I am okay with Betrayal Legacy, but I can’t play more than one game at a go without feeling that Betrayal’s core fickleness is fucking with me. I never liked Betrayal sometimes coming down to a die roll if you’re prepared for the second half of the game.
It’s tone is also damn fickle, whether it’s going to be Black Adder or The Shining.
And finally, the rule book is so painfully vague.
For example, there’s a part where you can jump off a bridge and draw cards to represent the outcomes, but the revealed rules don’t say what to do with those cards after being drawn. The Haunt, however, did.
Don’t get me wrong, I like the meta plot and absolutely adore the role playing, but it didn’t take time to fix some of core Betrayal’s biggest issues and that’s too bad.
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@Sab : What do you think about Dark Moon, aka BSG Express?