Hello! I'm still on this whole learn code to make an Evennia MUSH thing. Though through all my past failings I've learned how I actually need to learn that would work for me.
Given all the various systems one might have to deal with in a MUSH, like combat, inventories, items, and other weird bullshit if you think about RPIs and Firan, and possibly stuff I'm not even thinking of...
Anyone know any projects I can do that might teach me valuable concepts in coding a MUSH with Python/Evennia coding?
I know that the obvious kneejerk answer might be "just make the game and learn with that", but I'd really like to do some self-contained projects that might teach me useful concepts before I go through the intimidating process of staring down a wall of an entire game.