@Apollonius said:
I liked DA2 but only when Hawke was being sarcastic. That saved the game after the first time I realized that the maps for each dungeon WAS EXACTLY THE SAME. I know it sounds trivial but that really did not settle well with me at all. Why would they be so lazy as to use the same map, down to the vegetation textures, over and over again? Did they think that if they blocked off one door with a stone wall, we wouldn't notice?
I'm sure they were super aware everyone would notice. The game was notoriously rushed out with immense pressure from EA after they bought BioWare, so. The constant map repetition does suck, I'll give you (and everyone else) that. But for me that's like literally my only complaint about the entire game, so compared to my favorite companions ever and my favorite story ever, it becomes a lot less important for me.