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    2. Tinuviel
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    • Topics 9
    • Posts 3161
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    Best posts made by Tinuviel

    • RE: Cyberrun

      "Death has all but been eradicated while bioengineering and cyber-augmentations mean running into an 85 year old in a 12 year old body..."

      Um.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @ZombieGenesis said in Real World Peeves, Disgruntlement, and Irks.:

      It's atrocious and needs to be addressed but calling them concentration camps is ridiculous, inaccurate, and only opens any arguments about these actual centers subsequently made to casual dismissal.

      This is patently incorrect.

      From the Encyclopaedia Britannica: "Concentration camp, internment centre for political prisoners and members of national or minority groups who are confined for reasons of state security, exploitation, or punishment, usually by executive decree or military order."

      They are not death camps, which seems to be where the confusion arises, but they very much are concentration camps.

      @ZombieGenesis said in Real World Peeves, Disgruntlement, and Irks.:

      people we've invited to be guests of our country

      Uh, no. They're refugees that your government has imprisoned without charge, trial, or any other form due process.

      I'm a big believer of using words accurately, not what suits a particular belief or comfort level. The term 'concentration camp' was coined (or at least gained widespread usage) in the very early 1900s during the Second Boer War to describe the "refugee camps" set up by the British authorities in South Africa.

      Prefer whatever terminology you like, so long as you know you're the one demeaning what is happening and has happened, not us.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Cyberrun

      @Ghost said in Cyberrun:

      But alas, this was clearly a failed attempt to generate opposition to online pedophilia. Best of luck!

      No, this was a failed attempt to generate opposition to a kind of thing you don't like. A paedophile isn't going to go hunting for children on a game restricted to adults. And a child sneaking on to a game restricted to adults, a game with a significantly high barrier to entry simply by virtue of its niche nature, isn't going to then pretend to be a child.

      If you want to stop paedophiles, look at the games that explicitly allow under-age players - if such games still exist, and watch out for the red flags there. That's where you're going to find them.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Separating Art From Artist

      All that said, cancel culture is extremely dangerous. Especially on Twitter, where a few hundred characters can easily be misinterpreted - and drama propagates faster than explanation or apology. I'm not saying that any of the mentioned authors/artists are right, or not bigots, just that the idea of summarily eradicating a person's work based on speculation is a dangerous undertaking.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: The ethics of IC romance, TS, etc

      To add: You don't get to decide how another person feels, ever. If a person feels betrayed, then they feel betrayed. If a person feels hurt, then they feel hurt. You don't get to decide that they're not hurt because you don't understand how an IC problem can affect them OOC.

      "Oh but it's just writing..." Yes, and human culture is constructed around the idea that written words have meaning and can have impact. Just because you're unaffected doesn't mean another person isn't.

      So assume, always, that a person talking about their feelings is being honest and do your best to ensure they have fun as well - even if it takes a bit of IC tap-dancing to make it happen.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: How to put an end to whisper game attacks?

      All that said, some seriousness.

      If people are annoying you, or whatever, and you block them - that is cool. Shouting how you've blocked them like they've won a prize - that is not cool.

      Block, and disengage. Don't talk to them, about them, around them, or interact with or to them in any way.

      If you block me, I don't care. I honestly don't. You do you, be the bigger person, whatever. Don't make a fuss about it, and don't constantly fucking remind everyone "oh you're blocked I'm not going to read your replies." It makes you look like a fuckstick.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: MU Things I Love

      @Kestrel said in MU Things I Love:

      I know a lot of people look down on this aspect of RP and feel ashamed of it.

      Really?

      At least for me being someone I'm not, doing things I can't, with people I can't, in situations I'll never be in... is the entire point of RP.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Sensitivity in gaming

      For the record, I wasn't implying that GM's should be mindreaders or that they should go out of their way to cater to every single person.

      "This plot will involve violence/scenes of a sexual nature/excessive drug use/eldrich horror/etc" is all I'm asking for. Things that a reasonable person would understand to cause problems for some people.

      Shit happens in a scene that can't be anticipated, but if you've got a plan that involves the mass murder of babies, that shit should probably be mentioned at the top.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: A healthy game culture

      If staff are forbidden from playing the game they help run, then they can become detached. Not seeing what players actually want/need, and making assumptions instead. Akin to billionaires trying to understand the plight of the working class, for instance.

      Generally, I don't play when I staff (when the staffing role is player-focused), but keeping lines of communication open is important. It's far easier to do so while also playing. I would submit that the granularity in hierarchy on many WoD games enables this, to an extent. If you're in a position of staffly authority over the vampires, you don't get to play a vampire. But you can play a werewolf or a Changeling.

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • Tinuviel's Playlist

      Fuck it, why not? My memory is shakey, so I'll only add those that really have been a 'feature' of the MU community, and those that I am playing currently

      THE PRESENT:

      THE PAST:
      NOLA: Perperna
      Sometimes A Great Notion: CDT. Maridin
      The Reach: FitzPatrick-Lanford, Stalingrad (Staff) - Boo, hiss, etcetera.
      Requiem for Kingsmouth: Quentin Bainbridge
      SerenityMUSH: Bester (Staff, one of many), Gavin Young
      Firan: A builder, the colour of whom I don't remember, and various minor actors.
      Fallcoast: Alfred, Fabian, Philippe
      Arx: Augustus, Jovarn, Varan Grayson, Jace Redreef
      BSG:U: Graham, Johannes
      SF:Paris of the West: Mr. Moore

      posted in A Shout in the Dark
      Tinuviel
      Tinuviel
    • RE: RL things I love

      Australians have had their say, with 61.6 per cent of the nation voting yes to legalising same-sex marriage.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: MSB, SJW, and other acronyms

      pour

      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Muahaha

      Any pseudo-historical setting is going to be a kind of a caricature. But definitely, when it comes to cultures that are vastly different to our own, it can become something akin to cultural insensitivity through ignorance. Which is less bad when you're at a table with your friends, rather than on a freely accessible internet thing.

      posted in Game Development
      Tinuviel
      Tinuviel
    • RE: RL Anger

      @derp said in RL Anger:

      that asking women to take steps to protect themselves is not a bad thing

      It is when it's literally all they hear every single time this sort of thing happens.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: criticism not allowed in ad threads is only enforcing a false positive, prove me wrong

      Okay, since I have to be 'constructive' I'll add these points:

      1. The rule is enforced on whim, rather than uniformly.
      2. The rule encourages people to 'dogpile' demanding people obey the rule - much akin to the incredibly loud child insisting "SHHHHH" over quiet conversation.
      3. If people can't handle people complaining at them in their advertising thread should really look at their desire to run a game of screaming, insistent, entitled people.
      4. There is no number four.
      5. Clamp down on the behaviour you dislike, not every behaviour tangental to it. One can criticise without being a dick.
      posted in Mildly Constructive
      Tinuviel
      Tinuviel
    • RE: Real World Peeves, Disgruntlement, and Irks.

      Jumping off of the compulsion versus compulsion disorder subject...
      MOOD SWINGS ARE NOT 'BEING BIPOLAR'.

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
    • RE: Dead Celebrities 2019

      @Auspice All I'm thinking is "great. He got away."

      posted in Tastes Less Game'y
      Tinuviel
      Tinuviel
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