stick to a small, select handful of RPers whom I know are always guaranteed to be a good time.

      I don't see why I should adjust my expectations or lower my standards, ever or at all. My standards are high because I value my time and patience. If I'm not getting back the same level of what I feel like I'm extending myself to give, I don't feel the need to consider that the problem is with me, because I can just go and get it elsewhere. Or do something else.

      Cries of "elitist" have always annoyed me far more than the recipients of that label. And you know what? Sometimes I've been on the other end of things. Sometimes people have looked at my stories and characters and RP and been like, 'not for me, thanks'. To which I shrug and say, OK, bye, because again — my ability to have a good time does not depend on one person's interest and approval.

      If they're loudly complaining about the perceived inferiority of everyone around them? Sure, they're an arsehole; they're sucking the energy out of everyone else who's here having a good time and they should just go, live their best life with people who apparently meet their expectations.

      It's perhaps the negative, whiny, soul-sucking narcissists you meant to target with your posts, but I don't agree with the conclusion that people just need to be more accepting to be happy. I'm never happy when I lower my expectations to just extend myself to anyone and everyone who wants a piece of me — nothing makes me burn out and hate myself faster.

      You don't have to announce your preferences and use those to shit on people. It's a similar precedent to the one espoused on that dating thread a while back. It's the equivalent of having something ultra-gross like "no fatties" on your profile. But having those preferences? It's fine. I think shaming people for that is just as bad as shaming people for just about anything else.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Well, this sums up why I RP

      @Rinel said in Well, this sums up why I RP:

      The only "cancelling" I can think of recently is people being pissed off at Rowling, and that's not because of anything in her novels. It's because she's a shitty fucking TERF.

      Sometimes cancelling isn't even about trying to virtue signal or whatever hip young lingo the edgy kids are throwing around these days.

      I personally can't enjoy Harry Potter references or Quentin Tarantino movies anymore the way I used to since learning certain things about the creators. It just makes me sad. It fills me with a sense of disappointment. Like how am I going to look at Uma Thurman being a badass on screen knowing that behind it she was having a completely godawful time doing this?

      I don't think anyone's a bad person if they don't "cancel" things made by creators they disagree with; everyone's entitled to their own coping mechanism and I know plenty of people say they still enjoy Lovecraft's books or whatever even though they know he was an abominable racist and are able to separate a work from its creator and take ownership of it for their own interpretation. Personally I can't. For me there's a similar emotional kickback to having to think about an ex — it just makes me nauseous.

      Tangent and not targeting this post to shit on anyone who's made any kind of point on this thread about anything; I think "cancel culture" is a complex and emotive topic with valid nuanced positions on more than one side of the debate. I'd shudder to boil down and simplify this to any kind of good and bad dichotomy, in either direction.

      I also think the point @Pandora made about the way people receive and perceive antagonistic roleplay, using the "cancellation" of authors as a comparison, shouldn't be missed in furore over the latter very heated topic.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Gap between RP fantasy and RP reality

      @Arkandel said in Gap between RP fantasy and RP reality:

      @Staricide said in Gap between RP fantasy and RP reality:

      What areas do you find there's the biggest difference between what you imagine doing with your character before you start playing them and how things always seem to go once you're actually playing them?

      I think in general terms it's got less to do with the characters than the players and the environment since that's what your roleplay hinges on.

      For example you can make your battle-hardened, wizened veteran with PTSD who you want to try and stay out of conflict until he gets pulled right back into it by the circumstances... and yet all you find is birthday parties RP, or maybe there aren't enough STs to run said conflict so although everyone talks about war there isn't really any action, and so on.

      That's why it pays off so much to create open-ended characters. Have their initial personality, their back story, their views and dreams (or nightmares) on the back burner then... use what you get on the game.

      I was expecting the conclusion of this post to be 'find another game', because that's what I thought the first two paragraphs were building up to. And that's what I would do if I really wanted to play a scarred up war vet who kept getting dragged into birthday party RP! Sounds to me like a clash between player interests vs. existing game culture & setting.

      Why mangle your desired character concept to suit a game that can't provide what you really want?

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Trivia for Health

      @TNP said in Trivia for Health:

      Plants and herbs can have medicinal effects but keep in mind they're also medicine. Many/most medicines came from plants in the first place such as foxglove (digitalis) and willow bark (aspirin).

      Oh for sure.

      But medicine is something we take when we need it. Food is something we use to build and fuel healthy bodies on a daily basis and thus, hopefully, avoid needing medicine in the first place. Preventative care isn't as profitable for industry giants (at present), but it has far better outcomes for human health.

      EDIT: I will focus on the example of lignan, as it's important to me. The maternal line in my family has a medical history of Alzheimer's. There is no cure for Alzheimer's, once diagnosed; it is a death sentence, and the question becomes not if, but when. Even carefully managed, just living with the disease is a horrible thing for anyone or their relatives to have to go through. But it can be prevented, like many chronic diseases, through diet and exercise; the early warning signs of Alzheimer's can be found in the brains of those suffering decades before they first show symptoms and is tied among other things to cardiovascular health.

      So eat your fruits and veggies. You'll be grateful when years later you don't have to rely on a costly drug dependency to manage symptoms you would need a time machine to truly cure.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Gap between RP fantasy and RP reality

      @Pyrephox said in Gap between RP fantasy and RP reality:

      What I always want for my characters is interesting action and conflict, and these tend to be the things that are most difficult to get. Unfortunately, I'm prone to tell myself elaborate stories of, "How cool would it be IF..." and think of awesome things the character might be able to do. But none of them ever happen, and that's usually where I start to slide into burnout.

      It's not 'be the hero' all the time, either (although it's definitely be the hero SOMETIMES - right now I have a character who is honestly more of the universe's butt monkey than I'm really all that happy with, but it is what it is), but it's more like - I want my character to have to make difficult choices which have meaningful effects on their life and SOME part of the game setting. It doesn't have to change the world, or even the city - but I like to see repercussions from what I do, I like to be able to have a character push the world, see it change, and have it push back.

      And things have a tendency to just fade away in MU*s, with player/staff turnover, and so forth.

      When this happens I usually try to kill off my character. I'd always rather go out with a bang and have a story properly end than fizzle out with no closure.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Gap between RP fantasy and RP reality

      @L-B-Heuschkel said in Gap between RP fantasy and RP reality:

      The character I primarily play at this time brokers information; he'll listen to you whether he personally finds you interesting or not because there is no way to tell whether you'll suddenly mention something that he does want to know about, or say something that may prove useful a month from now. This gives me an excuse to go anywhere and insert myself into any constellation of social class, occupation, and species -- just curious, happened to walk past, paying close attention while pretending to be just the next guy at the bar counter.

      I don't think we play on the same games, but I would 100% want to meet this character. And then find some way to blackmail him for all the information he's gathered, because this seems like the perfect character to have some kind of mindfuckery with.

      I eventually got tired of my private investigator, but he had a fascinating relationship with a sociopathic psychologist who ICly used her job as a way to get under people's skin and psychologically torture them, but OOCly it was a really engaging and fun way to encourage other characters to reveal themselves. She had this to say about how our dynamic started out:

      I wanted that scene, just, 'She walked into my office on a rainy Tuesday and I knew she was trouble.' I figured any dude who makes a detective office does so waiting for that to happen.

      Tying into that other thread, people who are here for the story are out there, you just need to find them.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Well, this sums up why I RP

      @L-B-Heuschkel

      Shameful OCD confession. Note: I've gotten a lot better and don't do this any more, but OK, I used to be this kind of crazy.

      So I used to log every scene I was in, not to share, but in order to monitor my writing skill over time.

      I wouldn't just clean these logs up to make them pretty. I would go pose by pose and check what about my writing (and other people's) in this scene I liked, what I didn't, and why. I actually did learn a lot of very useful things doing this: I noticed that I had a bad habit of using underconfident language, especially in the form of adverbs; that I could never simply commit to my character smiling, it was always a slight or subtle smile. I overused words and phrases like "really", "practically", "seems" and "as if". This really hit home after reading the Bone Clocks, in which one of the characters, delivering a writing seminar in a very fourth-wall-breaking scene, gives some of the best and most useful writing advice that has stuck with me to this day, including ripping to shreds the overuse of the word "seems".

      So then I would edit my logs, not just to tidy up typos or code spam etc., but also to improve my original poses until I was satisfied this was "good writing". Better flow, better sentence structure, kill all those double verbs. I am less comfortable admitting that I also did this to other people's poses, though I never actually showed them this; I just did it as an exercise in editing to teach myself how to perfect my own writing.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Well, this sums up why I RP

      @L-B-Heuschkel said in Well, this sums up why I RP:

      We roleplay for the entertainz, after all -- not to meet critical acclaim. [...] Mush poses don't have the structural support to survive a meeting with a literary editor. [...] The only kind of judgement that's really fair to pass on mush prose is whether it was entertaining to write and to read, which is a very personal thing. I monitor some characters' scenes like a hawk because they do really interesting stuff; their prose may not pass the Hemingway test but hot damn, they can tell a story.

      I mean.

      Do you not ever have writing crushes on MU*? Golly, I do.

      I'll be in a scene and suddenly some rando will drop this three paragraph beauty that isn't just engaging and enjoyable to read but pretty. The flow! The verbage! They used one of my favourite words: quagmire! Egads, I'm in love.

      I 100% will fall for players who know how to prose. And I 100% do try to live up to my own standards, even if I know I can't be perfect.

      I am always trying to show off and flex.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Gap between RP fantasy and RP reality

      @Staricide said in Gap between RP fantasy and RP reality:

      For me, I think it's usually the conversations I'll have. I always imagine having deep and meaningful conversations where I explore my character's philosophies and morality and personality in relation to other characters, or just ones that are witty and fun.

      In reality, it seems like most people are afraid to have any kind of conversation that might make their character look foolish/bad and so you end up with a lot of just, state things that have happened, talk about stuff they know, brag about things they did/have, or complain about other characters. Which are all things I find it so hard to get interested in.

      I mean, this is a big one. But it's an issue I also have with conversations IRL. The second someone mentions the weather I tend to just switch off. Most people IRL don't want to talk about religion or politics, and most people IG don't want to talk about anything too deep that involves having their character pick an actual side, have an actual stance or opinion, especially if that could risk alienating their character from others who choose differently. It's a shame but I don't know if this is symptomatic of roleplaying so much as just normal socialisation.

      I think one of the ways to solve this on games is to make peace with the idea that people need to have different opinions. It's actually perfectly possible to have an interesting discussion involving tactics and strategy on a hot-button issue where both characters agree; on the Savage Skies for instance everyone's on the side opposing fascism, but I'd love to get into more IC discussions on why exactly we oppose fascism and how we're going to tackle it. Since everyone's on the same side, there's very low risk of fallout. (Note: not a criticism of Savage Skies, I've only just started playing and been in two scenes so far; I'm sure more will occur!)

      The other thing I fantasise about doing/having on MU* where reality tends to disappoint is character development.

      I always try to create characters who have some kind of obstacle they need to overcome from the outset, and I envision multiple paths they could eventually head down once they do. For example let's say I have a magically potent character who can't control her powers; will she be encouraged to give into her ability for violence? Will she find a way to give up those powers entirely? Will she actually learn to control and manage them responsibly? So many options. But I end up having to do the hard work myself because it's rare that any other player is going to care enough to engage with this character, find out what makes them tick and how to unravel or push that forward. I'm always incredibly grateful when I meet a player who does genuinely seem to take an interest and want to be that foil for me.

      Another thing is exposing background secrets. I like building puzzles for others to solve. For about a year, though on-and-off, I played a private investigator who had the reputation of having murdered his own wife, who didn't have a clear memory of what had happened and was obsessed with the one case he couldn't solve: potentially his own crime. A few people came close but no one ever did actually figure out the whole truth and I tend to be a bit sad when I set up all these layers of exposition that never come to light.

      Maybe this all sounds pretty selfish that I'm just fixated on ways for people to help or take an interest in my character, but I think I'm pretty good at engaging and rewarding other people for the effort they've gone through to design and layer their own characters. I like puzzles: both setting them up and solving other people's. On MUSH I often resign to putting the entire backstory out there for anyone to read if they want to, and leave just a smidge of motive to show don't tell. On other text-based RPGs I prefer and appreciate very noir-style spy-fi games that have lots of tools for espionage, investigation, digging up and exposing other people's secrets. Which is probably why I tend to play spies, assassins, hackers and rogues.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Well, this sums up why I RP

      @Auspice

      EDIT: I forgot what I was actually going to say here, lol.

      I grew up on Terry Pratchett novels, so his death actually hit me in the feels. I told someone at the time and they were like, 'what, because a celebrity died?' I wanted to smack them.

      Gaiman's written a lot about his friend Pratchett and it's always a good read. While I know little about their collaborative process, I think their friendship is a cute story in and of itself, complete with compelling, relatable, flawed and wonderful characters.

      @Auspice said in Well, this sums up why I RP:

      I hate how, pre-PBs, some people were so obsessed with being the PRETTIEST that their descs became purple prose filled blocks of text that you could barely navigate and often described some horrendous inhuman thing because they lost the plot midway through but could only continue forward with their thesaurus-abusing narrative.

      Contrast: I loved reading bad descriptions. And while I'm glad roster characters are helping more people dive into new games they may be unsure they're willing to commit to yet, I sometimes hate not being able to know if I'm RPing with a roster character or something this person made, because if I don't know they made their own character then it's harder for me to make a quick, snap decision on whether this person is worth my time.

      Hate me, judge me, call me an elitist. The fewer barriers there are for players to quickly trip up and wave those red flags nice and clear for me to see, the better I can manage my time.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Well, this sums up why I RP

      I'm genuinely not a pandering person, but I kind of want to upvote literally everyone on this thread because I genuinely do agree with everyone's perspective here, including the people who disagree with each other. And that's pretty rare.

      I think MU* are what you make of it. (Sparkling cliche, I know.) I think it's an incorrect blanket statement to say RP isn't writing but certainly, depending on how you do it, it can be very poor writing, and I'm not just talking in terms of technical writing capability. If you're using a MUSH for wish-fulfilment to just make a sexy blank-slate extension of yourself, sure. There's not a lot happening there that the average reader would care to connect with (but I mean, it worked for Twilight, YMMV).

      You absolutely can, however, find the right people with similar intentions to write meaty, consequential scenes with a full cast of colourful, three-dimensional, flawed and interesting characters with diverse relationship dynamics. You absolutely can have two characters hate each other's guts without players behind the scenes having their feelings hurt and not having a good time. One of my favourite people to RP with in this hobby — @dev — is someone I almost always make IC frenemies/rivalries with because we just enjoy having that kind of dynamic and without knowing we get on like a house on fire OOC, you'd be very easily forgiven for thinking some problematic shenanigans were going on and that you need to get involved to stop some villain from raining on the other's parade or whatever.

      Good Omens was written by two very talented authors and is largely from the perspective of two very enjoyable characters. I don't know how exactly they sat down and wrote it together, if they took turns giving each character a voice or what, but the finished project, which was collaborative, is spectacular and fun, and definitely feels like it contains elements of each author's usual flair and style.

      I do yearn for something @Pandora touched on; less "fluff" oriented dynamics and storylines where it's OK for characters to have tension without anyone getting upset OOCly. Sometimes I do wish that players wouldn't make it so easy for characters I've intentionally written with flaws to get a free ride to be themselves unchallenged. Sometimes I do wish someone would call them out and take me on an exciting, wonderful journey of character development, instead of just clinking glasses over how great we both are.

      But you know what? Every now and then, someone bites. And that makes it all worth it, in the end. It is perfectly possible, if not easy, to find other writers who are in this hobby for the exact same reason you are, and make that magic happen.

      Tangent: I will gladly join @Ghost in launching a campaign to burn the played-by trend at the stake. Finally someone said it. Write your fucking descriptions, people.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Trivia for Health

      I have more oh gosh.


      Season your food. Herbs and spices like oregano and cinnamon don't just make food taste better; they're incredibly rich in polyphenols, antioxidants, and all manner of nutrients that promote longevity. They cost you almost nothing in terms of calories and in dried form pack a punch, are easy to store and won't break your bank. If you have a little extra dosh, you can also freeze fresh herbs in an ice-cube tray with a bit of oil or water, then just pop it into recipes for quick prep.


      Frozen food gets a bad rap for no reason; it isn't worse than fresh food. Produce frozen in-season will not only taste better than fresh produce bought off-season, but may preserve nutritional value from when it's ripe better than fresh produce slowly losing its shine during transport, the time it's sat in the supermarket and the time it's sat in your fridge.


      In a similar vein, some nutrients become more bioavailable when cooked, so don't feel like vegetables don't count unless you're eating them fresh & raw in a salad. It's OK to chop, soupify, stew and season them. In some cases it's even better.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Trivia for Health

      Chocolate and kale are period magic. Load up on iron-rich leafy vegetables and you won't get cramps.


      "Inflammation" has become a buzzword lately but very few people actually seem to understand what this means and why it's important. Inflammation is more than just a rash. Inflammation causes everything from headache to stomach ache to joint problems to cancer. Markers for inflammation are part of the normal process by which we age. Everyone has it, whether you can see/feel it or not.

      It doesn't matter if you don't have a rash or a stomach-ache right this second. You want anti-inflammatory foods in your diet all the time. They will literally help you live longer.


      The health philosophy that 'watching your macros' is the most important thing is damaging, outdated science. Watch your micros. There are far more important intricacies to nutrition than just counting calories. Phytonutrients are a vital cornerstone of health that many people haven't even heard of. There's a reason you may've heard the advice to "eat the rainbow" — food is more than a breakdown of calories, carbs/fats/proteins; it's even more than just minerals and vitamins. The colours of certain fruits and vegetables correspond with antioxidant quotient and vital chemical compounds that the majority of the public is poorly educated on. Do you know that flax-seed contains a compound that prevents cognitive deterioration by protecting your grey matter? Lignan. Do you know that broccoli contains a compound that literally kills cancer cells in a petri dish? Sulforaphane. Learn more.


      Many vitamins (like A, for example) require fat to be absorbed. This doesn't mean you need to pour oil over your salad, but chop up a bit of avocado or sprinkle some nuts and seeds.


      Soy sauce is an excellent substitute for regular salt in your food. Why? It is rich in sodium, but also in peptides, an antihypertensive that counteracts the effect of regular salt on your blood pressure.


      Sugar doesn't cause diabetes. Salt doesn't cause high blood pressure. Saturated fat causes both of these things. It is build-up of fat around the cells that causes insulin resistance (preventing the homeostasis of blood sugar spikes) and constricts arteries. While those with high blood pressure need to avoid salt, and diabetics need to avoid refined sugar, this manages the symptoms; it doesn't treat the disease. A diet low in saturated fat will treat both of these long term.

      posted in Mildly Constructive
      Kestrel
      Kestrel
    • RE: Favorite Youtubers?

      Most of my faves are already listed, but I'll just give them another boost.

      BreadTube: (Left wing politics & philosophy)
      ContraPoints: Sassy trans philosopher standing up to alt-right myths, icons and movements, from TERFs to InCels to Jordan Peterson, and does so with arthouse movie-level avant-garde production. She actually transitioned on YouTube and talks about her experience doing so. I consider her "decrypting the alt-right" video to be a must watch in this day in age for anyone who feels the slightest bit of concern about the resurgence of fascism.
      Philosophy Tube: Breaks down complex philosophical concepts and myths surrounding maligned political movements such as Anarchism & Antifa; also talks about mental health in a way that's very relatable and cathartic.
      T1J: Tends to explain things in a way that ought to be more digestible for any cishet/centrist dudes in your life, to the point where he's sometimes mistaken for a moderate. (Though he's not.) I think his videos have the potential to be a beneficial self-help/self-improvement resource for such men. He also talks about race issues from the perspective of a black man in America.
      Innuendo Studios: Creator of The Alt-Right Playbook and Why Are You So Angry? Essential and well-researched viewing for those wishing to understand the psychology of the alt-right and how to fight fire with fire, by identifying and deconstructing their political tactics. Why Are You So Angry deals with the pushback and backlash against progressive & intersectional movements, for example the kneejerk reaction too many people feel to the mere mention of the word "feminist".
      Pop Culture Detective: Explores the proliferation of issues such as rape culture and toxic masculinity through the lens of pop culture normalisation and dissemination. For example, ever noticed how rape is played for laughs when men are the victims? Or how being a self-sabotaging stoic badass by bottling up all of your feelings except anger is portrayed as a good thing? This guy has.

      Female Comedy: (Channels for women, by women, about the hilarity of being a woman.)
      Junt Land: Satirises dating culture and how men view women they're trying to F; also talks about about celebrating emotional intelligence and combating mental health stigma. Take her fuckboy self-defence class.
      tadelesmith: Satirises dating culture, everyday sexism and male gaze/entitlement through hilarious make-up tutorials, women's magazine parodies and various tongue-in-cheek how-to-be-the-kind-of-woman-men-want stuff.
      Anna Akana: Mental health, self-help, self-improvement, confidence-boosting, and commentary on dating culture. She's been through a lot of shit and came out swinging; she talks from the heart but with sass in spades. I admire her.

      Other Comedy: (Not necessarily political, just good funnies)
      Internet Comment Etiquette: A troll takes you on his personal adventure to shitpost his way through the entire internet. Witty, laugh-out-loud funny.
      Brian Jordan Alvarez: Gay comedy about the gay agenda. A+
      Tom Ska: British sketch comedy.
      Jack & Dean: Also British sketch comedy.
      Casually Explained: Comedy about being socially awkward.
      Tales of Mere Existence: Even darker comedy about being socially awkward.

      Education:
      Ze Frank: Torn between whether to put him here or in the comedy section above. His true-facts about animals is hilarious and mind-blowing stuff. I recommend starting with the duck.
      Kati Morton: Mental health & self-help from a YouTube therapist. She has helped me every bit as much as my actual therapist has. I know someone who was able to realise she was trapped in an abusive marriage thanks to watching one of her videos. (And subsequently got a divorce.) Heavy stuff.
      Our Changing Climate: Understanding climate change, what you can do about it, and how useful the things you're already doing really are — by the numbers.
      PBS Idea Channel: Philosophy for idiots and nerds.
      Jubilee: A channel about humans and their human perspectives. Not always easy to watch; they deal with some heavy stuff. But almost always worth it.
      The Financial Diet: Money politics and how to manage your wallet. Pretty important.

      Food & Veganism: (Channels that either teach you how to cook vegan or why you should)
      Mic the Vegan: Empirical look at the science behind climate change, nutrition and more, plus some sassy philosophy.
      NutritionFacts: YouTube supplement to Dr Michael Greger's bestselling book, How Not to Die. A detailed empirical look at the science of avoiding chronic diseases through a whole-food plant-based diet. It's more nerdy than philosophical, uses studies to answer questions you may never have thought to ask like, 'should I add flax to my smoothies?' (Answer: yes.) It's not focused on ethics/environmentalism etc.
      Pick Up Limes: Registered dietician with beautiful production quality teaches you how to meal-prep healthy, wholesome and yummy vegan meals, with a side of mental health & wellness. She has a really soothing voice and a stunning smile; I find her videos calming and motivating.
      Avant Garde Vegan: Less health-focused, star chef Gaz Oakley just teaches you how to make delicious veganised versions of your favourite non-vegan meals. He's also pretty jacked and has a few videos on high-protein meal-prep.

      posted in Tastes Less Game'y
      Kestrel
      Kestrel
    • RE: Good TV

      @GreenFlashlight said in Good TV:

      Two hours long but very comprehensive.

      https://www.youtube.com/watch?v=LkoGBOs5ecM

      Alright, I watched this. I actually typed up a long angry rant in response but I'll take his advice on doing away with superfluous info and boil my comments down to this:

      I was baffled at first how anyone could seriously rate Elementary yet dislike BBC's Sherlock, but it turns out Harris feels this way for the exact same reasons I have the opposite opinion. He dislikes character studies, is uninterested in scenes that focus on character development and relationship dynamics, and prefers procedural monster-of-the-week style content where you know you're watching the exact same show each episode and nothing ever changes. For me, this made Elementary complete garbage. Any single episode of that show in isolation is great, but slogging through multiple quickly reveals that they're all exactly the same deeply mediocre filler. Even the outfits the characters on that show wear are identical with only small variations, sitcom style. The only episodes of that show that I think are worth anything are the ones involving Natalie Dormer, so it's a shame that's only about 3 out of what, 100+? In a grand total of ten episodes — three per season + 1 Christmas Special — Sherlock manages to tell a whole lot more story and take you on a journey with the characters that actually keeps you hooked and interested to see what's going to happen next.

      This highlights for me a key difference between British and American television. (Though streaming services have been changing this pattern lately.) American shows tend to be 20+ episodes a season of mostly filler material meant to rack up them ratings and deliver $$$. You can jump in at any time and never feel lost. It appeals to the lowest common denominator. British shows like Fleabag and Peaky Blinders feature just 6 episodes per season of pure gold without wasting a minute on any filler content. They're short, but punchy. It's quality over quantity. Especially the older I get and the less time I have to just watch TV all day, the less patience I have for endless shows that actually go nowhere like Elementary and Supernatural.

      posted in Tastes Less Game'y
      Kestrel
      Kestrel
    • RE: Good TV

      Fleabag & Sherlock:

      alt text

      alt text

      I'll watch anything with Andrew Scott in it at this point.

      posted in Tastes Less Game'y
      Kestrel
      Kestrel
    • RE: Good TV

      @GreenFlashlight

      Torn between upvoting for hbomberguy and wishing I could downvote because trashing BBC’s Sherlock is unacceptable heresy no matter who you are.

      posted in Tastes Less Game'y
      Kestrel
      Kestrel
    • RE: Good TV

      @eye8urcake I’m about halfway through Season 2 so I’ll hold off clicking spoiler tag for now.

      But I’ll weigh in when I finish it.

      posted in Tastes Less Game'y
      Kestrel
      Kestrel
    • RE: Good TV

      I've been binging Mr Robot.

      @eye8urcake I see and now finally understand your signature.

      I'm kind of shocked they actually allowed this show on network television at all given it's so shamelessly anti-capitalist.

      posted in Tastes Less Game'y
      Kestrel
      Kestrel
    • RE: MU Things I Love

      I try not to be a codependent RP partner but:

      That one person you can scene with any day, any time, and no matter what the game, situation or character is you always have chemistry.

      Even years later with adult lives and busy schedules, reuniting on another game, even briefly, brings that energy and magic all back.

      Like at this point I realise I'm not even here for the game in question so much as here for the person. Which may sound obsessive and weird but I told them and they were just like, 'same tbh'. ❤

      posted in Mildly Constructive
      Kestrel
      Kestrel
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