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    2. Rainbow Unicorn
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    R
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    • Posts 55
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    Posts made by Rainbow Unicorn

    • RE: Coming in 2016 - Bump in the Night

      The Beatings will continue until traits improve.

      posted in Adver-tis-ments
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      Rainbow Unicorn
    • RE: Star Wars: Force and Destiny MUX

      Cool idea. I dig it. 🙂

      posted in Adver-tis-ments
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      Rainbow Unicorn
    • RE: Coming in 2016 - Bump in the Night

      So what kind of 'gifteds' are we talking about allowing here? 🙂

      posted in Adver-tis-ments
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      Rainbow Unicorn
    • RE: Theatre of Shadows MUSH - OWoD MUSH Seeks Developers/Staff

      So any updates on this? 🙂 Is it still upcoming?

      posted in Adver-tis-ments
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      Rainbow Unicorn
    • RE: MIT using text-based games for training AI natural language processing

      Well.

      We knew there was something funny about Jill.

      ...more funny.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Theatre of Shadows MUSH - OWoD MUSH Seeks Developers/Staff

      I can't help, I'm afraid, but I am looking orward to playing some V:TM. 🙂

      posted in Adver-tis-ments
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      Rainbow Unicorn
    • RE: ShadowRun 5E ... 2050

      How newbie friendly is Shadowrun these days, anyway?

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Random GMC game brainstorming

      One of these days, I really ought to get caught up on GMC stuff.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Fallout to WoD Conversion

      @Lithium It's a level of front-loading that's offputting, to be sure.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Fallout to WoD Conversion

      HERO would do okay, I guess, but it strikes me as a bit too complicated a system with too much up front time investment behind it for something like Fallout.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Fallout to WoD Conversion

      You know, I have never even heard of that. I'll have to check it out.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Fallout to WoD Conversion

      My tabletop group has tried Fallout with both Fate and Savage Worlds. We didn't really feel either system captured the setting particularly well, but Savage Worlds worked a little better of the two.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Fantasy Systems

      I am currently in a Dragon Age tabletop game. The system is pretty solid. Not sure how well it'd translate to MUSH, though.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Theatre of Shadows MUSH - OWoD MUSH Seeks Developers/Staff

      Any additional news? 🙂

      posted in Adver-tis-ments
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      Rainbow Unicorn
    • RE: Outline of a possible MUSH

      @WTFE It's a simple system that has a certain style, that fits a certain spread of genres and can be used to do a lot of different things. I can swords and swashbuckling or space opera, and Savage Worlds will play in a way and at a pace that compliments both. It's simple in a way that lets you do a lot with a little.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Outline of a possible MUSH

      I do ❤ me some Savage Worlds. Another great system not being used enough.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Outline of a possible MUSH

      From what I hear, yeah, 2.0 does dive into the same territory. I've not dug into it too deeply yet.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Outline of a possible MUSH

      @Bobotron See, I think FATE is founded on trust. When the ST screws you over, you get a FATE point. That allows you to spend it later and say 'Now, I'm getting back at him!'. That's a basic bottom line. And then, if the ST wants his bad guy to get away, he offers you a FATE point you can take. I think it's a system that encourages coopeation and trust between players. It can't force it, but I do feel it builds a bottom line that can help foster more positive attitudes and give and take.

      That said, FATE is a very popular game system in the tabletop world with a lot of people generating content for it. It's interesting to me that it hasn't penetrated the MU* world very much.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Outline of a possible MUSH

      @Tempest Fate isn't as without crunch as some think, but it's certainly narrative driven. That's hardly a bad thing, in my view. More importantly, I think it's system of balances between storyteller and player encourage a high degree of cooperation that's often missing on a MU*, especially when it comes to PVP conflicts.

      posted in Mildly Constructive
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      Rainbow Unicorn
    • RE: Outline of a possible MUSH

      Personally, I'd recommend FATE. The Dresden Files RPG seems to me like it'd serve as a fantastic basis here and is a popular system.

      posted in Mildly Constructive
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      Rainbow Unicorn
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