@Coin And my point is that your experiences do not represent the totality of anything /either/.
Controversial posts made by Lithium
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RE: Marvel: 1963
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RE: What would a superhero game need to be/do to bring in a new player base?
You can't expect a bunch of strangers to behave as a team and function as a well oiled machine and work things out together and push through the plots together.
Empire Bay had /1/ staffer. 1. I've yet to see a /single/ MU* work with just a single staffer because of sheer time constraints.
Not everyone can make the 'scheduled' times, not everyone is interested in the same stories, not everyone's characters even have the same drive and focus to /get/ involved in many stories.
A game needs staff as much as it needs players, staff to help guide players, to run stuff, to just answer questions without waiting for an @mail to get answered, or a job to get processed.
With only one staffer it can feel more like play by post than it does anything else because it's just social RP in between waiting for mails/requests to get answered, or if you're lucky enough to be able to make a scheduled scene that the /1/ staffer can run.
Empire Bay was understaffed. That simple. Once on the grid there was no real direction at all other than put in a request to check up on one lead or another... which doesn't really make for a lot of RP opportunities while waiting.
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RE: Rick Sanchez' Banning
@Arkandel I agree. I get downvoted (sometimes I deserve it, sometimes I don't), I get upvoted (I don't think there's many who upvote /me/ of all people just based on who I am, I'm to confrontational for that) and the numbers don't really /mean/ anything at all.
To others it's a show of popularity, or at least agreement with a view, or disagreement there of. Sometimes that's all I mean it to be, more often than not I don't click either up or down.
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RE: Marvel: 1963
@tangent Kudo's for putting it in a different time zone. To bad it's going to be the same mess of FC's > OC's that all these games turn into.
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RE: What would a superhero game need to be/do to bring in a new player base?
@ZombieGenesis If you have more staffers now, then great. When I played there was just you. And only you.
So it wasn't a 'lie', I was 'mistaken' if that is indeed the case.
Please look up the definition of something before you start bandying it about willy nilly.
I also never implied the game was closed, you are reading WAY to much crap into what I posted.
Think I'm just going to write you off as a loss to try and communicate with.
Like.
Ever.
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RE: Umbra and Obf objects for Penn
I've found that 'static' umbra descs are really the wrong way to go, especially with nWoD/CoD since the umbra is so fluid based on the reality of the situation. The right /people/ in the area can swing the umbra description based on moods etc.
So if I were to do a nWoD/CoD umbra system I'd probably just use anywhere rooms, or have staff alter the desc of the room in the scene set, it's much easier to get what you want without having to worry about static anything. Also, with the way the Umbra has changed, it's a lot easier to get stuff shoved up your tailpipe if you just try to hang out in the umbra all the time and be a spy or whatever, so there's that too.
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RE: Marvel: 1963
This isn't just about SuperMan though, it's about the fact that there are limited plots.
When there are limited plots, there is a very high chance that there will be an FC involved who can just overwhelm the problem and the OC's have nothing to really shine while doing.
In a true open world where there was infinite plots and things going on all the time then yeah OC's might have a place alongside the FC's but...
That isn't fucking reality.
Anyone trying to claim that there are enough plots and scenes going around all the time that the FC's can't, and won't, be involved in is literally sticking their head in the sand and living in a dream world of their own creation.
@Coin got to play an OC with power on a scale of an FC being a Skrull Green Lantern, congratulations, you got to be the special snowflake.
Most OC's don't get that chance or opportunity getting shut down and even when they are approved, they usually cannot meaningfully impact any scene that has FC's running around in it.
I don't know why this is so hard to understand, MU'ing is not a perfect environment. Every story does not get told. Things are not equal.... unless everyone /is/ given the same starting rules, and FC's are /built/ with the same rules as OC's.
But that doesn't seem to happen in my experience.
EDIT: And fuck you @Coin for saying I want my OC's to be as powerful as Superman. Way to try a bait and switch with an insult to go with it.
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RE: Dom/Sub imbalance on MUSHes
Gods above and below... I have never in my life seen so much vitriol against education in my life. It's like people are content to swim in the muck with the bottom feeders throwing feces and make believe instead of just have a discussion.
Think what you want. Down vote me all you want. But don't put words in my mouth. Don't try and make me say I said things I didn't.
RP whatever you want. I've said it before. I'll say it again.
@surreality Yes, @Sovereign used those techniques on people to try and do RL predation. If it only happens virtually, because someone doesn't /know any better/ how does that make it good?
@Apos You don't know me. The only thing I am offended about is people putting words in my mouth so to speak and making me out to be some great villain for something I never said or implied.
@mietze Fine, you win. Just like Ghost. You win the internets. Tell @Pyrephox he also wins.
You have won the internetz. You have beaten me.
I'm tired of even attempting to get through to people anymore.
Everyone drink or whatever.
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RE: Marvel: 1963
@Coin The fact that people STILL play on Brave New World and Haven means people WILL play anywhere. It has no weight at all.
I can play anything on any freeform place if I wanted to, just because you played a Skrull Green Lantern somewhere doesn't mean anything in the grand scheme of thing.
We're talking in circles now, so I'll just say that my experiences do not in any way resemble yours. The games I have tried to play on, are not magical worlds of equality where OC's are just as in demand as FC's for RP and scenes and plots, apparently you have found this magical world.
Give me the address so I can see for myself please.
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RE: Dom/Sub imbalance on MUSHes
@Pyrephox said:
@Lithium Murder also happens in real life. And theft. And assault. Does it offend you that people play characters who kill people and steal stuff? Is "Ocean's Eleven" creating a new generation of roguishly handsome thieves who would have been upstanding citizens if not for that dirty, dirty fictional depiction of glamorous criminality?
For real. You're now going /that/ route?
I wonder how interested you'd be in rp'ing out a story where a band of violent homosexuals went around raping guys compared to women with strap ons raping guys. Do both happen RL? Sure, they have happened. Yet you don't see it happening as a means of 'fictional wank material' for the most part.
Somehow because it's the abuse of a woman that makes it 'ok' in your world, because it is just 'fantasy', which /never/ impacts reality (Hahahahaha!) at all.
Sure, someone can make a 'choice' to RP something out, someone could also make an uneducated choice, or an educated choice. Just because you don't like what I am saying doesn't make it any less true, no matter how many silly 'comparisons' you try to make (Also, yes, crimes have been done in imitation of movies and television shows, just so you know).
@mietze I love how you're trying to defend against this the same way @Sovereign defended himself. It's really telling.
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RE: Marvel: 1963
@Coin You're right that there will be people interested in playing it, there's people out there for any game you can imagine. I am not saying there won't be, but there still will be a disconnect the same reason that dark ages games are never as popular as modern times for oWoD and whatnot. It's also the reason why certain killer games from days of yore struggled for a while to get a solid player base and it /still/ happens today.
When you change what people are used to and comfortable to playing it creates a disconnect. That's not to say that disconnects cannot be overcome, great storytelling, good people, and any number of other things can make up for it but disconnects are discouraging because they are a barrier to entry.
I'm not trying to bash the game before it's even launched, I am only pointing out what I /think/ may probably happen.
That's it.
It's a lot to overcome. I'd love to see the Marvel world brought to life in a game, the 60's is interesting also, but I'd prefer it if the FC's weren't available for play and people created their own characters and stories. If there was ever a universe that had room for OC's, it's Marvel's.
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RE: Marvel: 1963
@ixokai Don't get me wrong, I am not wanting it to be that way just that whenever I've seen an FC comic game come up, people want to play with the FC's, not with the OC's, because it's the FC's everyone is familiar with and wants to link their story to.
It's basic power fantasy type of thing, writing their own story into the FC's and really, there's nothing inherently wrong with doing that.
It's just been done, to death, and it follows almost a formula.
I hope it is different, but right now it's got two things for it: 1, 1963 I'm not sure most people who MU even remember that time period. So it'll be an odd thing to try and RP. Two it's going to try and mesh characters who didn't even exist into that time period which is going to cause two levels if disconnect.
OC's are going to be a third level of disconnect and that's a lot of disconnect to try and overcome.
I don't want any game to fail (Except Haven but that's another thread entirely) but I /fear/ it's going to turn out that way.
Also: FC's means the same crowd of interested people, which means the same temperament and same mood and same drama.
That's all.
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RE: Marvel: 1963
@ixokai Because it's the one constant I've seen with every comic book game that allows FC character's. FC's always end up more important/powerful than the OC's.
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RE: Empire Bay (M&M 3E)
@Sammi Unfortunately M&M on the whole is easily abused. There are a few holes that can be exploited very easily, movement powers usable as an attack for example, affliction itself is just silly stupidly easy to abuse, and there are a few things that can break stuff, Multistrike, All Out Attack, even Taunt can do bad things to people.
Add into the fact that there are some wide discrepancies in power levels going on with some PL 12 people on the grid (Who are full to the brim with Afflictions, of course) and most people are PL 10 and there's not much of a forward going storyline to participate in.
I wonder how hard it'd be to code up Savage Worlds... idea for a different thread there.