Nevermind, I'm still chewing myself.
Posts made by SparklesTheClown
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RE: RL Anger
Every time someone goes "THESE FUCKING SJWS ARE AT IT AGAIN!", I'm like, man, do you not even remotely recognize the irony here?
As far as a women's only event, it's like, the complete and utter willful disregard for the greater context of why these kinds of events even exist makes that sort of argument come off as just disingenuous blind anger. I say disingenuous because I know that anyone else knows why these kinds of events exist, so pretending that the context doesn't exist is pretty much opening one's self up to others assuming malicious intent.
Let me give a hypothetical example.
News Headline: "Multiple schools have now banned peanuts and peanut products from being used in their free lunches."
Angry Person: "Omg wtf, this is absolutely ridiculous. Peanuts are perfectly fine, this is just some health nut bullshit. This is completely dumb."
Obviously with gender, race, culture, and all other "triggering" information removed, one should be able to critically read into this and see what's wrong here. Yes, the headline is missing context, but most people would easily be able to discern that kind of context from the shared experience of, like, living in the same country.
The angry response to the news headline outright ignores what is extremely common context, so the outside observer's logical conclusion would be, "Wow, this person doesn't give a shit about children with peanut allergies". Their thought isn't going to be "Wow, this person literally has no idea what a peanut allergy is".
I may occasionally be unintentionally condescending, but I have never insulted someone's intelligence to the point of assuming they were like, "HMMM, I WONDER WHY WOMEN'S ONLY THINGS EXIST, I'M GONNA HAVE TO REALLY SCRATCH MY HEAD OVER THIS ONE!!!"
But the expectation seems to be that I am supposed to assume that someone lacks common knowledge and general cultural context to the level of assuming that they literally have never spoken to another human being or left the house.
And as a result, I'm supposed to assume a lack of malicious intent, because of what I can only assume is because the person on the other end of the discussion is some sort of test tube clone who is only just beginning to learn about the world around them.
I just wanted to put this in context so that it's understood that "Omg teh wimmins and their private event" is not an argument that is ever going to come off as innocently thoughtful.
Unless, of course, I can see proof of one's freshly grown clone status.
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RE: RL Anger
I wonder if one day anyone will realize the hilariously circular irony of being outraged by outrage.
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RE: RL things I love
@Auspice I only got it to fuck around with, but I haven't been chewing on things (like my fingers. Read: Fingers, not nails). Color me surprised.
@Cupcake These are Converse II I got on clearance, with a Nike sole, they're comfortable as hell and water resistant. They were white when I got them. I used acrylic paint, let them dry over night, then washed the acrylic off so that it'd leave a rainbow stain. I hilariously played a character on Windy City with similar shoes, like 6 or 7 years ago.
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LARPer Struck By Lightning and Survived. #themostbadassRPeronearth
You guys should help her out if you can! I think we can all agree that none of us are quite this badass. I mean, the lightning knocked her into a fucking
https://www.generosity.com/medical-fundraising/helping-krystal-recover-from-lightning
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RE: Toonamu Plans 2017!!! DOCUMENT DRAFT NOW AVAILABLE!!!
@Z-01 said in Gaijin Chaos Z Plans 2017!!! #airhorns:
@HelloProject
You're going to want a Master Plot Document and at least one or two helpers familiar with it. It shouldn't be written solely by you, either. You can part it out further from there, but having things shotgunned around all over the place causes problems pretty damn fast.
I'll keep that in mind! I guess I just didn't want to like, ruin the experience for people helping, due to my whole "vision". But I guess it's one thing to have a weirdly specific artistic vision, and another to actually realistically execute something.
So yeah, I'll get some trusted people to help me out with this plot document. Thanks for the advice!
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RE: Toonamu Plans 2017!!! DOCUMENT DRAFT NOW AVAILABLE!!!
Crowdsourcing suggestions:
I don't want to put all the plot stuff (like unlockable plots and in-game secret stuff) into the design document. I figured I'd just touch on and explain how these things will work.
Do you think this is fine? I figure I'll make categorized documents to share with relevant staff, rather than some sort of master plot document (though I might keep a master document for myself). This isn't due to a lack of trust in any staff I'll get, but to allow staff to be able to experience the game without knowing every single plot secret.
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RE: Social Combat: Reusing Physical Combat System?
You can detect attempts in d20 stuff too 0_o. There's literally a skill called "sense motive" in D&D.
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RE: Social Combat: Reusing Physical Combat System?
Shockingly, Fear and Loathing uses social combat as it's generally supposed to be used, without any apparent drama over it. This is so far the best WoD game I've played by a wide margin.
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RE: Toonamu Plans 2017!!! DOCUMENT DRAFT NOW AVAILABLE!!!
@Lithium Well the first thing is that my game is going to have a pretty easy to control progression using the DICE system.
The second thing is that a part of the entire reason I even chose DBZ as one of the foundations for this game is specifically because of how necessary it is to make sure that progression is very tightly figured out by day one.
I intend to start off characters relatively evenly, with the exception of support characters. Major FCs like Goku or people from the other three themes I added, are differentiated in their specialness by the fact that they have certain special things built into their narrative. I think that's more than enough, they don't need like a massive sheet lead or whatever.
This is definitely not going to be comparable to MCM or whatever, the progression will very much be codified and I'm essentially crafting this game around my GMing style.
I'm not one for predetermined narrative. At best I come up with three possible endings for a particular plot, and even those aren't a guarantee. So if someone is playing a major FC and they're slacking, I'm not gonna handwave and tell Krillin "Sorry, you're working too hard, get back in your box". If Krillin ends up the goddamned savior of the universe, that's Goku player's fault for slacking.
I should just say right now that the world is being made up of DBZ, Sailor Moon, Naruto, and Yu Yu Hakusho. This might seem random, but I have my reasons. DBZ is still the foundation of much of this, but, well, let's just say that this isn't going to be a world that takes itself so seriously that I'm gonna beat people with a stick for not wanting to follow the canon plot of their character.
I intend for any super transformations to be more or less on par with each other at each level, but I also don't intend to make everything perfectly balanced either. That said, if a super saiyan is being a dick, then team up and beat the shit out of the super saiyan.
This will also not be an explicitly PvP game. PvP will certainly exist and be a big part of the game, but I'm gonna have stuff like villain slots, and on average hardcore villains are gonna often be more powerful than non-villains. The reason for this is that even if you do become uber ultra awesome saiyan #2, I want there to be a constant air of threat, and I don't want all the major villains to just be NPCs or whatever.
But yeah, not everything is gonna be balanced, but on the PvP friendly rivalry level, I don't plan for everything to be wildly uneven either. I'm still working out how the DICE system can be used to handle new players in the long-term, and how power bloat can be handled, but I'll get there.
edit: Since this is an alternate universe, based on the premise I set up (subject to change), I also made Planet Vegeta a thing again. Why? Because I'm not gonna be like one of those dickish Star Wars MUs that's like "Oh, only a select few people can be a Jedi". If you wanna be a saiyan, be a saiyan. I also explicitly state in my document that anyone can do an OC Sailor Senshi. So, there ya go!
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RE: Toonamu Plans 2017!!! DOCUMENT DRAFT NOW AVAILABLE!!!
Every time I mention King Furry in this document, I think of how every MSB person who reads this document and has never seen DBZ will react.
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RE: A Constructive Thread About People We Might Not Like
@Coin said in A Constructive Thread About People We Might Not Like:
I'm not just a textbook learned EFL teacher. I lived ages 6-12 and 17-21 in the Bay Area. I am as much a native speaker of U.S. English as I am anything else, and I've kept up with it by communicating both vocally and textually with people from all sorts of English-speaking countries. This is perhaps a bit of information you did not have before when assessing my points, that you do now.
Oh no, I wasn't suggesting that you learned textbook English or anything, just that the notion of "proper" English and communication is very complicated, and that I think people tend to jump the gun about what is or isn't proper English without really understanding that.
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RE: A Constructive Thread About People We Might Not Like
@Coin I respect your perspective as a linguist, but as a linguist I assume that you also know that textbook language learning only gets you so far, until you learn how people actually talk (which, as a presumably good language teacher, is something that I imagine you cover).
Native speakers of any language take certain things for granted because they already know how to communicate, to the point that they're not so much using "proper" language, but "common" language that most people around them who speaks the language understands. When I say that someone has no idea how language works, I'm saying that if someone is using colloquial language while not being self-aware about it, in the same post that they're railing against commonly accepted colloquial language, then no, I don't accept that they have any idea what they're talking about. It's picking and choosing what to rail against while doing exactly the same thing.
I feel like the argument is at best mild ignorance, and at worst hypocritical. I admit that I was an asshole about it, because to me it just seemed ridiculous, but I don't know how I'm supposed to respond to someone who arbitrarily draws the line between colloquial language they like, and colloquial language they don't like.
I will, however, say that your argument re: America is a hell of a lot better than that, and I don't inherently disagree with the idea that the nature of the way that we use the word "America" is imperialistic, especially in the context of other countries on the continent. It's also hard to argue that countries that don't give a shit about the continent beyond the United States have no reason to refer to it as anything other than America (Like for example, Japan). So, on the basis of this, I would say that your argument is significantly more valid than the argument ThatGuyThere was making, and I don't really disagree with what you on these points.
I don't know if I'm gonna suddenly start using different language or not, I guess that's something that'll take some thought. But this is certainly probably the only valid argument I've ever heard for not using the word America to refer to the U.S.
That said, we were asked to take this discussion out of this thread.
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RE: Toonamu Plans 2017!!! DOCUMENT DRAFT NOW AVAILABLE!!!
@Salty-Secrets Then I'll go with this. I like that selections idea.
Thanks for your input!
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RE: Toonamu Plans 2017!!! DOCUMENT DRAFT NOW AVAILABLE!!!
@Salty-Secrets Yeah, I accept that there will be people who might lie on their history, though I think it's worth having the question in general. It's not so much that I want a hard list as like, just for someone to basically talk about their RP history a bit, y'know? Even if, as you said, some people might lie.
I'm still not sure that I necessarily see the merit in the personality section, since it seems more like a formality than anything else, that doesn't technically prove anything. But since the intent is to get a feel for how someone might RP a character, and if they have the personality of the character down, maybe I should bring back something M3 used to have. Basically, the sample pose. Like, entirely replace personality with a sample pose, of dialogue and action.
Rather than have someone have to think of something on the spot, I could just offer a simple writing prompt for them to respond to. Further, it'll be a non-combat writing prompt to really challenge the player's interpretation of the character.
Do you think this sounds like a good idea 0_o?
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RE: A Constructive Thread About People We Might Not Like
@Thenomain I will control my natural millennial instincts to communicate with images, and use my words instead.
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RE: Toonamu Plans 2017!!! DOCUMENT DRAFT NOW AVAILABLE!!!
@Salty-Secrets I'm generally keeping people up to date on the state of things with this thread, but I'm also doing this because I want to be open to feedback as well as questions or suggestions.
You make a lot of good points and I do overall agree with your points. The only reason that I'm thinking "Actually writing an entire app might be pointless", is because a person can be the best app writer in the universe and still be completely garbage at actually RPing (things one would have some sense of by them explaining their RP history). The other reason reason is that this game will be an experiment in lowering the barrier to entry for people outside of the hobby, because of a marketing experiment I'm gonna do.
Knowing people's RP history and why they want to play the character both gives me a gauge of their experience and also their intent. These two things combined should give a reasonable measure of if someone will actually be a good fit for the character or not. Anyone can go and read up on a character and regurgitate some shit from a wiki somewhere, rendering the information gained from a background or personality basically useless in the context of an FC. But if I have their intent and their experience, then I can trust that they'll do what needs to be done to handle certain characters.
A good RPer is also not necessarily good at writing a background or personality, so I want to prioritize who is playing the character, not necessarily how well they can Google and rewrite.
What are your thoughts on that, now that you know my intent?
edit: I also think you're right in that personality is probably not a huuuge priority with an OC, people should know what they want to portray already. So I may cut that.
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RE: Toonamu Plans 2017!!! DOCUMENT DRAFT NOW AVAILABLE!!!
Design document is 7 pages in. The theme is now comprised of four different anime themes because I don't want the temptation to just re-hash a story to be there, and I like all the contrasting flavors. This isn't intended to be a big multi-theme game, I very carefully selected the four themes and my intent isn't to add more unless it's very carefully considered and not disruptive to the existing world.
Much of the core of what the game will be is more or less figured out, so this rough draft of a design document will serve as the basis for actually creating a more refined document.
Once the finalized document is complete and I've moved beyond the draft (I intend to have multiple people look over the draft before it's edited and finalized), then I'll move from the concept to code planning.
During this draft stage, I intend to have everything that needs to be coded already figured out (at least game-wise, I'm sure there's back-end technical stuff I don't know about yet), so the code planning stage will be to figure out how to code what needs to be added to the game.
After the code planning stage, then the actual coding will begin. Rooms and all that will be desc'd, etc.
When this is done, the design document will be used as the basis for quickly writing up files and theme stuff, and by this point I should already have settled on what wiki platform to use. The wiki itself will be fully designed with a roster of characters who are ready to pick up.
When both the wiki and game are complete, I'll start writing a plot document and use the established world and theme files to have a wide variety of things that can be pursued or interacted with, as well as plot to be unlocked and methods to unlock it. This stage should be fairly quick (probably about a week), so I'm not super worried about it (I don't spend 3 years world building shit no one will care about).
After all that's over and the game has been fully polished, then I'll let people come and break the game. I don't think what I want to do is particularly impossibly ambitious, so I'm pushing ahead.
Fyi I intend to entirely do away with pointless background and personality writing, except for OCs. FC apps will consist of two questions: "What is your RPing history and most known characters?", and "Why do you want to play this character?"
I don't really have a timeline, but this is my general plan currently.
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RE: Toonamu Plans 2017!!! DOCUMENT DRAFT NOW AVAILABLE!!!
@Sparks Yeah my intention is to use Evennia. Though I still have to hammer down actually learning a lot of this code stuff, so I guess it depends on which of us is slowest!
At the very least, I'll have a more clear idea on just how much work needs to be done once this design document is finished, and perhaps I talk to Volund for suggestions. DICE definitely saves me a hell of a lot of work, since it's pretty much what I think I want.
Thanks, though! I look forward to seeing how things go.