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    2. Tinuviel
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    • Following 0
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    • Topics 9
    • Posts 3161
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    Best posts made by Tinuviel

    • RE: The Desired Experience

      @juniper said in The Desired Experience:

      If I had 2-4 hours a week available for RP I couldn't imagine spending that time ignoring my friends so I can go hound noobs who may or may not be bearable RP partners.

      Why is it only these two extremes, and not something in the middle, though? It's not an either-or proposition.

      And why do you and @Derp think that "go be helpful and nice" is some arrogant edict saying "and that means you have to sacrifice your happiness to put up with bullshit"?

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Separating Art From Artist

      @Pandora Agreed. Who would have thought "Censorship Is Bad" would be a controversial opinion to hold.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: The Desired Experience

      @23quarius said in The Desired Experience:

      Like you can just say to them (or they to you) in character, "Hell no, we're not going to that party, the last time you took me anywhere you drained the tequila bottle and dragged me on the dance floor!" without pre-negotiating.

      That's literally my favourite thing.

      So few people are open to it lately, in my experience, though. They instantly assume it's something plot-related, or a lie, or whatever. People seem so uptight and unwilling to go with the flow.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Separating Art From Artist

      @insomniac7809 said in Separating Art From Artist:

      Bowlderizing the language isn't any different from editing the text to clarify the characters' heavy dialects, which I've also seen done in several contexts.

      I will pay money for a MU client that does that.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: The Desired Experience

      @ganymede said in The Desired Experience:

      @il-volpe said in The Desired Experience:

      I think when you have the non-available prince and their supposedly available PC proxy, the proxy gets bored of having all the bother while being too pawn-like, and PCs still wish they could worm their way closer and closer to the Prince's ear without getting stopped by the OOC consideration of the prince not really being an 'on-screen' character.

      I think the above scenario is an example of (1) how stupid Vampire players' expectations often are; and (2) how infrequently staff actually instill the spirit of the game into the MUSH.

      FFS, you're supposed to spend a lot of time not getting crushed.

      Agreed. Vampire is a long game. "Getting to the top" takes hundreds of years. The best a player coterie can hope for is a rather thin slice of the influence and territory pie.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @GreenFlashlight Alright, I'll explain it.

      1. We don't know the person was lying intentionally, most of the time they have a script they have to follow. So we're not blaming them for the BS.
      2. If you want to blame the BS on someone, blame it on the people actually in charge rather than the poor bastard on the phone.
      3. It's not a big deal. Nobody is making it a big deal. But you seem to think it's being treated like a big deal.
      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Decriminalise Pretty

      I'll decriminalise pretty the minute pretty people stop making a big deal out of it. It's a MU, we're all pretty, develop an actual personality.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Auspice said in Real World Peeves, Disgruntlement, and Irks.:

      @Tinuviel said in Real World Peeves, Disgruntlement, and Irks.:

      It's like a sewer, but one of those old Victorian sewers with the nice brickwork, but it's still coated in shit.

      what is this monstrosity of a sentence

      Shuddup, Meg.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: GMs and Players

      @mietze said in GMs and Players:

      If someone is an abusive shitbag on discord, they're not NOT going to be an abusive shitbag on the game, eventually.

      And that's when it becomes my problem to solve. That's when I can investigate to determine the truth. Because people lie, quite a bit.

      This isn't to say that I'll never intervene ever at all no way no how. It's setting a default expectation that my authority and my concern lies with the game, that's it.

      Discord has its own policing structure (whether it's effective or not I have no clue) as well as outside authorities. If @Sunny came to me with her tale I'd keep an eye on the alleged ex-husband, and if things happened on the game I'd deal with it. I don't know if Sunny's telling the truth, or if this person is who Sunny thinks they are, or anything like that, so I'd want to set the base expectation of innocence.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @silverfox Well, you see, apparently it's my fault that things end up that high. Like when he wanted my help in maintaining his diet, so I put all the candy and such up on a high shelf...

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: GMs and Players

      @roz said in GMs and Players:

      @krmbm said in GMs and Players:

      I think the "abusive ex-husband" scenario is ridiculous and over-the-top

      Is it? I have known people who have been in the situation of RL abusers stalking them on MUs. It may not be COMMON, but it’s not somehow outlandish.

      It's definitely an exception to any 'standard' of administration we propose. It's important to remember that exceptions always exist and we'll need to be adaptable, of course, but it did feel like a left-field and highly specific question in a conversation on generalities.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @silverfox said in Real World Peeves, Disgruntlement, and Irks.:

      HE MADE SOMETHING FOR FOOD I DON'T LIKE.

      So long as you swallowed.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: GMs and Players

      @saosmash said in GMs and Players:

      In my general experience, most disputants will exaggerate at worst, largely due to the magnification or distortion of their own memories.

      There also comes the issue of differing experience levels. Someone having experienced, say, super bad times WORA-levels of abuse and mistreatment could view some 'casual' creeper bein' creepy levels as hardly anything worth noticing - whereas someone with limited exposure to abusive personalities would view it as the worst thing ever. Thus creating a disparity.

      So while evidence of rule-breaking is important, we as staff/runners/people do have to be aware that different people will digest different levels of abuse differently.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Macha Aural sex.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: GMs and Players

      @krmbm said in GMs and Players:

      YMMV.

      This is basically the only answer to... anything brought up in this thread. There are apparently dozens of ways to interpret exactly what an NPC is, what TS is, what a story is, what the point is... And anyone that doesn't do things the way you do is wrong, etc, etc.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: The Work Thread

      @Arkandel The only thing I can add to the above responses is of a disciplinary note. Those intentionally and/or repeatedly not complying with the new hire's gender identity wishes need to be actively punished. This is the same as any other kind of bullying or workplace harassment, and needs to be clamped down on immediately.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: GMs and Players

      @silverfox said in GMs and Players:

      How do different people define NPC? It seems like there isn't a commonly accepted definition within the last set of pages.

      There are various kinds of NPC, in my reckoning. Your PC's background mother is an NPC of one kind, and the King of Battania is another kind. Your special group's NPC butler is yet another kind. It all depends on what kind of player that usually portrays the NPC and what that NPC's purpose on the game is.

      When I'm talking about 'staff NPCs' what I usually mean are those NPCs that have a large impact on the game itself. The Prince in a VTM/VTR game, the King on a L&L game, that kind of deal. NPCs that are often seen to be played by multiple members of staff (on games that have a staff team as opposed to a singular staffer) as the need arises.

      Different games do things differently, but the idea of NPCs being 'quasi-PCs' makes me a little grumpy. PCs should drive plot, NPCs should serve it.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Getting into Writing

      @Kestrel said in Getting into Writing:

      I mean. Are they, though?

      I use the same tools to put up a shelf that I use to build my computer. Building a computer is not the same thing as putting up a shelf, even though they fall into the same vague category.

      Are there similar elements in both the writing of novels and the writing of poses? Yes, of course. But I still believe that they are different enough in their nature that the distinction is important. The main one being that a player is generally not in control of anything other than their character and perhaps the small sphere of influence around them.

      RP is still a literary exercise, I'll agree, but it is certainly not the same as writing a novel. A player is the actor, not the playwright.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Coming Soon: Arx, After the Reckoning

      Well I decided to make my own character, because screw the rules.

      Augustus Grayson. Hit me up, yo.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: The Work Thread

      @Derp said in The Work Thread:

      @Tinuviel said in The Work Thread:

      dense and exceptionally jargonistic language.

      Lawyers call this "Terms of Art."

      Academics call it "We don't want to express any firm opinions ever just in case we're called on it."

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
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