That vampire description makes me think of 'the Strain' some.
Posts made by Rainbow Unicorn
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RE: Outline of a possible MUSH
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RE: Theatre of Shadows MUSH - OWoD MUSH Seeks Developers/Staff
@Bobotron Good to know. I'll be keeping my eye on it as it develops! I'm still fond of OWoD Vampire.
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RE: Theatre of Shadows MUSH - OWoD MUSH Seeks Developers/Staff
@Bobotron Well, isn't MET less detailed on the sheet side of things than the typical WOD game? Understand my perspective it an outsider to that system, and I am not super familiar with it.
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RE: Theatre of Shadows MUSH - OWoD MUSH Seeks Developers/Staff
@Bobotron I also wonder for loss of character detail/depth, but a willingness to experiment and change things around if things are working or not working is priceless anyhow. Good luck!
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RE: Dragon Age: Inquisition
I dropped off after I completed the Hawke or X choice. I need to get back around to it.
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RE: Dragon Age: Inquisition
I really ought to try to bother finishing this game someday.
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RE: Theatre of Shadows MUSH - OWoD MUSH Seeks Developers/Staff
@Bobotron That does sound nice but I worry a little bit -- and I do wonder if the difference will keep people from joining in.
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RE: Welcome to Night Vale OTT/Short MUSH?
If I may, I'd suggest using Fate's city creation system. Let's you and your players take an active hand in it's development.
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RE: Theatre of Shadows MUSH - OWoD MUSH Seeks Developers/Staff
Not big on MET as the rules system, I admit, especially with the beautiful V20, but it's not make or break.
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RE: Fantasy MU*s?
@Patty It's made to cover them, as well as an interactions between large systems and small ones. You have a city (size 5), a thieves guild in that city (size 2), in conflict. Both of them have different resources. The ratings you have in economics, size, and so on are meant to go up and down. The thieves guild burns down a district in the city (it becomes size 4) and then robs the treasury (decreasing the economic strength of the city from 5 to 4, and temporarily increasing it's from 2 to 3) and so on. It uses the One Roll Engine, so it's all abstracted but the idea is that players will do things to temporarily raise their status in conflict with other groups, and it all comes down to a set of rolls between both sides that determine how things go. If you're familiar at all with the One Roll Engine, the height and width of each sides rolls determine exactly how the conflict breaks down, and each side targets the others particular resources/size/influence trying to wear each other down.
It's fantastically simple and I think works /great/ in my experience.
It's written by Greg Stolze.
Grab the Enchridion PDF. It's only $7.50 and focuses purely on the Company rules. Companies can reflect anything from the tiniest mercenary companies to empires that span star systems.
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RE: Fantasy MU*s?
Can I make a suggestion?
To avoid getting bogged down too much in details, and to encourage plots, use the Reign company system to track people's individual power bases. It scales really well and can be added to any system.
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RE: Animals!
For you animal lovers, especially kitten lovers, there's always this:
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RE: From The Ashes: Detroit by Night
Just wanna say that, while I'm not a regular poster or anything, I have played on this game, and it IS fairly solid so far with a friendly playerbase in my limited experience so far.
Sups is a really solid storyteller too.