@Ganymede Ventrue Sanctified is like my favourite combo ... and now I miss Jehanne!
Best posts made by Livia
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RE: Echoes in the Mists - Discussion
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RE: Livia's playlist.
I guess sometimes just talking about a thing makes a thing happen. Updated!
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RE: General Video Game Thread
@Auspice said in General Video Game Thread:
Hardspace: Shipbreaker is my new favorite game. All the to @Livia for gifting it to me.
It is so fun! And satisfying when you figure out how to make it all come apart efficiently ...
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RE: What game system would you prefer for a big-tent nWoD project?
@Ganymede said in What game system would you prefer for a big-tent nWoD project?:
I say the same things about Conditions, Aspirations, Anchors, and Touchstones. They are not difficult concepts. And, frankly, I don't know how you can actually play the game as designed without them. Which is why taking them out of a game is a hard-no for me: you're pretty much crippling the shit out of a large number of powers (especially Conditions).
No one has really convinced me of the value of short term aspirations yet.
Conditions I do like, despite earlier comments. There's just something about stopping and thinking about aspirations that really takes me out of the game.
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RE: King of Sex Mountain
@Auspice I knew as soon as you took an interest in the project that it was all about me. OBVIOUSLY.
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RE: Fear and Loathing (Official Thread)
@auspice Sorry Auspice I can only regrow your limbs, not give you cookies
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RE: What game system would you prefer for a big-tent nWoD project?
How many times do you do 'meet someone new' though.
I dunno. I guess I don't plan things out that much and am very spur-of-the-moment when it comes to RP.
Suffice to say, every time I am supposed to come up with new short-term aspirations, I always stumble and spend literally hours trying to think of something.
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RE: What Types of Games Would People Like To See?
I've wanted to try and get Phoenix Dawn working online for a while now. As a setting it's great, themes of war and heroic sacrifice -- you play as a Phoenix, a member of a military order, someone who lived their life, died and were reborn. This doesn't happen to just anyone, but now you have seven more lives before you'll be done, and those lives belong to the state in fighting back the Unstoppable Evil. You level up by dying. So it really is the game about heroic sacrifice.
System wise it's a weird and very fun deckbuilder style of game, where you have cards in three stats (Grace, Intellect and Strength) to do your actions, and is pretty darn swell.
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RE: Shadows Over Reno (Threeboot?)
Yes, people should come play, I'm there as Lisa the Daeva, and stuff is goin' on.
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RE: What game system would you prefer for a big-tent nWoD project?
@Derp said in What game system would you prefer for a big-tent nWoD project?:
@Arkandel said in What game system would you prefer for a big-tent nWoD project?:
My point here is that there are players - many - who don't.
I'm not saying that people have to use them. If you refuse, then you refuse, and my options on that are limited. I'm saying that if you refuse to engage with a core mechanic of the game system, then the problem is that you aren't utilizing the rules of the game, not that something extra is being put upon you.
If places want to HR out Aspirations, cool, but it is how the game works until made otherwise. Refusal to utilize them really only hurts you, not anybody else.
I realise not using Aspirations hurts me. But I find using this core mechanic of the game system so extremely unfun.
That's it. It's not fun. To me. But not using it hurts me.
That is the whole of my problem.
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RE: What Types of Games Would People Like To See?
I'd be pretty interested in some kind of 5th ed D&D game. I remember some fun times at some older games (Dragonlance Age of Mortals comes to mind) despite all the problems with late game level disparities and everything.
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RE: San Francisco: Paris of the West
@cobaltasaurus said in San Francisco: Paris of the West:
I actually do have interest in this. I'll be at work tomorrow so will probably pop on around Saturday. And since I'm mostly interested in being able to play mage again... @Autumn @Ganymede You guys interested in working up a cabal or something? Anyone wanna see about doing some sort of cabal with us?
peek!
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RE: What game system would you prefer for a big-tent nWoD project?
@Derp said in What game system would you prefer for a big-tent nWoD project?:
@Livia said in What game system would you prefer for a big-tent nWoD project?:
@Ganymede said in What game system would you prefer for a big-tent nWoD project?:
@Auspice said in What game system would you prefer for a big-tent nWoD project?:
If you have only 1-2 days a week you can RP and you know Bob over there, RPing daily, is hitting the XP cap every week and people are making it really obvious ('yeah you'll need like, 20 dice to be able to manage this PRP') that you NEED MORE XP......
Why the hell are you worried about Bob?
I used to be a huge advocate of flat advancement, but it was because I didn't want to fall behind XP-wise. No one likes to feel that way. But when I came to the conclusion that the disparity in XP is largely unimportant on most games, I stopped worrying about it.
XP did not help Wes get the Seneschal spot in Las Vegas. XP did not help Maddy take over a chunk of Portland's night scene. XP did not help Cai become Hierophant on RfK.
I did that.
The funny thing is I'm not really worried about being behind on XP, or having less XP than other people.
Hell I came in fresh on F&L when your Wes and your Circle were in power as Jehanne and immediately started messing with what was going on, making alliances and making things difficult for the Circle, as my tiny little Jehanne (XP wise at the time at least).
The issue is I do feel bad when I'm not optimising my advancement. When not using the system hurts me.
As I said, I'm 'gamey' enough and 'competitive' enough to want to get the most I can when it comes to game systems.
But Aspirations have literally actually made me decide not to make a character when I got to the part in chargen about setting up some aspirations. I decided not to play instead.
Alright. So, let's say that xp is capped at, say, five beats a week from any source. Plots, conditions, etc.
That means that you don't have to use aspirations, and you can be gamey and whatnot and still not have to worry about this one system. It just means that you have to utilize others more.
Would that be acceptable?
Yeah it would be pretty swell.
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RE: What Types of Games Would People Like To See?
@Auspice said in What Types of Games Would People Like To See?:
@krmbm said in What Types of Games Would People Like To See?:
More games that just have humans as the playable race, please. No elves, werewolves, androids, whatever.
and here 1 out of about 10 people log on to SGM and are like 'oh, humans only? lemme know when I can play an alien.'
NO ONE IS EVER HAPPY.
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RE: San Francisco: Paris of the West
I too would be super enthusiastic for Mummy!
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RE: Horror MUX - Discussion
@Ominous said in Horror MUX - Discussion:
A game structured like this needs energy and I suspect any lapse of energy grinds it to a halt, since there is no BaRP to really keep things coasting on momentum between the set pieces.
I dunno, the facility RP between the stories facilitated that, and there was always room for casual RP during most stories. The game sort of halted during one of the stories. I know I personally wasn't clicking with the setting very well, but I figured it was just a me thing and the next setting would come around etc.
Though I admit I was kinda thinking my character was complete, I sort of told the story I wanted to tell through her various selves and was debating starting a new person. It may have been the character not clicking as much as the setting.
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RE: Legends of the Old Republic - In Progress Star Wars Game
Ohh, Old Republic stuff. I'm interested.
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RE: StargateMUSH
I'll have to learn Ares stuff finally, but I'm looking forward to it!
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RE: Horror MUX - Discussion
@surreality said in Horror MUX - Discussion:
Also, it was never a large game. It hit something of a perfect storm of people becoming very busy/ill/etc. all at once last I was there (a bit before the pandemic hit). So just a few people being knocked out makes a big difference, and we had a fair amount of that.
For sure.
I just thought people would come back and such.
Not that I can really speak to that. I thought working from home would make RPing a bit more likely, but it was the opposite!